Player Matchup

Anubis
Anubis
Balkanskiknjaz
Anubis
Level 115
God Stats
7W - 6L
1,515 SR
Queue Stats
27W - 23L
1,527 Elo+
Party 3
Erlang Shen
Erlang Shen
JUN1OR--08
Erlang Shen
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 87L
1,450 Elo+
Party 1
Vulcan
Vulcan
JayBucketz_07
Vulcan
Level 46
God Stats
11W - 11L
1,545 SR
Queue Stats
79W - 75L
1,472 Elo+
Party 1
Bellona
Bellona
SeaSoul
Bellona
Level 45
God Stats
2W - 0L
1,753 SR
Queue Stats
30W - 23L
1,541 Elo+
Party 3
Thor
Thor
xAssasin_JoKeRx-
Thor
Level 105
God Stats
2W - 4L
1,442 SR
Queue Stats
121W - 110L
1,459 Elo+
Party 1
Team Averages
Level 86
1,551 SR
1,490 Elo+

VS

Team Averages
Level 28
1,499 SR
1,438 Elo+
Baron Samedi
Baron Samedi
Beatis
Baron Samedi
Level 35
God Stats
3W - 1L
1,811 SR
Queue Stats
66W - 53L
1,212 Elo+
Party 2
Danzaburou
Danzaburou
D0Ak1ckfl1p
Danzaburou
Level 47
God Stats
9W - 9L
1,713 SR
Queue Stats
136W - 129L
1,480 Elo+
Solo
Ares
Ares
Darkskin711
Ares
Level 7
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
comecollecter23
Gilgamesh
Level 28
God Stats
1W - 3L
1,547 SR
Queue Stats
55W - 61L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ilysoul
Ne Zha
Level 25
God Stats
1W - 1L
1,224 SR
Queue Stats
65W - 62L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,141
614
4,309
3,417
1,394
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
JUN1OR--08
Erlang Shen
12
4 / 1 / 3
6,926
693
3,956
9,130
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 4
5,755
576
2,240
2,800
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SeaSoul
Bellona
9
2 / 1 / 3
5,580
558
2,157
6,599
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
6,404
640
3,728
5,299
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beatis
Baron Samedi
9
0 / 4 / 1
5,229
523
1,537
5,811
2,154
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
D0Ak1ckfl1p
Danzaburou
10
1 / 1 / 0
5,315
532
2,245
5,772
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,409
441
790
3,873
2,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
comecollecter23
Gilgamesh
8
0 / 3 / 0
4,724
472
2,443
8,735
6,723
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
ilysoul
Ne Zha
10
1 / 2 / 1
5,547
555
2,760
7,310
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Baron Samedi
Beatis
Baron Samedi
0
4
1
0.13
L
Danzaburou
D0Ak1ckfl1p
Danzaburou
1
1
0
1
L
0
2
1
0.25
W
Erlang Shen
JUN1OR--08
Erlang Shen
4
1
3
5.5
W
0
0
4
2
W
Bellona
SeaSoul
Bellona
2
1
3
3.5
L
Gilgamesh
comecollecter23
Gilgamesh
0
3
0
0
L
Ne Zha
ilysoul
Ne Zha
1
2
1
0.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,390
Damage
9,775
27,245
Taken
31,501
13,995
Mitigated
15,547
8,865
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,309
75
0
1,460
3,417
1,394
36
154
3,263
34,763
0
L
Baron Samedi
Beatis
Baron Samedi
1,537
110
84
214
5,811
2,154
0
3,049
2,572
29,046
0
L
Danzaburou
D0Ak1ckfl1p
Danzaburou
2,245
333
0
3,288
5,772
1,742
0
1,463
4,309
0
41,332
L
790
122
0
0
3,873
2,361
0
1,058
2,815
8,381
0
W
Erlang Shen
JUN1OR--08
Erlang Shen
3,956
2,265
0
2,807
9,130
4,249
0
1,163
7,967
0
51,658
W
2,240
553
0
1,230
2,800
1,101
0
351
2,449
36,535
0
W
Bellona
SeaSoul
Bellona
2,157
1,030
0
2,618
6,599
4,110
420
680
5,919
0
26,935
L
Gilgamesh
comecollecter23
Gilgamesh
2,443
880
0
102
8,735
6,723
0
0
8,735
0
18,794
L
Ne Zha
ilysoul
Ne Zha
2,760
557
0
653
7,310
2,567
0
900
6,410
0
38,660
W
3,728
448
0
750
5,299
3,141
0
0
5,299
0
41,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
25,224
320
Minions Killed
244
0
Camps Cleared
0
1,023,114
Distance Traveled
1,071,155
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,141
614
65
7
0
188,384
2
L
Baron Samedi
5,229
523
67
7
0
212,241
0
L
Danzaburou
5,315
532
75
8
0
190,412
1
L
Ares
4,409
441
11
1
0
206,842
0
W
Erlang Shen
6,926
693
89
9
0
236,742
3
W
Vulcan
5,755
576
57
6
0
219,378
0
W
Bellona
5,580
558
51
5
0
223,150
0
L
Gilgamesh
4,724
472
27
3
0
209,868
0
L
Ne Zha
5,547
555
64
6
0
251,792
0
W
Thor
6,404
640
58
6
0
155,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role