Player Matchup

Charon
Charon
DARKDUMBWAD
Charon
Level 127
God Stats
9W - 6L
1,521 SR
Queue Stats
60W - 52L
1,537 Elo+
Party 1
Izanami
Izanami
JCtheMC
Izanami
Level 73
God Stats
8W - 2L
1,855 SR
Queue Stats
25W - 23L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
JesusBoy97432
Sun Wukong
Level 89
God Stats
17W - 14L
1,596 SR
Queue Stats
150W - 134L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
Kiereal
Nu Wa
Level 88
God Stats
37W - 34L
1,452 SR
Queue Stats
201W - 221L
1,466 Elo+
Solo
Cerberus
Cerberus
TheJAYRICH27
Cerberus
Level 146
God Stats
6W - 7L
1,407 SR
Queue Stats
235W - 233L
1,490 Elo+
Solo
Team Averages
Level 105
1,566 SR
1,505 Elo+

VS

Team Averages
Level 144
1,523 SR
1,474 Elo+
Hera
Hera
Azoriac
Hera
Level 145
God Stats
1W - 2L
1,524 SR
Queue Stats
15W - 17L
1,506 Elo+
Solo
Charon
Charon
LFDM313
Charon
Level 149
God Stats
0W - 1L
1,753 SR
Queue Stats
1W - 5L
1,311 Elo+
Party 2
Sol
Sol
MzTokyoJuku
Sol
Level 145
God Stats
1W - 1L
1,488 SR
Queue Stats
10W - 12L
1,540 Elo+
Party 2
Pele
Pele
TheZorg
Pele
Level 102
God Stats
21W - 25L
1,549 SR
Queue Stats
289W - 295L
1,493 Elo+
Solo
Xbalanque
Xbalanque
Yanks300
Xbalanque
Level 177
God Stats
1W - 1L
1,301 SR
Queue Stats
103W - 93L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
4 / 1 / 11
7,836
784
7,995
10,304
8,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
JCtheMC
Izanami
13
0 / 1 / 6
7,161
716
2,947
8,233
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
JesusBoy97432
Sun Wukong
15
5 / 1 / 9
7,932
793
10,525
11,116
10,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Kiereal
Nu Wa
15
6 / 0 / 4
8,506
851
9,120
7,346
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
TheJAYRICH27
Cerberus
14
3 / 2 / 7
7,483
748
7,239
12,694
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Azoriac
Hera
12
0 / 4 / 3
6,759
676
11,221
6,738
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
LFDM313
Charon
12
1 / 2 / 1
6,655
666
4,135
9,324
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 0
7,149
715
4,899
7,300
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Pele
TheZorg
Pele
14
2 / 4 / 1
7,396
740
5,502
12,444
6,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Yanks300
Xbalanque
13
0 / 5 / 3
7,050
705
13,719
10,922
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
18
Kills
5
5
Deaths
18
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
Azoriac
Hera
0
4
3
0.38
W
Charon
4
1
11
9.5
W
Izanami
JCtheMC
Izanami
0
1
6
3
W
Sun Wukong
JesusBoy97432
Sun Wukong
5
1
9
9.5
W
Nu Wa
Kiereal
Nu Wa
6
0
4
8
L
Charon
LFDM313
Charon
1
2
1
0.75
L
2
3
0
0.67
W
Cerberus
TheJAYRICH27
Cerberus
3
2
7
3.25
L
Pele
TheZorg
Pele
2
4
1
0.63
L
Xbalanque
Yanks300
Xbalanque
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
39,476
49,693
Taken
46,728
35,397
Mitigated
22,614
11,581
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Azoriac
Hera
11,221
2,631
0
250
6,738
3,257
17
3,560
2,798
24,143
0
W
Charon
7,995
866
156
4,069
10,304
8,538
0
4,255
6,013
18,290
0
W
Izanami
JCtheMC
Izanami
2,947
2,073
0
250
8,233
3,484
1,156
4,685
3,471
0
24,203
W
Sun Wukong
JesusBoy97432
Sun Wukong
10,525
1,141
661
2,400
11,116
10,157
184
3,385
7,470
0
20,182
W
Nu Wa
Kiereal
Nu Wa
9,120
3,972
0
500
7,346
2,762
820
2,309
4,877
32,372
0
L
Charon
LFDM313
Charon
4,135
649
0
339
9,324
6,924
54
3,917
4,985
10,716
0
L
4,899
1,884
0
538
7,300
2,279
40
3,915
3,087
23,260
0
W
Cerberus
TheJAYRICH27
Cerberus
7,239
104
0
3,545
12,694
10,456
0
4,768
7,540
18,602
0
L
Pele
TheZorg
Pele
5,502
717
0
2,079
12,444
6,410
0
5,278
6,668
0
30,285
L
Xbalanque
Yanks300
Xbalanque
13,719
4,956
0
370
10,922
3,744
36
5,864
4,663
0
34,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
35,009
184
Minions Killed
205
0
Camps Cleared
0
1,098,261
Distance Traveled
956,091
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,759
676
45
5
0
189,998
0
W
Charon
7,836
784
20
2
0
231,197
0
W
Izanami
7,161
716
42
4
0
228,213
4
W
Sun Wukong
7,932
793
38
4
0
253,335
0
W
Nu Wa
8,506
851
43
4
0
184,941
0
L
Charon
6,655
666
7
1
0
195,904
0
L
Sol
7,149
715
41
4
0
167,823
0
W
Cerberus
7,483
748
41
4
0
200,575
0
L
Pele
7,396
740
59
6
0
207,024
0
L
Xbalanque
7,050
705
53
5
0
195,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role