Player Matchup

Tyr
Tyr
Hades76500
Tyr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
Milliekinss
Anubis
Level 99
God Stats
20W - 18L
1,522 SR
Queue Stats
110W - 132L
1,401 Elo+
Party 2
Janus
Janus
Poseidon21
Janus
Level 25
God Stats
1W - 5L
1,159 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 1
Olorun
Olorun
Scottish_Gamer14
Olorun
Level 105
God Stats
2W - 1L
1,736 SR
Queue Stats
96W - 105L
1,405 Elo+
Party 2
Cabrakan
Cabrakan
XNanorX
Cabrakan
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 67
1,483 SR
1,415 Elo+

VS

Team Averages
Level 80
1,577 SR
1,380 Elo+
Danzaburou
Danzaburou
DramaSpy
Danzaburou
Level 105
God Stats
13W - 9L
1,613 SR
Queue Stats
95W - 90L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Kingdom8189
Nu Wa
Level 65
God Stats
11W - 7L
1,556 SR
Queue Stats
242W - 288L
1,334 Elo+
Solo
Charon
Charon
StoredPython799
Charon
Level 43
God Stats
5W - 3L
1,565 SR
Queue Stats
90W - 82L
1,409 Elo+
Solo
Thanatos
Thanatos
TRAFFY-2112
Thanatos
Level 119
God Stats
19W - 13L
1,650 SR
Queue Stats
284W - 284L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
robert_bumstead
Ao Kuang
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 35L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,240
385
1,800
9,561
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
10
0 / 4 / 0
5,498
500
3,007
9,428
3,776
Magic Focus

Magic Focus

+20
Magical Power

Janus
6
0 / 6 / 0
4,402
400
545
5,803
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
1 / 3 / 0
5,361
487
4,444
8,407
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
XNanorX
Cabrakan
8
1 / 2 / 1
5,303
482
1,240
7,686
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DramaSpy
Danzaburou
11
6 / 0 / 4
6,962
633
6,666
5,902
2,114
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 0 / 2
7,578
689
6,168
4,053
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 6
6,389
581
2,479
6,660
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
TRAFFY-2112
Thanatos
12
5 / 0 / 4
6,974
634
5,792
9,289
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
11
6 / 1 / 7
7,117
647
9,754
10,151
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
20
20
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DramaSpy
Danzaburou
6
0
4
8
L
0
5
0
0
W
2
0
2
3
L
Anubis
0
4
0
0
L
Janus
0
6
0
0
L
1
3
0
0.33
W
1
1
6
4
W
Thanatos
TRAFFY-2112
Thanatos
5
0
4
7
L
Cabrakan
XNanorX
Cabrakan
1
2
1
0.75
W
Ao Kuang
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,036
Damage
30,859
40,885
Taken
36,055
18,827
Mitigated
14,646
8,388
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DramaSpy
Danzaburou
6,666
2,310
0
3,469
5,902
2,114
965
1,037
4,865
0
40,835
L
1,800
1,063
0
1,127
9,561
3,060
0
5,211
4,278
0
10,298
W
6,168
3,337
0
966
4,053
1,087
2,578
2,783
1,270
50,872
0
L
Anubis
3,007
97
0
4,261
9,428
3,776
0
4,208
5,120
51,176
0
L
Janus
545
95
0
0
5,803
1,439
0
2,762
2,953
15,472
0
L
4,444
2,853
223
2,251
8,407
3,445
0
3,407
4,939
30,444
0
W
2,479
479
0
2,448
6,660
4,450
558
2,632
4,028
20,628
0
W
Thanatos
TRAFFY-2112
Thanatos
5,792
1,601
0
6,788
9,289
3,230
89
558
8,731
0
55,668
L
Cabrakan
XNanorX
Cabrakan
1,240
152
0
526
7,686
7,107
0
2,454
5,166
6,780
0
W
Ao Kuang
9,754
3,754
0
3,469
10,151
3,765
284
2,471
7,680
41,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
35,020
178
Minions Killed
345
0
Camps Cleared
0
969,429
Distance Traveled
1,110,992
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,962
633
66
6
0
224,085
2
L
Tyr
4,240
385
9
1
0
213,649
0
W
Nu Wa
7,578
689
106
10
0
199,387
0
L
Anubis
5,498
500
71
6
0
185,546
2
L
Janus
4,402
400
29
3
0
155,039
0
L
Olorun
5,361
487
53
5
0
170,244
2
W
Charon
6,389
581
22
2
0
221,644
1
W
Thanatos
6,974
634
86
8
0
254,654
2
L
Cabrakan
5,303
482
16
1
0
244,951
0
W
Ao Kuang
7,117
647
65
6
0
211,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role