Player Matchup

Agni
Agni
Platinum V
BeachBabe_Auzzie
Agni
Platinum V
Level 144
God Stats
18W - 15L
1,670 SR
Queue Stats
153W - 150L
1,587 MMR
Party 3
Hachiman
Hachiman
Gold II
Mychael29
Hachiman
Gold II
Level 113
God Stats
16W - 20L
1,429 SR
Queue Stats
118W - 122L
1,580 MMR
Solo
Ganesha
Ganesha
Gold IV
Paul Crudd 1990
Ganesha
Gold IV
Level 182
God Stats
2W - 2L
1,518 SR
Queue Stats
105W - 98L
1,572 MMR
Solo
Thanatos
Thanatos
Gold III
mjonryan
Thanatos
Gold III
Level 146
God Stats
0W - 4L
1,421 SR
Queue Stats
102W - 105L
1,527 MMR
Party 3
Tyr
Tyr
Silver II
z Newtt
Tyr
Silver II
Level 42
God Stats
4W - 6L
1,459 SR
Queue Stats
190W - 187L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,499 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,546 SR
1,569 MMR
Gilgamesh
Gilgamesh
Gold IV
Drsugma
Gilgamesh
Gold IV
Level 124
God Stats
1W - 0L
1,590 SR
Queue Stats
78W - 77L
1,414 MMR
Party 1
Ares
Ares
Gold IV
Hirokiller221201
Ares
Gold IV
Level 109
God Stats
26W - 29L
1,450 SR
Queue Stats
99W - 104L
1,566 MMR
Party 2
Thor
Thor
Gold II
SPY Gangsta
Thor
Gold II
Level 132
God Stats
9W - 12L
1,646 SR
Queue Stats
140W - 143L
1,590 MMR
Solo
Rama
Rama
Gold III
fcortez74
Rama
Gold III
Level 109
God Stats
4W - 5L
1,402 SR
Queue Stats
113W - 118L
1,582 MMR
Party 2
Scylla
Scylla
Gold I
seepetti
Scylla
Gold I
Level 114
God Stats
50W - 48L
1,645 SR
Queue Stats
87W - 77L
1,691 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,742
482
5,170
8,416
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Mychael29
Hachiman
12
1 / 1 / 0
7,034
502
6,079
8,617
3,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
6,605
472
2,988
13,863
9,094
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
mjonryan
Thanatos
12
0 / 4 / 1
6,644
475
5,021
12,131
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Tyr
14
1 / 1 / 0
8,429
602
4,663
12,050
13,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AwilixHe BoBakasuraRavana

VS

Bans
Ao KuangKaliJormungandrMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drsugma
Gilgamesh
13
2 / 0 / 4
7,582
542
3,031
9,572
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 2 / 4
6,848
489
4,788
10,020
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 0 / 2
8,557
611
8,456
11,030
8,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
14
1 / 0 / 0
7,655
547
4,990
8,471
3,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
seepetti
Scylla
15
6 / 0 / 3
8,795
628
11,508
7,316
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Gilgamesh
Drsugma
Gilgamesh
2
0
4
4
W
2
2
4
2
L
Hachiman
Mychael29
Hachiman
1
1
0
1
L
0
3
1
0.17
W
2
0
2
3
W
Rama
1
0
0
1
L
Thanatos
mjonryan
Thanatos
0
4
1
0.13
W
Scylla
seepetti
Scylla
6
0
3
7.5
L
Tyr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,921
Damage
32,773
55,077
Taken
46,409
33,977
Mitigated
26,496
23,218
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,170
235
0
990
8,416
2,806
0
4,420
3,990
52,115
0
W
Gilgamesh
Drsugma
Gilgamesh
3,031
882
0
899
9,572
4,595
0
1,405
8,167
0
63,613
W
4,788
114
0
1,728
10,020
7,868
0
1,705
8,140
14,784
0
L
Hachiman
Mychael29
Hachiman
6,079
3,289
0
4,140
8,617
3,410
0
1,956
6,661
0
57,912
L
2,988
190
1,132
2,893
13,863
9,094
0
7,396
6,467
29,413
0
W
8,456
1,279
0
2,913
11,030
8,202
0
0
11,030
91
73,879
W
Rama
4,990
4,636
0
4,393
8,471
3,486
0
1,161
7,310
0
74,536
L
Thanatos
mjonryan
Thanatos
5,021
696
0
8,731
12,131
5,491
0
2,665
9,394
0
54,605
W
Scylla
seepetti
Scylla
11,508
1,312
0
593
7,316
2,345
75
3,817
3,479
76,399
0
L
Tyr
4,663
1,251
0
5,332
12,050
13,176
0
0
12,050
0
75,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
39,437
470
Minions Killed
524
0
Camps Cleared
0
1,386,433
Distance Traveled
1,447,665
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,742
482
112
8
0
235,087
2
W
Gilgamesh
7,582
542
94
7
0
339,262
2
W
Ares
6,848
489
20
1
0
297,865
4
L
Hachiman
7,034
502
112
8
0
263,766
0
L
Ganesha
6,605
472
23
2
0
292,890
2
W
Thor
8,557
611
143
10
0
257,698
4
W
Rama
7,655
547
142
10
0
280,568
4
L
Thanatos
6,644
475
85
6
0
317,177
0
W
Scylla
8,795
628
125
9
0
272,272
0
L
Tyr
8,429
602
138
10
0
277,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role