Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Hameb
Atlas
Level 39
God Stats
0W - 1L
1,203 SR
Queue Stats
20W - 26L
1,363 Elo+
Solo
Nu Wa
Nu Wa
jfontanacarvalho
Nu Wa
Level 3
God Stats
29W - 41L
1,211 SR
Queue Stats
32W - 44L
1,186 Elo+
Party 1
Chang'e
Chang'e
jo3ker420198
Chang'e
Level 42
God Stats
43W - 40L
1,443 SR
Queue Stats
172W - 228L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wotshisname
Ah Muzen Cab
Level 69
God Stats
21W - 17L
1,603 SR
Queue Stats
519W - 542L
1,500 Elo+
Solo
Team Averages
Level 58
1,392 SR
1,390 Elo+

VS

Team Averages
Level 69
1,602 SR
1,422 Elo+
Anubis
Anubis
BLACKTENSHI77
Anubis
Level 86
God Stats
32W - 5L
1,931 SR
Queue Stats
177W - 73L
1,634 Elo+
Solo
Jing Wei
Jing Wei
TRUFORESS
Jing Wei
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 157L
1,293 Elo+
Solo
Janus
Janus
ThatGuyOriginal
Janus
Level 96
God Stats
4W - 2L
1,601 SR
Queue Stats
223W - 234L
1,449 Elo+
Solo
Nike
Nike
WeatherB0yQ
Nike
Level 58
God Stats
44W - 35L
1,703 SR
Queue Stats
513W - 506L
1,402 Elo+
Solo
Surtr
Surtr
torda95
Surtr
Level 48
God Stats
1W - 1L
1,276 SR
Queue Stats
74W - 94L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 4 / 6
9,669
1,074
12,560
17,435
11,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
Hameb
Atlas
15
1 / 5 / 6
9,340
1,038
3,069
14,146
6,026
13
0 / 0 / 0
7,924
880
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
jo3ker420198
Chang'e
15
2 / 5 / 2
9,690
1,077
16,397
22,427
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
wotshisname
Ah Muzen Cab
15
3 / 3 / 4
10,099
1,122
12,780
14,391
5,364
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

178

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 6
11,286
1,254
19,407
11,527
6,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
TRUFORESS
Jing Wei
17
2 / 0 / 10
10,685
1,187
8,224
5,709
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 8
10,343
1,149
14,844
6,080
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 0 / 5
10,034
1,115
11,415
11,642
11,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
torda95
Surtr
16
0 / 3 / 9
9,293
1,033
8,218
14,378
13,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
8
Kills
17
17
Deaths
8
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
6
1.25
W
7
4
6
2.5
L
Atlas
Hameb
Atlas
1
5
6
0.8
W
Jing Wei
TRUFORESS
Jing Wei
2
0
10
7
W
3
1
8
7
W
5
0
5
7.5
L
0
0
0
0
L
Chang'e
jo3ker420198
Chang'e
2
5
2
0.6
W
Surtr
torda95
Surtr
0
3
9
1.5
L
Ah Muzen Cab
wotshisname
Ah Muzen Cab
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,806
Damage
62,108
68,399
Taken
49,336
30,442
Mitigated
35,956
10,193
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,560
834
1,406
3,001
17,435
11,420
0
10,127
7,196
16,196
0
W
19,407
1,170
0
2,161
11,527
6,283
0
6,459
5,068
38,128
0
L
Atlas
Hameb
Atlas
3,069
947
0
0
14,146
6,026
0
6,946
7,200
16,520
0
W
Jing Wei
TRUFORESS
Jing Wei
8,224
7,023
0
1,881
5,709
2,628
0
4,402
1,307
0
32,171
W
14,844
0
0
0
6,080
2,388
0
5,320
760
30,278
0
W
11,415
892
0
140
11,642
11,352
0
7,624
3,906
0
16,802
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
jo3ker420198
Chang'e
16,397
846
1,591
4,185
22,427
7,632
0
9,101
13,162
39,202
0
W
Surtr
torda95
Surtr
8,218
2,492
0
2,429
14,378
13,305
0
8,239
6,087
169
20,282
L
Ah Muzen Cab
wotshisname
Ah Muzen Cab
12,780
7,746
0
10
14,391
5,364
0
8,200
6,131
0
41,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,722
Gold Earned
51,641
156
Minions Killed
212
2
Camps Cleared
8
657,643
Distance Traveled
899,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,669
1,074
11
1
0
146,203
0
W
Anubis
11,286
1,254
67
7
2
149,453
0
L
Atlas
9,340
1,038
18
2
0
152,346
0
W
Jing Wei
10,685
1,187
59
7
4
177,979
0
W
Janus
10,343
1,149
27
3
1
189,556
0
W
Nike
10,034
1,115
19
2
0
204,745
0
L
Nu Wa
7,924
880
0
0
0
0
0
L
Chang'e
9,690
1,077
64
7
1
188,910
0
W
Surtr
9,293
1,033
40
4
1
178,127
0
L
Ah Muzen Cab
10,099
1,122
63
7
1
170,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role