Player Matchup

Vamana
Vamana
ACTOTHEDC99
Vamana
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,406 Elo+
Party 3
Amaterasu
Amaterasu
Basilisk52
Amaterasu
Level 65
God Stats
2W - 1L
1,703 SR
Queue Stats
12W - 9L
1,645 Elo+
Party 1
Yu Huang
Yu Huang
KulauTheCat
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
Skullz1994
Chiron
Level 144
God Stats
6W - 3L
1,500 SR
Queue Stats
278W - 259L
1,413 Elo+
Party 3
Merlin
Merlin
XiPLoidD
Merlin
Level 125
God Stats
0W - 1L
1,182 SR
Queue Stats
54W - 53L
1,506 Elo+
Solo
Team Averages
Level 100
1,477 SR
1,494 Elo+

VS

Team Averages
Level 112
1,425 SR
1,514 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Happiness9
Heimdallr
Level 123
God Stats
2W - 1L
1,270 SR
Queue Stats
197W - 198L
1,505 Elo+
Party 2
Ares
Ares
Lumleyboy
Ares
Level 128
God Stats
1W - 1L
1,566 SR
Queue Stats
59W - 38L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Shaemus59
Kukulkan
Level 69
God Stats
2W - 3L
1,515 SR
Queue Stats
67W - 103L
1,457 Elo+
Solo
Yu Huang
Yu Huang
smal08
Yu Huang
Level 124
God Stats
3W - 5L
1,272 SR
Queue Stats
304W - 287L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 5 / 4
8,821
588
8,611
16,624
15,193
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Basilisk52
Amaterasu
14
1 / 6 / 4
8,192
546
10,107
19,842
21,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
KulauTheCat
Yu Huang
15
1 / 6 / 5
8,520
568
13,291
12,896
5,046
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Skullz1994
Chiron
18
2 / 1 / 3
9,151
610
11,985
10,553
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
XiPLoidD
Merlin
19
0 / 3 / 7
9,685
646
12,755
9,567
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
2 / 1 / 15
11,250
750
9,165
15,428
17,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Happiness9
Heimdallr
17
2 / 3 / 13
10,242
683
13,920
15,779
9,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
16
3 / 2 / 12
10,780
719
9,773
18,598
20,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Shaemus59
Kukulkan
20
11 / 0 / 8
12,931
862
14,026
11,056
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
smal08
Yu Huang
18
3 / 2 / 11
10,268
685
18,139
9,128
4,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
7
Kills
21
21
Deaths
8
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
15
9.5
L
Vamana
3
5
4
1
L
Amaterasu
Basilisk52
Amaterasu
1
6
4
0.5
W
Heimdallr
Happiness9
Heimdallr
2
3
13
2.83
L
Yu Huang
KulauTheCat
Yu Huang
1
6
5
0.58
W
Ares
3
2
12
4.5
W
Kukulkan
Shaemus59
Kukulkan
11
0
8
15
L
Chiron
Skullz1994
Chiron
2
1
3
3.5
L
Merlin
XiPLoidD
Merlin
0
3
7
1.17
W
Yu Huang
smal08
Yu Huang
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,749
Damage
65,023
69,482
Taken
69,989
50,591
Mitigated
59,691
22,481
Healing
23,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,165
4,124
3,626
3,350
15,428
17,682
71
7,171
7,859
14,523
0
L
Vamana
8,611
2,841
803
3,768
16,624
15,193
0
9,830
6,794
280
18,244
L
Amaterasu
Basilisk52
Amaterasu
10,107
1,258
733
4,736
19,842
21,017
0
14,334
5,492
0
14,246
W
Heimdallr
Happiness9
Heimdallr
13,920
4,726
335
1,669
15,779
9,096
924
5,285
10,008
0
24,392
L
Yu Huang
KulauTheCat
Yu Huang
13,291
558
212
369
12,896
5,046
0
10,675
2,181
23,409
0
W
Ares
9,773
185
3,089
3,796
18,598
20,908
322
7,056
11,077
13,132
0
W
Kukulkan
Shaemus59
Kukulkan
14,026
381
3,797
2,448
11,056
7,109
318
3,382
7,401
58,668
0
L
Chiron
Skullz1994
Chiron
11,985
2,296
4,485
4,269
10,553
5,131
0
8,492
1,933
0
29,451
L
Merlin
XiPLoidD
Merlin
12,755
87
1,558
1,548
9,567
4,204
0
7,534
1,859
44,354
0
W
Yu Huang
smal08
Yu Huang
18,139
761
972
689
9,128
4,896
573
3,395
5,637
32,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,369
Gold Earned
55,471
160
Minions Killed
188
0
Camps Cleared
0
1,551,258
Distance Traveled
1,505,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,250
750
12
1
0
298,901
0
L
Vamana
8,821
588
16
1
0
311,176
0
L
Amaterasu
8,192
546
10
1
0
292,087
0
W
Heimdallr
10,242
683
30
2
0
290,438
0
L
Yu Huang
8,520
568
11
1
0
291,714
0
W
Ares
10,780
719
10
1
0
274,634
0
W
Kukulkan
12,931
862
110
7
0
354,352
0
L
Chiron
9,151
610
54
4
0
320,700
0
L
Merlin
9,685
646
69
5
0
335,581
0
W
Yu Huang
10,268
685
26
2
0
287,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role