Player Matchup

Chiron
Chiron
Aaronelzorro64
Chiron
Level 93
God Stats
4W - 1L
1,592 SR
Queue Stats
68W - 137L
1,301 Elo+
Party 1
Hades
Hades
Akemistical
Hades
Level 104
God Stats
8W - 7L
1,612 SR
Queue Stats
134W - 270L
1,350 Elo+
Party 1
Bellona
Bellona
ElDragøn11
Bellona
Level 128
God Stats
1W - 1L
1,409 SR
Queue Stats
89W - 162L
1,369 Elo+
Party 1
Ymir
Ymir
Mr craft3498
Ymir
Level 67
God Stats
2W - 0L
1,585 SR
Queue Stats
192W - 307L
1,366 Elo+
Party 1
Loki
Loki
PEGROTEMATOHP
Loki
Level 48
God Stats
12W - 13L
1,281 SR
Queue Stats
103W - 209L
1,245 Elo+
Party 1
Team Averages
Level 88
1,496 SR
1,326 Elo+

VS

Team Averages
Level 67
1,456 SR
1,378 Elo+
Persephone
Persephone
LikeuhFGRLI
Persephone
Level 14
God Stats
3W - 1L
1,764 SR
Queue Stats
51W - 50L
1,379 Elo+
Party 3
Nike
Nike
SittingPanda264
Nike
Level 43
God Stats
6W - 7L
1,443 SR
Queue Stats
59W - 73L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
XvX_K1R1T00_XvX
Baron Samedi
Level 49
God Stats
1W - 2L
1,231 SR
Queue Stats
75W - 59L
1,428 Elo+
Party 2
Ne Zha
Ne Zha
ZOLVLIBCRUSHER
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,372 Elo+
Party 3
Izanami
Izanami
xOACA
Izanami
Level 100
God Stats
9W - 9L
1,341 SR
Queue Stats
74W - 68L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,191
482
7,425
4,424
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 1 / 2
9,920
584
11,295
13,223
6,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
ElDragøn11
Bellona
15
2 / 0 / 1
9,925
584
8,946
12,286
12,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 3 / 1
7,618
448
2,629
19,026
19,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 2 / 2
8,765
516
4,861
14,532
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LikeuhFGRLI
Persephone
14
1 / 1 / 0
8,153
480
4,490
7,490
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 1
7,867
463
7,278
15,774
16,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
XvX_K1R1T00_XvX
Baron Samedi
14
0 / 0 / 2
7,784
458
6,313
7,772
5,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 6 / 2
8,282
487
10,332
17,671
7,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
xOACA
Izanami
14
3 / 0 / 0
8,077
475
10,859
8,126
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
6
6
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
3
1
2
4
W
Bellona
ElDragøn11
Bellona
2
0
1
2.5
L
Persephone
LikeuhFGRLI
Persephone
1
1
0
1
W
0
3
1
0.17
W
3
2
2
2
L
1
1
1
1.5
L
Baron Samedi
XvX_K1R1T00_XvX
Baron Samedi
0
0
2
1
L
1
6
2
0.33
L
Izanami
xOACA
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,156
Damage
39,272
63,491
Taken
56,833
45,781
Mitigated
35,614
21,842
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,425
1,368
1,439
892
4,424
2,071
268
1,138
3,286
0
71,916
W
11,295
485
0
8,443
13,223
6,701
345
3,643
9,580
75,256
0
W
Bellona
ElDragøn11
Bellona
8,946
3,437
0
4,650
12,286
12,893
3,042
756
11,530
0
75,344
L
Persephone
LikeuhFGRLI
Persephone
4,490
874
0
789
7,490
2,704
126
4,067
3,417
58,957
0
W
2,629
196
1,413
1,581
19,026
19,007
31
3,862
15,164
23,045
0
W
4,861
1,171
0
3,424
14,532
5,109
0
1,519
12,965
0
62,726
L
7,278
2,050
0
1,908
15,774
16,125
0
1,739
14,035
189
56,754
L
Baron Samedi
XvX_K1R1T00_XvX
Baron Samedi
6,313
489
2,485
3,368
7,772
5,704
0
1,386
6,386
39,194
0
L
10,332
3,879
0
3,182
17,671
7,555
0
6,112
11,559
0
80,301
L
Izanami
xOACA
Izanami
10,859
7,843
0
2,490
8,126
3,526
0
774
7,352
0
82,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,419
Gold Earned
40,163
508
Minions Killed
497
0
Camps Cleared
0
1,743,647
Distance Traveled
1,503,018
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,191
482
125
7
0
341,286
3
W
Hades
9,920
584
132
8
0
345,842
2
W
Bellona
9,925
584
129
8
0
358,091
0
L
Persephone
8,153
480
107
6
0
301,909
1
W
Ymir
7,618
448
28
2
0
326,717
0
W
Loki
8,765
516
94
6
0
371,711
0
L
Nike
7,867
463
85
5
0
318,702
2
L
Baron Samedi
7,784
458
52
3
0
292,426
0
L
Ne Zha
8,282
487
97
6
0
335,534
0
L
Izanami
8,077
475
156
9
0
254,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role