Player Matchup

Baba Yaga
Baba Yaga
AmureVenus
Baba Yaga
Level 159
God Stats
1W - 4L
1,094 SR
Queue Stats
62W - 88L
1,480 Elo+
Party 1
Surtr
Surtr
IIEx0hII
Surtr
Level 154
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 2L
1,714 Elo+
Party 1
Hun Batz
Hun Batz
NewPenguin
Hun Batz
Level 15
God Stats
3W - 5L
1,772 SR
Queue Stats
7W - 8L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
Spazye
Jing Wei
Level 156
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Artio
Artio
biblegirl
Artio
Level 91
God Stats
4W - 2L
1,842 SR
Queue Stats
9W - 10L
1,796 Elo+
Party 1
Team Averages
Level 115
1,574 SR
1,600 Elo+

VS

Team Averages
Level 144
1,603 SR
1,540 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DOWN1607
Hera
Level 102
God Stats
2W - 3L
1,297 SR
Queue Stats
193W - 174L
1,493 Elo+
Solo
Thor
Thor
DeSoto23
Thor
Level 154
God Stats
2W - 0L
1,768 SR
Queue Stats
122W - 103L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
Guàpo
Tsukuyomi
Level 164
God Stats
5W - 3L
1,706 SR
Queue Stats
309W - 290L
1,608 Elo+
Solo
Cthulhu
Cthulhu
SWAGG3RRIT3
Cthulhu
Level 141
God Stats
3W - 1L
1,744 SR
Queue Stats
412W - 412L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AmureVenus
Baba Yaga
12
0 / 1 / 1
6,744
450
5,740
6,150
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
IIEx0hII
Surtr
10
0 / 6 / 1
5,674
378
3,699
14,615
8,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
NewPenguin
Hun Batz
13
0 / 3 / 4
7,461
497
8,639
13,767
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
Spazye
Jing Wei
14
4 / 2 / 0
8,327
555
9,420
10,172
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
biblegirl
Artio
10
1 / 1 / 2
6,691
446
4,265
14,599
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 3 / 2
8,156
544
5,150
12,345
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
12
0 / 1 / 2
7,809
521
4,142
6,402
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
14
3 / 1 / 4
8,697
580
8,696
12,016
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Guàpo
Tsukuyomi
15
8 / 0 / 2
10,056
670
16,778
10,518
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
SWAGG3RRIT3
Cthulhu
10
0 / 0 / 3
7,213
481
5,177
13,397
9,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
13
13
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
3
2
1
L
Baba Yaga
AmureVenus
Baba Yaga
0
1
1
0.5
W
Hera
0
1
2
1
W
Thor
3
1
4
5
W
Tsukuyomi
Guàpo
Tsukuyomi
8
0
2
9
L
Surtr
IIEx0hII
Surtr
0
6
1
0.08
L
Hun Batz
NewPenguin
Hun Batz
0
3
4
0.67
W
Cthulhu
SWAGG3RRIT3
Cthulhu
0
0
3
1.5
L
Jing Wei
Spazye
Jing Wei
4
2
0
2
L
Artio
biblegirl
Artio
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,763
Damage
39,943
59,303
Taken
54,678
34,298
Mitigated
26,766
13,579
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,150
2,685
0
4,622
12,345
4,994
664
609
11,736
0
51,152
L
Baba Yaga
AmureVenus
Baba Yaga
5,740
129
0
1,162
6,150
2,837
0
2,379
3,771
51,544
0
W
Hera
4,142
708
0
1,387
6,402
2,164
0
2,864
3,538
60,935
0
W
Thor
8,696
2,173
0
875
12,016
5,210
0
1,330
10,682
27
74,779
W
Tsukuyomi
Guàpo
Tsukuyomi
16,778
4,615
0
6,000
10,518
5,382
65
1,451
9,067
136
80,557
L
Surtr
IIEx0hII
Surtr
3,699
663
0
1,584
14,615
8,527
0
283
14,332
238
25,965
L
Hun Batz
NewPenguin
Hun Batz
8,639
3,097
0
2,205
13,767
5,911
0
2,220
11,547
0
78,759
W
Cthulhu
SWAGG3RRIT3
Cthulhu
5,177
717
1,784
2,237
13,397
9,016
0
4,509
8,888
32,592
0
L
Jing Wei
Spazye
Jing Wei
9,420
7,405
0
3,603
10,172
3,735
0
1,562
8,610
0
60,783
L
Artio
biblegirl
Artio
4,265
527
885
4,140
14,599
13,288
0
3,103
11,496
20,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
41,931
385
Minions Killed
458
0
Camps Cleared
0
1,517,715
Distance Traveled
1,479,682
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,156
544
82
5
0
250,592
4
L
Baba Yaga
6,744
450
105
7
0
273,116
4
W
Hera
7,809
521
103
7
0
294,240
5
W
Thor
8,697
580
111
7
0
310,033
0
W
Tsukuyomi
10,056
670
128
9
0
323,726
0
L
Surtr
5,674
378
33
2
0
273,241
0
L
Hun Batz
7,461
497
111
7
0
346,399
0
W
Cthulhu
7,213
481
34
2
0
301,091
2
L
Jing Wei
8,327
555
116
8
0
293,750
2
L
Artio
6,691
446
20
1
0
331,209
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role