Player Matchup

Susano
Susano
Bronze III
Aeznic
Susano
Bronze III
Level 142
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 4L
1,554 MMR
Solo
Bastet
Bastet
Bronze III
BigbirdsC6Vette
Bastet
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,555 MMR
Solo
Maui
Maui
Gold II
Nickgeezyy77
Maui
Gold II
Level 84
God Stats
1W - 4L
1,136 SR
Queue Stats
225W - 225L
1,556 MMR
Solo
Anhur
Anhur
Gold III
SunWuKong1334
Anhur
Gold III
Level 152
God Stats
19W - 20L
1,620 SR
Queue Stats
280W - 290L
1,581 MMR
Party 1
Discordia
Discordia
Gold IV
luisi1011
Discordia
Gold IV
Level 127
God Stats
12W - 15L
1,664 SR
Queue Stats
210W - 215L
1,556 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,485 SR
1,560 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,697 SR
1,561 MMR
Scylla
Scylla
Gold III
AdamKnowsGames
Scylla
Gold III
Level 132
God Stats
19W - 19L
1,519 SR
Queue Stats
344W - 335L
1,331 MMR
Party 3
Baron Samedi
Baron Samedi
Silver I
Ashendingo
Baron Samedi
Silver I
Level 86
God Stats
6W - 2L
1,716 SR
Queue Stats
16W - 15L
1,531 MMR
Party 2
Ravana
Ravana
Platinum II
Eradicatedddd
Ravana
Platinum II
Level 150
God Stats
4W - 0L
2,036 SR
Queue Stats
107W - 86L
1,798 MMR
Party 3
Danzaburou
Danzaburou
Silver I
PainJustPain
Danzaburou
Silver I
Level 106
God Stats
3W - 0L
1,616 SR
Queue Stats
16W - 14L
1,577 MMR
Party 2
Jormungandr
Jormungandr
Gold II
Viinjiince
Jormungandr
Gold II
Level 193
God Stats
35W - 30L
1,597 SR
Queue Stats
691W - 694L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aeznic
Susano
11
0 / 3 / 0
6,200
477
6,006
11,541
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 3
5,765
443
4,592
12,420
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 2 / 3
6,030
464
2,667
7,695
4,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 5 / 0
6,709
516
5,663
11,540
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
luisi1011
Discordia
11
0 / 3 / 0
6,113
470
3,459
7,136
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BakasuraCharybdisKali

VS

Bans
MartichorasIx ChelAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,199
708
4,812
5,930
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Ashendingo
Baron Samedi
11
2 / 3 / 6
7,445
573
5,216
9,763
7,808
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 1 / 2
8,584
660
6,927
4,746
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Danzaburou
PainJustPain
Danzaburou
13
6 / 1 / 3
8,218
632
7,684
9,599
3,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Viinjiince
Jormungandr
15
2 / 0 / 1
9,243
711
8,010
12,623
11,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
19
19
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Susano
Aeznic
Susano
0
3
0
0
W
Baron Samedi
Ashendingo
Baron Samedi
2
3
6
1.67
L
0
6
3
0.25
W
6
1
2
7
L
0
2
3
0.75
W
Danzaburou
PainJustPain
Danzaburou
6
1
3
7.5
L
4
5
0
0.8
W
Jormungandr
Viinjiince
Jormungandr
2
0
1
2.5
L
Discordia
luisi1011
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
32,649
50,332
Taken
42,661
19,305
Mitigated
26,682
13,146
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,812
272
0
1,493
5,930
2,159
1,140
2,970
2,960
70,993
0
L
Susano
Aeznic
Susano
6,006
1,496
0
3,372
11,541
4,780
0
7,222
4,319
0
42,524
W
Baron Samedi
Ashendingo
Baron Samedi
5,216
734
598
3,316
9,763
7,808
644
762
9,001
19,361
0
L
4,592
2,282
0
2,548
12,420
4,190
0
3,205
9,075
0
30,877
W
6,927
2,540
0
1,472
4,746
1,830
0
1,536
3,196
0
61,340
L
2,667
1,127
1,076
2,163
7,695
4,376
0
1,886
5,759
15,557
0
W
Danzaburou
PainJustPain
Danzaburou
7,684
3,141
0
3,847
9,599
3,278
3,274
949
8,650
0
50,719
L
5,663
3,036
0
2,975
11,540
4,078
305
3,551
7,976
0
41,639
W
Jormungandr
Viinjiince
Jormungandr
8,010
2,556
0
2,440
12,623
11,607
195
0
12,623
80,223
514
L
Discordia
luisi1011
Discordia
3,459
72
0
1,012
7,136
1,881
0
1,399
5,613
50,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
42,689
303
Minions Killed
474
0
Camps Cleared
0
1,179,103
Distance Traveled
1,370,912
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,199
708
142
11
0
272,372
0
L
Susano
6,200
477
70
5
0
280,428
1
W
Baron Samedi
7,445
573
27
2
0
235,438
0
L
Bastet
5,765
443
48
4
0
271,108
1
W
Ravana
8,584
660
92
7
0
318,788
0
L
Maui
6,030
464
21
2
0
191,597
0
W
Danzaburou
8,218
632
74
6
0
288,981
0
L
Anhur
6,709
516
78
6
0
195,617
0
W
Jormungandr
9,243
711
139
11
0
255,333
0
L
Discordia
6,113
470
86
7
0
240,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role