Player Matchup

Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Juanqui19
Lancelot
Level 106
God Stats
14W - 4L
1,653 SR
Queue Stats
184W - 169L
1,509 Elo+
Party 1
Achilles
Achilles
eLVIOSADO
Achilles
Level 45
God Stats
12W - 11L
1,578 SR
Queue Stats
210W - 180L
1,496 Elo+
Party 1
Vulcan
Vulcan
swylus
Vulcan
Level 144
God Stats
7W - 11L
1,431 SR
Queue Stats
312W - 300L
1,497 Elo+
Party 1
Martichoras
Martichoras
xVoidd
Martichoras
Level 38
God Stats
5W - 2L
1,885 SR
Queue Stats
36W - 41L
1,533 Elo+
Solo
Team Averages
Level 92
1,609 SR
1,507 Elo+

VS

Team Averages
Level 70
1,530 SR
1,469 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Crymore3088
Charybdis
Level 31
God Stats
2W - 1L
1,723 SR
Queue Stats
133W - 159L
1,435 Elo+
Solo
Ra
Ra
DaggBruh
Ra
Level 22
God Stats
2W - 4L
1,302 SR
Queue Stats
55W - 64L
1,434 Elo+
Party 2
Surtr
Surtr
OwO_HealingWeird
Surtr
Level 95
God Stats
23W - 19L
1,625 SR
Queue Stats
109W - 115L
1,447 Elo+
Party 2
Lancelot
Lancelot
wolfbite2003
Lancelot
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 35L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 3
5,942
540
2,318
4,949
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Juanqui19
Lancelot
13
7 / 0 / 2
7,626
693
7,469
7,997
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
eLVIOSADO
Achilles
12
0 / 0 / 0
5,825
530
3,523
8,921
6,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
swylus
Vulcan
11
3 / 1 / 3
6,764
615
9,552
7,106
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
xVoidd
Martichoras
10
2 / 2 / 1
5,621
511
6,238
7,994
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 0
6,859
624
4,060
6,337
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Crymore3088
Charybdis
10
1 / 2 / 1
6,264
569
7,943
8,214
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 6 / 1
5,554
505
2,384
8,958
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,472
497
2,320
11,246
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
wolfbite2003
Lancelot
9
2 / 3 / 0
5,956
541
4,989
9,731
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
3
2.5
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Charybdis
Crymore3088
Charybdis
1
2
1
0.75
L
0
6
1
0.08
W
Lancelot
Juanqui19
Lancelot
7
0
2
8
L
0
2
0
0
W
Achilles
eLVIOSADO
Achilles
0
0
0
0
W
Vulcan
swylus
Vulcan
3
1
3
4.5
L
Lancelot
wolfbite2003
Lancelot
2
3
0
0.67
W
Martichoras
xVoidd
Martichoras
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,100
Damage
21,696
36,967
Taken
44,486
20,070
Mitigated
22,398
8,962
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,318
37
0
1,176
4,949
3,690
0
117
4,832
18,568
0
L
Sylvanus
 
Sylvanus
4,060
1,531
168
4,247
6,337
6,415
0
0
6,337
45,351
11,942
L
Charybdis
Crymore3088
Charybdis
7,943
5,315
0
3,817
8,214
2,858
0
834
7,380
0
49,415
L
2,384
318
516
2,002
8,958
2,759
0
3,390
5,309
44,810
0
W
Lancelot
Juanqui19
Lancelot
7,469
1,728
0
598
7,997
3,783
0
1,157
6,734
0
65,232
L
2,320
805
244
3,053
11,246
7,059
0
4,867
6,177
142
16,877
W
Achilles
eLVIOSADO
Achilles
3,523
891
0
2,754
8,921
6,259
0
3,535
5,386
0
44,679
W
Vulcan
swylus
Vulcan
9,552
3,365
0
1,390
7,106
2,936
0
1,205
5,824
51,693
0
L
Lancelot
wolfbite2003
Lancelot
4,989
1,136
0
2,050
9,731
3,307
0
2,278
7,301
0
31,107
W
Martichoras
xVoidd
Martichoras
6,238
2,951
0
3,044
7,994
3,402
0
22
7,972
0
36,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
30,105
359
Minions Killed
328
0
Camps Cleared
0
1,214,777
Distance Traveled
1,076,188
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,942
540
29
3
0
232,694
3
L
Sylvanus
6,859
624
93
8
0
156,074
4
L
Charybdis
6,264
569
92
8
0
192,060
2
L
Ra
5,554
505
80
7
0
228,845
0
W
Lancelot
7,626
693
94
9
0
276,831
0
L
Surtr
5,472
497
16
1
0
215,980
1
W
Achilles
5,825
530
75
7
0
235,393
0
W
Vulcan
6,764
615
90
8
0
248,251
0
L
Lancelot
5,956
541
47
4
0
283,229
0
W
Martichoras
5,621
511
71
6
0
221,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role