Player Matchup

Tsukuyomi
Tsukuyomi
BrayanEVazquez
Tsukuyomi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,268 Elo+
Solo
Surtr
Surtr
DripSkyyLark
Surtr
Level 65
God Stats
19W - 15L
1,603 SR
Queue Stats
147W - 143L
1,463 Elo+
Solo
Arachne
Arachne
LUCIIIIFERRR
Arachne
Level 86
God Stats
7W - 3L
1,672 SR
Queue Stats
310W - 318L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
NextMario97
Baron Samedi
Level 74
God Stats
12W - 6L
1,515 SR
Queue Stats
261W - 334L
1,312 Elo+
Solo
Kuzenbo
Kuzenbo
lXx_NERO_xXl
Kuzenbo
Level 48
God Stats
5W - 6L
1,416 SR
Queue Stats
9W - 15L
1,362 Elo+
Solo
Team Averages
Level 64
1,541 SR
1,364 Elo+

VS

Team Averages
Level 49
1,437 SR
1,468 Elo+
Charon
Charon
About20Pigeons
Charon
Level 43
God Stats
3W - 3L
1,298 SR
Queue Stats
67W - 53L
1,491 Elo+
Solo
Thanatos
Thanatos
FrikyGamr2210
Thanatos
Level 66
God Stats
12W - 9L
1,537 SR
Queue Stats
181W - 174L
1,468 Elo+
Solo
Heimdallr
Heimdallr
KiIIer_ShotZ
Heimdallr
Level 55
God Stats
2W - 6L
1,350 SR
Queue Stats
54W - 63L
1,380 Elo+
Solo
Ix Chel
Ix Chel
REXX3D
Ix Chel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Apollo
Apollo
Xsiste
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrayanEVazquez
Tsukuyomi
14
1 / 7 / 6
8,587
477
4,009
14,836
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 3 / 9
11,121
618
16,734
19,387
18,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
LUCIIIIFERRR
Arachne
17
6 / 2 / 5
10,381
577
9,891
15,485
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
NextMario97
Baron Samedi
18
11 / 3 / 2
10,622
590
15,889
11,972
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
lXx_NERO_xXl
Kuzenbo
15
2 / 0 / 5
9,065
504
4,649
11,535
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
9,048
503
5,674
13,977
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
FrikyGamr2210
Thanatos
15
8 / 6 / 2
9,615
534
13,816
17,211
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
KiIIer_ShotZ
Heimdallr
15
1 / 6 / 3
9,022
501
9,861
18,711
8,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
REXX3D
Ix Chel
12
1 / 8 / 4
8,041
447
8,244
16,034
6,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Xsiste
Apollo
12
1 / 4 / 3
7,708
428
8,624
11,261
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
27
Kills
15
15
Deaths
27
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Tsukuyomi
BrayanEVazquez
Tsukuyomi
1
7
6
0.57
W
7
3
9
3.83
L
Thanatos
FrikyGamr2210
Thanatos
8
6
2
1.5
L
Heimdallr
KiIIer_ShotZ
Heimdallr
1
6
3
0.42
W
Arachne
LUCIIIIFERRR
Arachne
6
2
5
4.25
W
Baron Samedi
NextMario97
Baron Samedi
11
3
2
4
L
Ix Chel
REXX3D
Ix Chel
1
8
4
0.38
L
Apollo
Xsiste
Apollo
1
4
3
0.63
W
Kuzenbo
lXx_NERO_xXl
Kuzenbo
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,172
Damage
46,219
73,215
Taken
77,194
47,332
Mitigated
44,952
19,286
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,674
870
0
2,314
13,977
17,330
593
1,594
12,383
35,854
0
W
Tsukuyomi
BrayanEVazquez
Tsukuyomi
4,009
1,027
0
328
14,836
4,680
2,056
4,971
9,537
0
36,432
W
16,734
5,715
0
6,761
19,387
18,228
199
2,060
17,262
676
80,156
L
Thanatos
FrikyGamr2210
Thanatos
13,816
4,958
0
8,595
17,211
7,156
0
5,441
11,685
0
67,773
L
Heimdallr
KiIIer_ShotZ
Heimdallr
9,861
3,532
0
4,287
18,711
8,474
53
3,660
15,051
0
68,440
W
Arachne
LUCIIIIFERRR
Arachne
9,891
6,609
0
4,148
15,485
7,033
293
1,476
13,969
0
97,763
W
Baron Samedi
NextMario97
Baron Samedi
15,889
280
756
3,827
11,972
5,500
1,488
1,591
10,189
78,486
0
L
Ix Chel
REXX3D
Ix Chel
8,244
1,144
139
3,137
16,034
6,896
661
7,662
8,372
45,899
0
L
Apollo
Xsiste
Apollo
8,624
5,039
148
1,990
11,261
5,096
1,147
2,740
8,521
0
47,553
W
Kuzenbo
lXx_NERO_xXl
Kuzenbo
4,649
1,486
0
3,466
11,535
11,891
632
3,365
8,135
37,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,776
Gold Earned
43,434
456
Minions Killed
399
0
Camps Cleared
0
1,791,297
Distance Traveled
1,640,383
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,048
503
40
2
0
344,761
0
W
Tsukuyomi
8,587
477
64
4
0
336,625
3
W
Surtr
11,121
618
112
6
0
437,202
0
L
Thanatos
9,615
534
85
5
0
351,937
2
L
Heimdallr
9,022
501
106
6
0
310,231
0
W
Arachne
10,381
577
126
7
0
362,923
0
W
Baron Samedi
10,622
590
105
6
0
307,906
0
L
Ix Chel
8,041
447
89
5
0
292,431
0
L
Apollo
7,708
428
79
4
0
341,023
0
W
Kuzenbo
9,065
504
49
3
0
346,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role