Player Matchup

Khepri
Khepri
Deacan1129
Khepri
Level 69
God Stats
108W - 83L
1,665 SR
Queue Stats
129W - 95L
1,595 Elo+
Solo
Nu Wa
Nu Wa
RagingDil2
Nu Wa
Level 82
God Stats
6W - 4L
1,658 SR
Queue Stats
16W - 18L
1,431 Elo+
Solo
Amaterasu
Amaterasu
Redswenderboi
Amaterasu
Level 87
God Stats
12W - 9L
1,447 SR
Queue Stats
412W - 392L
1,447 Elo+
Solo
Pele
Pele
SheLovesColt330
Pele
Level 98
God Stats
16W - 12L
1,580 SR
Queue Stats
316W - 291L
1,425 Elo+
Solo
Heimdallr
Heimdallr
ycar1
Heimdallr
Level 125
God Stats
1W - 0L
1,260 SR
Queue Stats
26W - 42L
1,365 Elo+
Solo
Team Averages
Level 92
1,522 SR
1,453 Elo+

VS

Team Averages
Level 95
1,483 SR
1,475 Elo+
Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BzE_Khalid-TTv
Charon
Level 120
God Stats
1W - 2L
1,421 SR
Queue Stats
213W - 202L
1,504 Elo+
Solo
Izanami
Izanami
Lauxer5883
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,468 Elo+
Solo
Set
Set
SR_PhantomYT
Set
Level 105
God Stats
3W - 5L
1,494 SR
Queue Stats
136W - 126L
1,498 Elo+
Solo
Vulcan
Vulcan
vVv TALONZ6969
Vulcan
Level 128
God Stats
91W - 92L
1,497 SR
Queue Stats
219W - 228L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Deacan1129
Khepri
9
0 / 2 / 3
6,157
474
4,173
9,480
6,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
11
0 / 1 / 2
6,930
533
3,284
2,360
684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Redswenderboi
Amaterasu
11
2 / 2 / 2
6,501
500
4,409
11,312
10,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 1 / 1
7,613
586
5,176
7,443
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
ycar1
Heimdallr
10
3 / 2 / 1
6,001
462
8,317
10,239
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 2 / 0
8,065
620
6,746
11,493
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 5
6,828
525
5,736
8,814
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Lauxer5883
Izanami
9
0 / 4 / 2
5,944
457
7,292
10,157
3,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
7,774
598
5,376
8,716
5,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 1 / 1
5,487
422
1,362
2,975
956
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
8
8
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
2
0
3.5
L
0
0
5
2.5
W
Khepri
Deacan1129
Khepri
0
2
3
0.75
L
Izanami
Lauxer5883
Izanami
0
4
2
0.25
W
Nu Wa
0
1
2
1
W
Amaterasu
Redswenderboi
Amaterasu
2
2
2
1.5
L
1
1
1
1.5
W
3
1
1
3.5
L
0
1
1
0.5
W
Heimdallr
ycar1
Heimdallr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
26,512
40,834
Taken
42,155
24,225
Mitigated
22,555
11,972
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,746
1,792
0
7,585
11,493
4,576
472
977
10,472
0
51,429
L
5,736
1,101
314
4,145
8,814
7,330
378
2,505
6,273
27,703
0
W
Khepri
Deacan1129
Khepri
4,173
449
1,681
2,382
9,480
6,370
0
2,174
7,130
19,567
0
L
Izanami
Lauxer5883
Izanami
7,292
4,898
0
1,764
10,157
3,933
0
2,301
7,856
0
43,567
W
Nu Wa
3,284
151
0
0
2,360
684
540
1,264
1,096
53,236
0
W
Amaterasu
Redswenderboi
Amaterasu
4,409
2,417
0
1,533
11,312
10,444
0
314
10,998
0
29,680
L
5,376
3,224
0
4,347
8,716
5,760
328
621
8,055
0
57,707
W
5,176
1,209
0
3,228
7,443
2,435
0
528
6,875
0
56,147
L
1,362
903
0
984
2,975
956
0
1,140
1,835
20,028
0
W
Heimdallr
ycar1
Heimdallr
8,317
3,729
0
3,148
10,239
4,292
0
2,748
7,491
0
39,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
34,098
317
Minions Killed
315
0
Camps Cleared
0
1,288,227
Distance Traveled
1,169,504
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,065
620
80
6
0
289,894
0
L
Charon
6,828
525
25
2
0
225,360
1
W
Khepri
6,157
474
23
2
0
244,703
0
L
Izanami
5,944
457
73
6
0
330,580
0
W
Nu Wa
6,930
533
90
7
0
240,637
3
W
Amaterasu
6,501
500
49
4
0
263,569
0
L
Set
7,774
598
97
7
0
235,938
0
W
Pele
7,613
586
100
8
0
309,702
0
L
Vulcan
5,487
422
40
3
0
87,732
0
W
Heimdallr
6,001
462
55
4
0
229,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role