Player Matchup

Achilles
Achilles
NoSk1ll93
Achilles
Level 95
God Stats
12W - 9L
1,468 SR
Queue Stats
402W - 396L
1,489 Elo+
Party 1
Sol
Sol
NoSkill99
Sol
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
311W - 282L
1,562 Elo+
Party 1
Persephone
Persephone
PinoPikvogel
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,236 Elo+
Solo
Artemis
Artemis
Weduio
Artemis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,430 Elo+
Solo
Olorun
Olorun
hoodkilla99
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,196 Elo+
Party 1
Team Averages
Level 80
1,537 SR
1,383 Elo+

VS

Team Averages
Level 90
1,573 SR
1,463 Elo+
Cthulhu
Cthulhu
Darthenn
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,446 Elo+
Party 2
Bellona
Bellona
Gammaeule5000
Bellona
Level 81
God Stats
4W - 5L
1,706 SR
Queue Stats
285W - 269L
1,486 Elo+
Party 3
Cupid
Cupid
Nemesis2116
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,446 Elo+
Party 2
Sol
Sol
operationcox
Sol
Level 120
God Stats
2W - 0L
1,767 SR
Queue Stats
39W - 39L
1,489 Elo+
Solo
Janus
Janus
tirtirrit
Janus
Level 73
God Stats
6W - 7L
1,392 SR
Queue Stats
251W - 256L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NoSk1ll93
Achilles
16
4 / 5 / 1
8,425
702
9,900
17,246
24,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 4 / 4
8,408
701
12,127
13,472
6,452
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
PinoPikvogel
Persephone
12
0 / 5 / 3
7,356
613
6,540
8,506
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Weduio
Artemis
15
2 / 5 / 3
7,862
655
10,795
10,650
5,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
14
1 / 5 / 3
7,553
629
5,093
12,221
5,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darthenn
Cthulhu
17
6 / 1 / 14
10,625
885
13,349
15,528
17,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
18
7 / 1 / 12
9,960
830
11,047
17,078
11,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 3 / 13
8,794
733
8,376
12,649
6,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 1 / 16
10,720
893
15,003
12,770
7,206
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
tirtirrit
Janus
16
3 / 1 / 8
9,131
761
10,772
8,234
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
7
Kills
24
24
Deaths
7
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Darthenn
Cthulhu
6
1
14
13
W
Bellona
7
1
12
13
W
2
3
13
2.83
L
Achilles
NoSk1ll93
Achilles
4
5
1
0.9
L
0
4
4
0.5
L
Persephone
PinoPikvogel
Persephone
0
5
3
0.3
L
Artemis
Weduio
Artemis
2
5
3
0.7
L
Olorun
1
5
3
0.5
W
6
1
16
14
W
Janus
tirtirrit
Janus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,455
Damage
58,547
62,095
Taken
66,259
45,736
Mitigated
46,059
18,921
Healing
28,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Darthenn
Cthulhu
13,349
111
3,048
3,783
15,528
17,012
0
4,963
9,913
21,801
0
W
Bellona
11,047
1,444
1,645
1,380
17,078
11,231
502
4,128
12,330
0
16,442
W
8,376
4,458
2,039
3,068
12,649
6,703
1,435
5,899
6,332
0
21,300
L
Achilles
NoSk1ll93
Achilles
9,900
332
977
4,793
17,246
24,078
0
9,262
7,109
0
19,450
L
12,127
944
1,512
5,168
13,472
6,452
0
8,545
4,803
30,255
0
L
Persephone
PinoPikvogel
Persephone
6,540
473
0
288
8,506
4,035
0
4,929
3,396
10,278
0
L
Artemis
Weduio
Artemis
10,795
2,956
1,093
779
10,650
5,335
0
6,984
3,466
0
21,028
L
Olorun
5,093
1,980
1,785
2,526
12,221
5,836
0
8,370
3,464
11,442
0
W
15,003
4,023
642
4,832
12,770
7,206
1,243
5,715
6,772
33,932
0
W
Janus
tirtirrit
Janus
10,772
0
4,972
2,774
8,234
3,907
240
2,907
4,943
30,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,604
Gold Earned
49,230
113
Minions Killed
166
0
Camps Cleared
0
1,028,696
Distance Traveled
1,324,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,625
885
24
2
0
271,985
0
W
Bellona
9,960
830
18
2
0
289,202
0
W
Cupid
8,794
733
32
3
0
228,797
0
L
Achilles
8,425
702
12
1
0
203,972
0
L
Sol
8,408
701
46
4
0
225,155
0
L
Persephone
7,356
613
9
1
0
205,694
0
L
Artemis
7,862
655
27
2
0
207,405
0
L
Olorun
7,553
629
19
2
0
186,470
0
W
Sol
10,720
893
38
3
0
242,535
0
W
Janus
9,131
761
54
5
0
291,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role