Player Matchup

Nox
Nox
 
Nox
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BugzTheBunny
Neith
Level 146
God Stats
7W - 7L
1,459 SR
Queue Stats
430W - 420L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
F1N1AY666
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,737 SR
Queue Stats
133W - 126L
1,613 Elo+
Solo
Da Ji
Da Ji
Huuntor
Da Ji
Level 169
God Stats
2W - 2L
1,624 SR
Queue Stats
262W - 268L
1,501 Elo+
Party 1
Izanami
Izanami
vagge94
Izanami
Level 152
God Stats
9W - 5L
1,394 SR
Queue Stats
532W - 569L
1,519 Elo+
Solo
Team Averages
Level 148
1,543 SR
1,529 Elo+

VS

Team Averages
Level 104
1,440 SR
1,502 Elo+
Ganesha
Ganesha
JackJacsonville
Ganesha
Level 84
God Stats
5W - 6L
1,394 SR
Queue Stats
811W - 819L
1,511 Elo+
Solo
Hercules
Hercules
ProZabijaka
Hercules
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 203L
1,528 Elo+
Party 3
Nox
Nox
Skrzatu1910
Nox
Level 107
God Stats
3W - 3L
1,636 SR
Queue Stats
204W - 171L
1,528 Elo+
Party 3
Ao Kuang
Ao Kuang
SuckmiDoodles
Ao Kuang
Level 145
God Stats
1W - 0L
1,170 SR
Queue Stats
29W - 15L
1,660 Elo+
Party 2
Mulan
Mulan
shadowy-cutting1
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 4 / 6
7,158
895
7,186
8,647
3,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 7
7,589
949
8,900
10,599
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
F1N1AY666
Morgan Le Fay
6
0 / 1 / 2
5,403
675
1,532
1,702
1,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Huuntor
Da Ji
13
2 / 4 / 7
6,741
843
8,013
8,284
3,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
vagge94
Izanami
14
3 / 3 / 7
7,481
935
9,385
8,499
3,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 16
8,525
1,066
8,153
10,196
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
ProZabijaka
Hercules
13
3 / 2 / 10
7,796
975
4,915
12,255
11,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 2 / 13
7,931
991
6,094
5,795
3,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SuckmiDoodles
Ao Kuang
16
12 / 3 / 2
9,341
1,168
14,008
11,839
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 6
6,647
831
1,910
8,731
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
11
Kills
17
17
Deaths
12
29
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
6
1.5
L
3
5
7
1.3
L
Morgan Le Fay
F1N1AY666
Morgan Le Fay
0
1
2
1
L
Da Ji
Huuntor
Da Ji
2
4
7
1.38
W
0
1
16
8
W
Hercules
ProZabijaka
Hercules
3
2
10
4
W
2
2
13
4.25
W
Ao Kuang
SuckmiDoodles
Ao Kuang
12
3
2
4.33
W
0
4
6
0.75
L
Izanami
vagge94
Izanami
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,016
Damage
35,080
37,731
Taken
48,816
15,591
Mitigated
39,056
9,508
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,186
868
1,070
2,164
8,647
3,097
0
5,795
2,610
18,661
0
L
8,900
3,016
168
2,265
10,599
4,245
0
7,577
2,720
0
15,996
L
Morgan Le Fay
F1N1AY666
Morgan Le Fay
1,532
298
61
307
1,702
1,140
130
1,390
273
1,685
0
L
Da Ji
Huuntor
Da Ji
8,013
1,966
724
683
8,284
3,828
0
5,915
2,191
0
8,930
W
8,153
259
465
2,445
10,196
10,745
738
2,423
7,575
24,762
0
W
Hercules
ProZabijaka
Hercules
4,915
997
1,467
4,163
12,255
11,259
1,223
2,000
9,967
0
9,609
W
6,094
151
504
807
5,795
3,086
1,087
457
5,338
16,819
0
W
Ao Kuang
SuckmiDoodles
Ao Kuang
14,008
1,597
1,892
4,147
11,839
8,176
2,319
2,001
9,790
15,233
0
W
1,910
840
0
243
8,731
5,790
1,223
1,941
6,514
0
3,735
L
Izanami
vagge94
Izanami
9,385
5,614
176
1,890
8,499
3,281
129
6,662
1,467
0
18,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,372
Gold Earned
40,240
72
Minions Killed
81
0
Camps Cleared
0
630,367
Distance Traveled
745,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,158
895
20
3
0
138,229
0
L
Neith
7,589
949
14
2
0
164,478
0
L
Morgan Le Fay
5,403
675
1
0
0
28,462
0
L
Da Ji
6,741
843
4
1
0
149,100
0
W
Ganesha
8,525
1,066
0
0
0
151,706
0
W
Hercules
7,796
975
18
2
0
162,106
0
W
Nox
7,931
991
38
5
0
169,594
0
W
Ao Kuang
9,341
1,168
21
3
0
153,038
0
W
Mulan
6,647
831
4
1
0
109,091
0
L
Izanami
7,481
935
33
4
0
150,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role