Player Matchup

Kumbhakarna
Kumbhakarna
SonicTampax
Kumbhakarna
Level 146
God Stats
2W - 0L
1,442 SR
Queue Stats
145W - 108L
1,615 Elo+
Party 1
Ne Zha
Ne Zha
SoulsSilter
Ne Zha
Level 109
God Stats
8W - 7L
1,663 SR
Queue Stats
62W - 56L
1,600 Elo+
Party 1
Ix Chel
Ix Chel
skiip76
Ix Chel
Level 127
God Stats
3W - 1L
1,497 SR
Queue Stats
156W - 119L
1,621 Elo+
Party 1
Team Averages
Level 127
1,534 SR
1,612 Elo+

VS

Team Averages
Level 65
1,500 SR
1,588 Elo+
Medusa
Medusa
Hakobo
Medusa
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 66L
1,581 Elo+
Party 2
Janus
Janus
Mismusfred
Janus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,606 Elo+
Party 2
Sobek
Sobek
cYSSING
Sobek
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 104L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SonicTampax
Kumbhakarna
17
6 / 0 / 16
13,355
835
9,067
28,634
25,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
17
9 / 6 / 9
14,491
906
18,758
15,450
8,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ix Chel
skiip76
Ix Chel
17
7 / 5 / 14
13,965
873
22,280
14,186
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hakobo
Medusa
15
5 / 9 / 6
12,576
786
18,242
19,023
8,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
14
2 / 8 / 5
11,562
723
12,324
13,235
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
cYSSING
Sobek
15
4 / 5 / 5
11,663
729
10,240
24,496
35,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
22
Kills
11
11
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
Hakobo
Medusa
5
9
6
0.89
L
Janus
2
8
5
0.56
W
Kumbhakarna
SonicTampax
Kumbhakarna
6
0
16
14
W
Ne Zha
9
6
9
2.25
L
Sobek
cYSSING
Sobek
4
5
5
1.3
W
Ix Chel
skiip76
Ix Chel
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,105
Damage
40,806
58,270
Taken
56,754
39,987
Mitigated
49,748
21,065
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Hakobo
Medusa
18,242
7,880
0
940
19,023
8,300
0
8,860
10,163
0
48,647
L
Janus
12,324
1,070
0
250
13,235
5,787
0
9,210
4,025
48,717
0
W
Kumbhakarna
SonicTampax
Kumbhakarna
9,067
647
664
12,085
28,634
25,577
190
11,182
17,452
29,613
0
W
Ne Zha
18,758
3,018
0
2,380
15,450
8,303
1,347
4,820
10,562
0
62,680
L
Sobek
cYSSING
Sobek
10,240
144
0
4,673
24,496
35,661
0
13,750
10,746
29,464
403
W
Ix Chel
skiip76
Ix Chel
22,280
2,351
1,912
4,024
14,186
6,107
238
6,866
7,320
73,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
35,801
182
Minions Killed
146
0
Camps Cleared
0
914,021
Distance Traveled
767,628
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,576
786
62
4
0
232,713
1
L
Janus
11,562
723
61
4
0
246,968
0
W
Kumbhakarna
13,355
835
21
1
0
313,962
0
W
Ne Zha
14,491
906
76
5
0
301,221
0
L
Sobek
11,663
729
23
1
0
287,947
0
W
Ix Chel
13,965
873
85
5
0
298,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role