Player Matchup

Nemesis
Nemesis
DarkanBender
Nemesis
Level 67
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
M4n1ac3
Bellona
Level 13
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
Prince_Andrew---
Geb
Level 68
God Stats
8W - 9L
1,510 SR
Queue Stats
209W - 200L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zitronenecke
Morgan Le Fay
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,305 Elo+
Solo
Artemis
Artemis
soeverein_slang
Artemis
Level 123
God Stats
4W - 9L
1,322 SR
Queue Stats
398W - 373L
1,490 Elo+
Solo
Team Averages
Level 66
1,551 SR
1,447 Elo+

VS

Team Averages
Level 69
1,576 SR
1,483 Elo+
Chernobog
Chernobog
BigSmokes124
Chernobog
Level 68
God Stats
4W - 3L
1,474 SR
Queue Stats
66W - 66L
1,497 Elo+
Party 2
Mulan
Mulan
EXMistyczny
Mulan
Level 67
God Stats
13W - 9L
1,848 SR
Queue Stats
264W - 250L
1,518 Elo+
Solo
Fenrir
Fenrir
Flyjavividi97
Fenrir
Level 60
God Stats
3W - 1L
1,495 SR
Queue Stats
46W - 53L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KorolKresty
Morgan Le Fay
Level 64
God Stats
1W - 1L
1,301 SR
Queue Stats
241W - 227L
1,500 Elo+
Solo
Anubis
Anubis
Pandev GOAT
Anubis
Level 86
God Stats
5W - 3L
1,761 SR
Queue Stats
187W - 189L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkanBender
Nemesis
14
5 / 4 / 2
9,155
572
9,771
15,318
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
M4n1ac3
Bellona
11
0 / 3 / 1
6,723
420
3,218
11,354
14,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 5 / 2
6,773
423
6,641
18,891
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
Zitronenecke
Morgan Le Fay
13
3 / 6 / 1
7,713
482
8,946
12,896
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 4
6,688
418
7,412
11,496
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigSmokes124
Chernobog
14
2 / 1 / 8
8,556
535
8,661
10,722
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 2 / 2
10,225
639
14,577
15,279
14,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
6 / 1 / 6
9,620
601
7,711
12,799
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
KorolKresty
Morgan Le Fay
14
3 / 2 / 7
9,126
570
9,082
10,230
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
13
3 / 5 / 4
7,964
498
8,075
13,403
6,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
22
22
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BigSmokes124
Chernobog
2
1
8
6
L
Nemesis
DarkanBender
Nemesis
5
4
2
1.5
W
8
2
2
4.5
W
6
1
6
9
W
Morgan Le Fay
KorolKresty
Morgan Le Fay
3
2
7
3.25
L
Bellona
M4n1ac3
Bellona
0
3
1
0.17
W
Anubis
3
5
4
1
L
2
5
2
0.6
L
Morgan Le Fay
Zitronenecke
Morgan Le Fay
3
6
1
0.58
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
48,106
69,955
Taken
62,433
39,843
Mitigated
34,046
11,060
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BigSmokes124
Chernobog
8,661
4,749
0
5,935
10,722
4,061
545
3,127
7,378
0
67,217
L
Nemesis
DarkanBender
Nemesis
9,771
5,888
0
1,593
15,318
4,978
0
4,445
10,790
0
56,500
W
14,577
2,943
0
4,129
15,279
14,408
647
393
14,839
271
69,482
W
7,711
1,318
0
2,751
12,799
5,606
0
2,942
9,857
0
75,670
W
Morgan Le Fay
KorolKresty
Morgan Le Fay
9,082
204
0
793
10,230
3,612
543
6,051
4,046
55,410
0
L
Bellona
M4n1ac3
Bellona
3,218
909
0
1,120
11,354
14,208
0
531
10,783
0
33,920
W
Anubis
8,075
759
238
5,290
13,403
6,359
0
3,243
9,782
57,123
0
L
6,641
775
0
3,065
18,891
12,156
0
4,719
13,984
34,864
0
L
Morgan Le Fay
Zitronenecke
Morgan Le Fay
8,946
182
0
1,556
12,896
4,845
0
4,901
7,527
48,743
0
L
7,412
2,028
0
3,726
11,496
3,656
0
2,210
9,254
0
39,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,052
Gold Earned
45,491
304
Minions Killed
477
0
Camps Cleared
0
1,472,968
Distance Traveled
1,492,070
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,556
535
84
5
0
310,749
3
L
Nemesis
9,155
572
85
5
0
331,571
4
W
Mulan
10,225
639
123
8
0
267,975
1
W
Fenrir
9,620
601
98
6
0
360,661
0
W
Morgan Le Fay
9,126
570
95
6
0
274,701
0
L
Bellona
6,723
420
48
3
0
281,426
0
W
Anubis
7,964
498
77
5
0
277,984
0
L
Geb
6,773
423
35
2
0
302,334
5
L
Morgan Le Fay
7,713
482
75
5
0
287,974
0
L
Artemis
6,688
418
61
4
0
269,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role