Player Matchup

Skadi
Skadi
JonHOH98
Skadi
Level 107
God Stats
8W - 11L
1,444 SR
Queue Stats
46W - 41L
1,470 Elo+
Party 1
Surtr
Surtr
Rbock
Surtr
Level 89
God Stats
6W - 4L
1,675 SR
Queue Stats
35W - 34L
1,428 Elo+
Solo
Anubis
Anubis
TelegaTopDodep
Anubis
Level 147
God Stats
166W - 166L
1,451 SR
Queue Stats
589W - 568L
1,496 Elo+
Solo
Janus
Janus
bear1ben
Janus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 142L
1,506 Elo+
Party 1
Charon
Charon
beebidyboobidy
Charon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,410 Elo+
Party 1
Team Averages
Level 103
1,514 SR
1,462 Elo+

VS

Team Averages
Level 104
1,545 SR
1,452 Elo+
Janus
Janus
 
Janus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AIeXandeR96
Thanatos
Level 61
God Stats
23W - 15L
1,574 SR
Queue Stats
106W - 102L
1,477 Elo+
Solo
Cerberus
Cerberus
KurtLupo9506
Cerberus
Level 126
God Stats
7W - 10L
1,451 SR
Queue Stats
470W - 442L
1,541 Elo+
Solo
Surtr
Surtr
Redoxer
Surtr
Level 33
God Stats
3W - 1L
1,702 SR
Queue Stats
51W - 55L
1,325 Elo+
Solo
Jing Wei
Jing Wei
dddoom0
Jing Wei
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
498W - 487L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JonHOH98
Skadi
9
1 / 3 / 1
5,140
514
4,126
6,378
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
Rbock
Surtr
9
0 / 3 / 0
5,066
507
4,186
9,398
5,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 3 / 0
5,717
572
3,096
6,565
2,614
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
bear1ben
Janus
10
1 / 4 / 1
5,691
569
2,418
7,342
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 2
4,835
484
3,131
8,238
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 0 / 5
6,633
663
6,147
2,879
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
AIeXandeR96
Thanatos
11
5 / 0 / 4
6,616
662
4,649
8,075
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
KurtLupo9506
Cerberus
8
0 / 2 / 7
4,904
490
4,790
9,657
7,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Redoxer
Surtr
10
1 / 0 / 2
5,985
599
5,441
8,009
4,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
dddoom0
Jing Wei
9
5 / 3 / 0
6,098
610
4,433
7,695
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
15
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
5
6.5
W
Thanatos
AIeXandeR96
Thanatos
5
0
4
7
L
Skadi
JonHOH98
Skadi
1
3
1
0.5
W
Cerberus
KurtLupo9506
Cerberus
0
2
7
1.75
L
Surtr
Rbock
Surtr
0
3
0
0
W
Surtr
Redoxer
Surtr
1
0
2
2
L
2
3
0
0.67
L
Janus
bear1ben
Janus
1
4
1
0.38
L
0
3
2
0.33
W
Jing Wei
dddoom0
Jing Wei
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
25,460
37,921
Taken
36,315
16,686
Mitigated
18,223
6,620
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,147
209
0
1,492
2,879
836
28
622
2,257
45,618
0
W
Thanatos
AIeXandeR96
Thanatos
4,649
966
0
10,093
8,075
2,943
0
983
6,984
0
40,721
L
Skadi
JonHOH98
Skadi
4,126
1,821
0
368
6,378
1,779
0
1,046
5,332
0
29,033
W
Cerberus
KurtLupo9506
Cerberus
4,790
71
0
1,566
9,657
7,219
0
2,557
6,777
19,151
0
L
Surtr
Rbock
Surtr
4,186
2,269
0
2,548
9,398
5,623
0
772
8,546
263
27,042
W
Surtr
Redoxer
Surtr
5,441
2,816
0
4,288
8,009
4,548
0
1,121
6,888
280
36,383
L
3,096
39
0
1,459
6,565
2,614
0
184
6,355
38,470
0
L
Janus
bear1ben
Janus
2,418
139
0
1,402
7,342
1,984
0
4,087
2,989
34,443
0
L
3,131
769
0
843
8,238
4,686
0
4,365
3,599
11,606
0
W
Jing Wei
dddoom0
Jing Wei
4,433
3,663
0
1,981
7,695
2,677
422
3,070
4,607
0
32,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,449
Gold Earned
30,236
227
Minions Killed
338
0
Camps Cleared
0
979,187
Distance Traveled
1,080,097
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,633
663
94
9
0
225,479
0
W
Thanatos
6,616
662
61
6
0
254,172
0
L
Skadi
5,140
514
50
5
0
205,748
1
W
Cerberus
4,904
490
53
5
0
227,271
0
L
Surtr
5,066
507
33
3
0
175,505
0
W
Surtr
5,985
599
72
7
0
179,696
0
L
Anubis
5,717
572
63
6
0
169,383
0
L
Janus
5,691
569
71
7
0
224,788
4
L
Charon
4,835
484
10
1
0
203,763
0
W
Jing Wei
6,098
610
58
6
0
193,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role