Player Matchup

Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Diamond IV
Alexnderr
The Morrigan
Diamond IV
Level 44
God Stats
6W - 1L
1,816 SR
Queue Stats
145W - 101L
2,235 MMR
Solo
Agni
Agni
Diamond III
Teevster
Agni
Diamond III
Level 225
God Stats
12W - 3L
1,711 SR
Queue Stats
326W - 299L
2,216 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
hiltopper
Kuzenbo
Platinum III
Level 154
God Stats
9W - 6L
1,952 SR
Queue Stats
56W - 30L
2,087 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
oscar1364
Jormungandr
Diamond V
Level 153
God Stats
6W - 5L
1,799 SR
Queue Stats
475W - 461L
2,059 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,756 SR
2,019 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,697 SR
2,136 MMR
Zeus
Zeus
Platinum I
Crazyphychologis
Zeus
Platinum I
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
2,054 MMR
Solo
Thanatos
Thanatos
Diamond III
LDGFish
Thanatos
Diamond III
Level 142
God Stats
11W - 9L
1,754 SR
Queue Stats
206W - 171L
2,259 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Mehdinosaur
Sun Wukong
Diamond IV
Level 159
God Stats
5W - 3L
1,784 SR
Queue Stats
340W - 331L
2,130 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
RaisinVert
Morgan Le Fay
Diamond IV
Level 108
God Stats
15W - 10L
1,570 SR
Queue Stats
303W - 274L
2,078 MMR
Solo
Ishtar
Ishtar
Diamond IV
Whatchaa
Ishtar
Diamond IV
Level 80
God Stats
2W - 1L
1,876 SR
Queue Stats
104W - 81L
2,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
9 / 2 / 3
12,122
713
7,356
12,974
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Alexnderr
The Morrigan
17
2 / 1 / 2
11,072
651
8,529
5,268
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
15
5 / 5 / 6
10,483
617
12,511
11,258
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
hiltopper
Kuzenbo
13
0 / 1 / 7
9,491
558
4,019
13,157
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
oscar1364
Jormungandr
18
3 / 1 / 2
12,004
706
5,252
10,624
9,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RavanaThorAwilix

VS

Bans
FenrirSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 2
3,429
202
0
3,508
682
Thanatos
LDGFish
Thanatos
11
3 / 3 / 3
7,374
434
2,635
8,708
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Mehdinosaur
Sun Wukong
10
0 / 0 / 3
6,577
387
1,546
5,029
3,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
RaisinVert
Morgan Le Fay
14
4 / 8 / 1
8,330
490
10,067
18,092
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Whatchaa
Ishtar
16
2 / 4 / 1
9,166
539
6,743
16,609
7,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
9
10
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
2
3
5.25
W
The Morrigan
Alexnderr
The Morrigan
2
1
2
3
L
0
4
2
0.25
L
Thanatos
LDGFish
Thanatos
3
3
3
1.5
L
Sun Wukong
Mehdinosaur
Sun Wukong
0
0
3
1.5
L
Morgan Le Fay
RaisinVert
Morgan Le Fay
4
8
1
0.56
W
Agni
5
5
6
1.6
L
Ishtar
Whatchaa
Ishtar
2
4
1
0.63
W
Kuzenbo
hiltopper
Kuzenbo
0
1
7
3.5
W
Jormungandr
oscar1364
Jormungandr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,667
Damage
20,991
53,281
Taken
51,946
34,973
Mitigated
22,425
7,675
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,356
5,077
0
1,284
12,974
4,670
3,236
1,441
11,478
0
122,225
W
The Morrigan
Alexnderr
The Morrigan
8,529
3,777
0
2,425
5,268
2,406
7,635
7
5,261
94,297
6,547
L
0
0
0
0
3,508
682
0
3,303
205
0
0
L
Thanatos
LDGFish
Thanatos
2,635
656
0
5,597
8,708
2,962
0
2,464
6,244
0
28,358
L
Sun Wukong
Mehdinosaur
Sun Wukong
1,546
532
0
1,218
5,029
3,180
19
2,712
2,317
0
30,057
L
Morgan Le Fay
RaisinVert
Morgan Le Fay
10,067
414
0
1,371
18,092
7,619
0
10,554
7,470
66,355
0
W
Agni
12,511
243
0
330
11,258
3,263
2,130
5,488
5,770
75,295
0
L
Ishtar
Whatchaa
Ishtar
6,743
4,961
0
3,955
16,609
7,982
114
7,845
8,764
0
84,625
W
Kuzenbo
hiltopper
Kuzenbo
4,019
1,087
0
2,267
13,157
15,112
1,065
3,162
9,139
23,638
271
W
Jormungandr
oscar1364
Jormungandr
5,252
1,814
0
1,369
10,624
9,522
1,075
869
9,755
102,044
65

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,172
Gold Earned
34,876
646
Minions Killed
365
0
Camps Cleared
0
1,728,526
Distance Traveled
1,069,709
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,122
713
136
8
0
422,453
1
W
The Morrigan
11,072
651
184
11
0
291,482
0
L
Zeus
3,429
202
0
0
0
0
0
L
Thanatos
7,374
434
64
4
0
216,389
0
L
Sun Wukong
6,577
387
57
3
0
259,185
0
L
Morgan Le Fay
8,330
490
102
6
0
292,500
0
W
Agni
10,483
617
125
7
0
362,765
0
L
Ishtar
9,166
539
142
8
0
301,635
0
W
Kuzenbo
9,491
558
23
1
0
331,684
3
W
Jormungandr
12,004
706
178
10
0
320,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role