Player Matchup

Mulan
Mulan
 
Mulan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
KKDvAK847
Tsukuyomi
Level 35
God Stats
4W - 1L
1,822 SR
Queue Stats
98W - 125L
1,381 Elo+
Party 3
Vamana
Vamana
Pixel_di_Scimmia
Vamana
Level 108
God Stats
2W - 2L
1,454 SR
Queue Stats
83W - 82L
1,434 Elo+
Party 4
Skadi
Skadi
david_1965245
Skadi
Level 101
God Stats
3W - 0L
1,668 SR
Queue Stats
160W - 167L
1,409 Elo+
Party 3
Yu Huang
Yu Huang
the_ivambo_10
Yu Huang
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 133L
1,399 Elo+
Party 3
Team Averages
Level 85
1,589 SR
1,425 Elo+

VS

Team Averages
Level 73
1,575 SR
1,436 Elo+
Sobek
Sobek
Ale_sn13
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 120L
1,358 Elo+
Party 2
Zeus
Zeus
CursedSeal 99
Zeus
Level 107
God Stats
2W - 2L
1,564 SR
Queue Stats
53W - 36L
1,523 Elo+
Party 1
Cliodhna
Cliodhna
Finevman
Cliodhna
Level 109
God Stats
15W - 11L
1,545 SR
Queue Stats
42W - 31L
1,493 Elo+
Party 1
King Arthur
King Arthur
Jar Jar 9090
King Arthur
Level 55
God Stats
6W - 2L
1,805 SR
Queue Stats
178W - 151L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M43L6
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,460 SR
Queue Stats
42W - 68L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 1 / 0
10,396
650
12,591
13,708
10,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
KKDvAK847
Tsukuyomi
12
3 / 2 / 4
8,099
506
3,483
11,360
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 4
7,414
463
7,565
12,174
12,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 1 / 3
7,956
497
12,724
9,666
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
the_ivambo_10
Yu Huang
17
1 / 0 / 2
9,555
597
2,526
8,842
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ale_sn13
Sobek
11
0 / 2 / 2
6,565
410
3,716
13,817
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 0
7,358
460
5,743
6,436
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Finevman
Cliodhna
11
4 / 3 / 0
7,311
457
9,164
12,772
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Jar Jar 9090
King Arthur
12
0 / 4 / 1
6,591
412
5,543
14,805
12,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
M43L6
Ah Muzen Cab
11
1 / 4 / 2
6,458
404
5,694
10,696
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
5
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
0
5
L
Sobek
Ale_sn13
Sobek
0
2
2
0.5
L
0
3
0
0
L
Cliodhna
Finevman
Cliodhna
4
3
0
1.33
L
King Arthur
Jar Jar 9090
King Arthur
0
4
1
0.13
W
Tsukuyomi
KKDvAK847
Tsukuyomi
3
2
4
2.5
L
Ah Muzen Cab
M43L6
Ah Muzen Cab
1
4
2
0.5
W
3
1
4
5
W
3
1
3
4.5
W
Yu Huang
the_ivambo_10
Yu Huang
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
29,860
55,750
Taken
58,526
34,810
Mitigated
43,299
18,448
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,591
1,234
0
7,386
13,708
10,893
1,157
550
12,739
0
88,495
L
Sobek
Ale_sn13
Sobek
3,716
441
0
2,450
13,817
19,358
0
0
13,817
20,449
0
L
5,743
80
0
1,162
6,436
2,296
0
1,640
4,796
54,654
0
L
Cliodhna
Finevman
Cliodhna
9,164
1,108
0
803
12,772
5,089
0
61
12,711
0
52,403
L
King Arthur
Jar Jar 9090
King Arthur
5,543
787
0
1,539
14,805
12,311
0
853
13,952
0
34,971
W
Tsukuyomi
KKDvAK847
Tsukuyomi
3,483
1,100
0
5,227
11,360
4,318
0
1,329
10,031
0
45,406
L
Ah Muzen Cab
M43L6
Ah Muzen Cab
5,694
1,682
0
802
10,696
4,245
0
77
10,619
0
45,056
W
7,565
4,465
298
2,946
12,174
12,197
0
2,145
10,029
0
26,764
W
12,724
4,709
0
552
9,666
3,557
118
1,263
8,403
0
68,711
W
Yu Huang
the_ivambo_10
Yu Huang
2,526
350
0
2,039
8,842
3,845
308
4,362
4,315
81,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
34,283
509
Minions Killed
322
0
Camps Cleared
0
1,594,427
Distance Traveled
1,466,954
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,396
650
139
9
0
306,199
3
L
Sobek
6,565
410
34
2
0
263,921
0
L
Zeus
7,358
460
97
6
0
299,687
0
L
Cliodhna
7,311
457
61
4
0
334,391
3
L
King Arthur
6,591
412
48
3
0
279,883
0
W
Tsukuyomi
8,099
506
76
5
0
353,119
0
L
Ah Muzen Cab
6,458
404
82
5
0
289,072
0
W
Vamana
7,414
463
47
3
0
319,145
6
W
Skadi
7,956
497
96
6
0
298,213
0
W
Yu Huang
9,555
597
151
9
0
317,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role