Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CursedSeal 99
Zeus
Level 107
God Stats
2W - 2L
1,781 SR
Queue Stats
53W - 36L
1,556 Elo+
Party 2
Surtr
Surtr
Finevman
Surtr
Level 109
God Stats
6W - 4L
1,681 SR
Queue Stats
42W - 31L
1,526 Elo+
Party 2
Lancelot
Lancelot
Flyjavividi97
Lancelot
Level 60
God Stats
6W - 3L
1,779 SR
Queue Stats
46W - 53L
1,457 Elo+
Solo
Hel
Hel
TripodTom
Hel
Level 74
God Stats
25W - 19L
1,524 SR
Queue Stats
58W - 39L
1,514 Elo+
Solo
Team Averages
Level 89
1,653 SR
1,510 Elo+

VS

Team Averages
Level 77
1,525 SR
1,418 Elo+
Pele
Pele
I20CC0 SiFFREDi
Pele
Level 102
God Stats
11W - 17L
1,349 SR
Queue Stats
100W - 111L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Kazhaam
Nu Wa
Level 138
God Stats
20W - 4L
2,027 SR
Queue Stats
53W - 61L
1,434 Elo+
Solo
Xbalanque
Xbalanque
legendkip
Xbalanque
Level 46
God Stats
6W - 4L
1,339 SR
Queue Stats
106W - 142L
1,390 Elo+
Party 1
King Arthur
King Arthur
postyuk
King Arthur
Level 44
God Stats
10W - 13L
1,607 SR
Queue Stats
220W - 173L
1,522 Elo+
Solo
Maui
Maui
y0URpE0PIe
Maui
Level 56
God Stats
1W - 1L
1,302 SR
Queue Stats
134W - 187L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
2 / 4 / 0
5,695
518
4,083
9,882
3,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 0 / 0
5,501
500
1,142
3,306
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
Finevman
Surtr
10
0 / 3 / 1
5,527
502
3,207
10,104
8,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Flyjavividi97
Lancelot
9
1 / 3 / 1
5,571
506
4,543
9,408
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 2
5,895
536
5,671
9,481
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
6,979
634
5,782
8,669
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Kazhaam
Nu Wa
11
0 / 0 / 0
6,378
580
2,938
2,154
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
legendkip
Xbalanque
10
3 / 1 / 6
6,128
557
6,724
7,940
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
postyuk
King Arthur
12
2 / 1 / 0
6,942
631
6,324
9,660
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 1 / 5
6,123
557
2,690
8,215
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
0
0.5
L
0
0
0
0
L
Surtr
Finevman
Surtr
0
3
1
0.17
L
Lancelot
Flyjavividi97
Lancelot
1
3
1
0.5
W
6
0
0
6
W
Nu Wa
Kazhaam
Nu Wa
0
0
0
0
L
0
3
2
0.33
W
Xbalanque
legendkip
Xbalanque
3
1
6
6
W
King Arthur
postyuk
King Arthur
2
1
0
2
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,646
Damage
24,458
42,181
Taken
36,638
19,787
Mitigated
20,598
14,713
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,083
2,777
40
2,207
9,882
3,238
672
1,490
8,340
0
27,678
L
1,142
0
58
1,300
3,306
834
0
1,362
1,816
36,242
0
L
Surtr
Finevman
Surtr
3,207
1,754
0
2,513
10,104
8,938
0
243
9,809
576
28,718
L
Lancelot
Flyjavividi97
Lancelot
4,543
546
0
1,643
9,408
3,188
0
1,004
8,398
0
39,024
W
5,782
1,200
0
2,071
8,669
3,617
0
1,159
7,510
0
52,540
W
Nu Wa
Kazhaam
Nu Wa
2,938
977
0
670
2,154
742
18
1,189
965
42,200
0
L
5,671
260
2,110
4,842
9,481
3,589
245
1,239
8,190
33,977
0
W
Xbalanque
legendkip
Xbalanque
6,724
3,543
0
2,413
7,940
3,087
513
2,337
5,603
0
37,602
W
King Arthur
postyuk
King Arthur
6,324
305
0
1,652
9,660
7,635
0
198
9,462
0
52,463
W
2,690
978
179
2,668
8,215
5,517
251
2,158
6,045
16,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
32,550
269
Minions Killed
332
0
Camps Cleared
0
1,133,232
Distance Traveled
1,104,004
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,695
518
43
4
0
204,499
0
L
Zeus
5,501
500
73
7
0
217,183
1
L
Surtr
5,527
502
47
4
0
212,135
0
L
Lancelot
5,571
506
53
5
0
277,738
0
W
Pele
6,979
634
78
7
0
234,109
3
W
Nu Wa
6,378
580
83
8
0
227,908
3
L
Hel
5,895
536
53
5
0
221,677
0
W
Xbalanque
6,128
557
49
4
0
201,416
0
W
King Arthur
6,942
631
96
9
0
213,122
3
W
Maui
6,123
557
26
2
0
227,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role