Player Matchup

Mulan
Mulan
NotKenkeh
Mulan
Level 18
God Stats
2W - 0L
1,709 SR
Queue Stats
5W - 2L
1,478 Elo+
Party 1
Charon
Charon
ShakaIaka
Charon
Level 158
God Stats
17W - 24L
1,551 SR
Queue Stats
415W - 352L
1,591 Elo+
Solo
Chang'e
Chang'e
TheEpicness
Chang'e
Level 158
God Stats
61W - 62L
1,465 SR
Queue Stats
94W - 128L
1,526 Elo+
Party 1
Cupid
Cupid
Wolmen27
Cupid
Level 158
God Stats
5W - 8L
1,386 SR
Queue Stats
189W - 221L
1,455 Elo+
Party 1
He Bo
He Bo
raulpf
He Bo
Level 142
God Stats
1W - 2L
1,469 SR
Queue Stats
36W - 37L
1,544 Elo+
Party 1
Team Averages
Level 127
1,516 SR
1,519 Elo+

VS

Team Averages
Level 143
1,519 SR
1,547 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HomuraXIX
Olorun
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 322L
1,571 Elo+
Party 2
Charon
Charon
Saint-Rat
Charon
Level 158
God Stats
13W - 9L
1,613 SR
Queue Stats
280W - 269L
1,618 Elo+
Party 2
Ne Zha
Ne Zha
chechus2003
Ne Zha
Level 126
God Stats
1W - 1L
1,525 SR
Queue Stats
201W - 179L
1,527 Elo+
Solo
Kukulkan
Kukulkan
shirtlessguy845
Kukulkan
Level 120
God Stats
7W - 11L
1,457 SR
Queue Stats
231W - 214L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
NotKenkeh
Mulan
16
8 / 0 / 1
10,266
642
17,927
16,114
13,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
ShakaIaka
Charon
14
1 / 0 / 4
8,331
521
5,822
14,373
11,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
TheEpicness
Chang'e
14
2 / 0 / 2
8,612
538
5,831
8,045
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Wolmen27
Cupid
14
0 / 1 / 2
7,713
482
3,722
11,799
5,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
raulpf
He Bo
14
1 / 1 / 2
8,309
519
5,538
9,469
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 4 / 0
8,255
516
6,440
16,885
17,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
HomuraXIX
Olorun
16
1 / 2 / 0
9,155
572
11,583
8,597
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Saint-Rat
Charon
11
1 / 2 / 0
7,218
451
7,688
14,511
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
11
0 / 2 / 0
6,890
431
3,620
13,833
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
0 / 2 / 0
8,276
517
3,486
8,172
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
2
2
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
0
0
L
Olorun
HomuraXIX
Olorun
1
2
0
0.5
W
Mulan
NotKenkeh
Mulan
8
0
1
8.5
L
Charon
Saint-Rat
Charon
1
2
0
0.5
W
Charon
ShakaIaka
Charon
1
0
4
3
W
Chang'e
TheEpicness
Chang'e
2
0
2
3
W
Cupid
Wolmen27
Cupid
0
1
2
1
L
Ne Zha
0
2
0
0
W
He Bo
raulpf
He Bo
1
1
2
2
L
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,840
Damage
32,817
59,800
Taken
61,998
37,660
Mitigated
42,194
30,925
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,440
2,067
0
6,051
16,885
17,209
0
1,547
15,338
2,156
68,250
L
Olorun
HomuraXIX
Olorun
11,583
6,449
120
3,049
8,597
4,670
683
2,592
6,005
98,590
0
W
Mulan
NotKenkeh
Mulan
17,927
3,345
0
6,672
16,114
13,924
422
1,460
14,654
0
86,316
L
Charon
Saint-Rat
Charon
7,688
1,504
0
2,774
14,511
11,766
0
6,381
8,130
24,145
0
W
Charon
ShakaIaka
Charon
5,822
1,204
2,404
2,822
14,373
11,647
419
7,665
6,706
27,991
0
W
Chang'e
TheEpicness
Chang'e
5,831
415
2,098
4,735
8,045
3,357
468
4,053
3,978
70,455
0
W
Cupid
Wolmen27
Cupid
3,722
2,709
512
6,511
11,799
5,111
0
8,158
3,632
0
63,653
L
Ne Zha
3,620
1,077
0
1,544
13,833
5,265
0
2,893
10,940
0
55,267
W
He Bo
raulpf
He Bo
5,538
530
0
5,171
9,469
3,621
0
3,596
5,873
73,909
0
L
Kukulkan
3,486
481
0
1,125
8,172
3,284
0
3,796
4,376
78,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,231
Gold Earned
39,794
515
Minions Killed
525
0
Camps Cleared
0
1,621,838
Distance Traveled
1,563,698
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,255
516
108
7
0
307,044
0
L
Olorun
9,155
572
174
11
0
301,223
6
W
Mulan
10,266
642
145
9
0
289,095
3
L
Charon
7,218
451
12
1
0
334,041
8
W
Charon
8,331
521
28
2
0
351,352
4
W
Chang'e
8,612
538
127
8
0
357,936
0
W
Cupid
7,713
482
103
6
0
303,197
3
L
Ne Zha
6,890
431
79
5
0
319,863
0
W
He Bo
8,309
519
112
7
0
320,258
1
L
Kukulkan
8,276
517
152
10
0
301,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role