Player Matchup

Apollo
Apollo
AccountNummer5
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 88L
1,342 Elo+
Party 2
Bellona
Bellona
Szokuu
Bellona
Level 24
God Stats
2W - 2L
1,489 SR
Queue Stats
10W - 12L
1,372 Elo+
Party 1
Anubis
Anubis
XxPro-digexX
Anubis
Level 83
God Stats
2W - 0L
1,183 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ZemstaBoryny
Ne Zha
Level 96
God Stats
22W - 20L
1,506 SR
Queue Stats
55W - 60L
1,402 Elo+
Party 1
Hel
Hel
ykRiin
Hel
Level 109
God Stats
4W - 2L
1,576 SR
Queue Stats
415W - 405L
1,410 Elo+
Party 2
Team Averages
Level 66
1,451 SR
1,405 Elo+

VS

Team Averages
Level 79
1,530 SR
1,450 Elo+
Scylla
Scylla
AbstraktoErz
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
Der_ExiiT
Gilgamesh
Level 63
God Stats
5W - 2L
1,809 SR
Queue Stats
116W - 115L
1,416 Elo+
Solo
Nox
Nox
E_MO_TIONRed22
Nox
Level 80
God Stats
6W - 6L
1,568 SR
Queue Stats
96W - 92L
1,472 Elo+
Solo
Bellona
Bellona
Stacko194
Bellona
Level 93
God Stats
4W - 8L
1,339 SR
Queue Stats
154W - 141L
1,497 Elo+
Solo
Anhur
Anhur
WickedestKnight
Anhur
Level 99
God Stats
1W - 3L
1,436 SR
Queue Stats
12W - 17L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,306
538
3,235
7,206
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Szokuu
Bellona
10
3 / 0 / 0
5,788
724
4,655
6,596
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
8
0 / 1 / 1
4,829
604
846
2,766
1,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
9
3 / 0 / 3
5,324
666
4,068
4,953
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
ykRiin
Hel
8
1 / 1 / 2
4,883
610
3,756
5,391
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 1 / 0
5,000
625
797
2,381
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Der_ExiiT
Gilgamesh
6
0 / 2 / 0
3,991
499
2,709
5,189
2,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 2
4,766
596
2,549
4,786
3,054
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Stacko194
Bellona
9
0 / 1 / 1
4,624
578
2,240
7,639
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 2 / 0
4,296
537
4,951
6,357
1,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
3
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
1
0
1
W
0
1
3
1.5
L
Gilgamesh
Der_ExiiT
Gilgamesh
0
2
0
0
L
0
1
2
1
L
Bellona
Stacko194
Bellona
0
1
1
0.5
W
Bellona
Szokuu
Bellona
3
0
0
3
L
2
2
0
1
W
Anubis
0
1
1
0.5
W
Ne Zha
3
0
3
4.5
W
Hel
ykRiin
Hel
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,560
Damage
13,246
26,912
Taken
26,352
12,718
Mitigated
12,571
12,175
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
797
123
0
270
2,381
589
0
386
1,995
27,569
0
W
3,235
1,867
0
2,231
7,206
2,197
0
1,560
5,646
0
19,729
L
Gilgamesh
Der_ExiiT
Gilgamesh
2,709
983
0
1,012
5,189
2,649
0
0
5,189
0
14,050
L
2,549
426
0
1,518
4,786
3,054
0
1,629
3,053
15,203
0
L
Bellona
Stacko194
Bellona
2,240
373
0
1,696
7,639
4,338
0
728
6,911
0
33,344
W
Bellona
Szokuu
Bellona
4,655
2,370
0
2,309
6,596
6,204
1,003
0
6,596
0
35,651
L
4,951
2,891
0
1,664
6,357
1,941
0
1,866
4,491
0
21,343
W
Anubis
846
0
0
1,002
2,766
1,108
0
797
1,969
25,140
0
W
Ne Zha
4,068
888
0
903
4,953
1,585
0
137
4,816
0
28,358
W
Hel
ykRiin
Hel
3,756
301
2,122
3,608
5,391
1,624
0
867
4,524
20,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,130
Gold Earned
22,677
221
Minions Killed
184
0
Camps Cleared
0
867,671
Distance Traveled
766,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,000
625
55
7
0
155,960
0
W
Apollo
4,306
538
34
4
0
168,573
0
L
Gilgamesh
3,991
499
23
3
0
133,768
0
L
Nox
4,766
596
19
2
0
166,253
0
L
Bellona
4,624
578
57
7
0
163,077
0
W
Bellona
5,788
724
66
8
0
135,570
0
L
Anhur
4,296
537
30
4
0
147,779
0
W
Anubis
4,829
604
49
6
0
188,431
0
W
Ne Zha
5,324
666
41
5
0
187,391
0
W
Hel
4,883
610
31
4
0
187,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role