Player Matchup

Discordia
Discordia
CozendeySuperman
Discordia
Level 144
God Stats
15W - 14L
1,407 SR
Queue Stats
314W - 319L
1,424 Elo+
Party 1
Charon
Charon
Hanari01
Charon
Level 108
God Stats
7W - 8L
1,500 SR
Queue Stats
79W - 67L
1,468 Elo+
Party 1
Arachne
Arachne
LucasRichiter
Arachne
Level 27
God Stats
15W - 11L
1,521 SR
Queue Stats
159W - 178L
1,402 Elo+
Party 1
Team Averages
Level 93
1,476 SR
1,431 Elo+

VS

Team Averages
Level 129
1,379 SR
1,415 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bulls_Fan773
Anubis
Level 150
God Stats
0W - 3L
1,136 SR
Queue Stats
115W - 131L
1,382 Elo+
Solo
Charon
Charon
lordlyk2001
Charon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
3 / 1 / 3
8,952
746
14,046
6,307
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Hanari01
Charon
12
0 / 1 / 4
8,354
696
4,457
8,323
6,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
12
4 / 1 / 2
9,460
788
5,737
13,321
6,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 2
8,151
679
5,824
10,359
3,447
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
12
2 / 1 / 0
8,783
732
6,988
6,343
2,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
11
0 / 2 / 3
8,481
707
5,955
10,813
4,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
3
3
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
L
Anubis
2
1
0
2
W
Discordia
3
1
3
4.5
W
Charon
Hanari01
Charon
0
1
4
2
W
Arachne
4
1
2
5
L
Charon
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
18,767
27,951
Taken
27,515
15,451
Mitigated
11,196
5,267
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,824
2,093
0
750
10,359
3,447
210
6,992
3,291
0
20,058
L
Anubis
6,988
0
0
1,439
6,343
2,994
0
4,575
1,768
33,385
0
W
Discordia
14,046
202
0
763
6,307
2,564
26
3,413
2,842
40,491
0
W
Charon
Hanari01
Charon
4,457
288
0
182
8,323
6,695
0
5,314
2,905
25,455
0
W
Arachne
5,737
3,649
0
4,322
13,321
6,192
0
5,378
7,883
0
28,673
L
Charon
5,955
1,637
167
1,428
10,813
4,755
0
7,201
3,612
34,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,766
Gold Earned
25,415
111
Minions Killed
148
0
Camps Cleared
0
693,509
Distance Traveled
625,793
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,151
679
49
4
0
208,054
1
L
Anubis
8,783
732
40
3
0
226,524
2
W
Discordia
8,952
746
46
4
0
192,202
0
W
Charon
8,354
696
16
1
0
243,721
3
W
Arachne
9,460
788
49
4
0
257,586
1
L
Charon
8,481
707
59
5
0
191,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role