Player Matchup

Ra
Ra
Ernesto01011977
Ra
Level 46
God Stats
2W - 3L
1,110 SR
Queue Stats
273W - 286L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
SilverCondor98
Gilgamesh
Level 95
God Stats
8W - 2L
1,874 SR
Queue Stats
71W - 70L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
bloodhoundpup
Amaterasu
Level 45
God Stats
1W - 2L
1,765 SR
Queue Stats
59W - 61L
1,342 Elo+
Party 1
Team Averages
Level 62
1,583 SR
1,327 Elo+

VS

Team Averages
Level 61
1,418 SR
1,285 Elo+
Bacchus
Bacchus
GodRingholz3
Bacchus
Level 46
God Stats
20W - 17L
1,357 SR
Queue Stats
156W - 160L
1,304 Elo+
Party 2
Merlin
Merlin
Toxic_k9_killer
Merlin
Level 68
God Stats
30W - 34L
1,334 SR
Queue Stats
34W - 47L
1,245 Elo+
Solo
Charybdis
Charybdis
joshua r 216
Charybdis
Level 68
God Stats
22W - 14L
1,564 SR
Queue Stats
181W - 170L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
9,617
687
8,799
13,973
6,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SilverCondor98
Gilgamesh
13
4 / 1 / 1
10,156
725
11,644
18,248
16,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
bloodhoundpup
Amaterasu
11
0 / 4 / 5
9,233
660
4,694
18,619
10,653
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GodRingholz3
Bacchus
13
1 / 1 / 13
10,460
747
12,605
17,284
14,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
5 / 3 / 9
11,021
787
16,788
8,928
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
joshua r 216
Charybdis
15
9 / 1 / 4
12,182
870
12,198
9,916
3,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
15
15
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
Bacchus
GodRingholz3
Bacchus
1
1
13
7.5
L
Gilgamesh
SilverCondor98
Gilgamesh
4
1
1
4.5
W
5
3
9
3.17
L
Amaterasu
bloodhoundpup
Amaterasu
0
4
5
0.63
W
Charybdis
joshua r 216
Charybdis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
41,591
50,840
Taken
36,128
33,816
Mitigated
22,238
6,457
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,799
844
391
1,671
13,973
6,447
0
8,976
4,997
39,727
0
W
Bacchus
GodRingholz3
Bacchus
12,605
2,037
80
6,623
17,284
14,920
188
4,588
12,519
27,321
0
L
Gilgamesh
SilverCondor98
Gilgamesh
11,644
2,452
285
1,144
18,248
16,716
0
12,573
5,591
0
34,376
W
16,788
385
0
1,425
8,928
3,614
0
1,382
7,423
52,030
0
L
Amaterasu
bloodhoundpup
Amaterasu
4,694
2,323
158
2,808
18,619
10,653
0
8,822
9,697
0
17,016
W
Charybdis
joshua r 216
Charybdis
12,198
5,645
0
824
9,916
3,704
565
2,972
6,795
0
59,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
33,663
99
Minions Killed
169
0
Camps Cleared
0
833,888
Distance Traveled
756,006
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,617
687
54
4
0
234,811
0
W
Bacchus
10,460
747
28
2
0
273,791
0
L
Gilgamesh
10,156
725
22
2
0
312,597
2
W
Merlin
11,021
787
50
4
0
245,891
0
L
Amaterasu
9,233
660
23
2
0
286,480
0
W
Charybdis
12,182
870
91
7
0
236,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role