Player Matchup

Maui
Maui
ElPolloKresnik
Maui
Level 84
God Stats
7W - 3L
1,565 SR
Queue Stats
85W - 80L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
XI_BOYOZ_IX
Sun Wukong
Level 143
God Stats
6W - 0L
1,887 SR
Queue Stats
52W - 54L
1,407 Elo+
Solo
Ratatoskr
Ratatoskr
Znape
Ratatoskr
Level 69
God Stats
54W - 59L
1,469 SR
Queue Stats
121W - 143L
1,423 Elo+
Party 3
Danzaburou
Danzaburou
vah-jynas
Danzaburou
Level 104
God Stats
21W - 14L
1,567 SR
Queue Stats
151W - 192L
1,361 Elo+
Party 3
Janus
Janus
xWirran
Janus
Level 44
God Stats
18W - 27L
1,441 SR
Queue Stats
152W - 212L
1,379 Elo+
Party 3
Team Averages
Level 89
1,586 SR
1,415 Elo+

VS

Team Averages
Level 83
1,414 SR
1,362 Elo+
Charon
Charon
ChaosMPG
Charon
Level 38
God Stats
11W - 17L
1,360 SR
Queue Stats
42W - 46L
1,427 Elo+
Party 2
Zeus
Zeus
Pix3l101GG
Zeus
Level 118
God Stats
3W - 4L
1,334 SR
Queue Stats
26W - 18L
1,424 Elo+
Party 1
Tiamat
Tiamat
VulcanoGaming
Tiamat
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,108 Elo+
Party 2
Jing Wei
Jing Wei
deaky2233
Jing Wei
Level 94
God Stats
16W - 18L
1,415 SR
Queue Stats
42W - 46L
1,427 Elo+
Party 2
Ravana
Ravana
whiteshadow2332
Ravana
Level 149
God Stats
8W - 7L
1,459 SR
Queue Stats
205W - 198L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,981
553
1,411
5,209
2,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
XI_BOYOZ_IX
Sun Wukong
10
1 / 0 / 1
5,955
662
1,825
3,893
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Znape
Ratatoskr
9
5 / 0 / 2
5,873
653
4,790
6,172
2,148
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
vah-jynas
Danzaburou
8
2 / 0 / 0
5,006
556
3,718
4,609
1,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
xWirran
Janus
11
1 / 0 / 2
6,034
670
1,744
3,424
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ChaosMPG
Charon
7
0 / 1 / 0
4,540
504
3,736
4,364
2,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
3,920
436
1,280
3,878
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,261
473
1,246
3,594
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
deaky2233
Jing Wei
7
0 / 1 / 0
4,250
472
1,877
4,510
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 2 / 0
4,059
451
583
4,563
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
ChaosMPG
Charon
0
1
0
0
W
0
0
2
1
L
0
3
0
0
L
0
2
0
0
W
Sun Wukong
XI_BOYOZ_IX
Sun Wukong
1
0
1
1.5
W
Ratatoskr
Znape
Ratatoskr
5
0
2
6
L
Jing Wei
deaky2233
Jing Wei
0
1
0
0
W
Danzaburou
vah-jynas
Danzaburou
2
0
0
2
L
0
2
0
0
W
Janus
xWirran
Janus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,488
Damage
8,722
23,307
Taken
20,909
9,746
Mitigated
7,407
8,547
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
ChaosMPG
Charon
3,736
579
662
1,360
4,364
2,258
0
854
3,510
10,228
0
W
1,411
742
1,126
1,399
5,209
2,601
0
1,296
3,913
12,800
0
L
1,280
92
0
0
3,878
1,033
0
946
2,932
13,399
0
L
1,246
460
0
689
3,594
1,357
0
0
3,594
18,265
0
W
Sun Wukong
XI_BOYOZ_IX
Sun Wukong
1,825
336
0
785
3,893
2,175
0
1,317
2,570
0
40,030
W
Ratatoskr
Znape
Ratatoskr
4,790
1,953
0
1,575
6,172
2,148
0
1,537
4,513
0
36,377
L
Jing Wei
deaky2233
Jing Wei
1,877
870
0
1,294
4,510
1,379
0
800
3,710
0
30,228
W
Danzaburou
vah-jynas
Danzaburou
3,718
946
0
2,582
4,609
1,740
0
1,481
3,128
0
32,805
L
583
0
0
282
4,563
1,380
0
555
4,008
0
16,384
W
Janus
xWirran
Janus
1,744
121
0
1,080
3,424
1,082
0
563
2,837
48,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,849
Gold Earned
21,030
293
Minions Killed
163
0
Camps Cleared
0
874,178
Distance Traveled
689,993
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,540
504
16
2
0
169,426
2
W
Maui
4,981
553
15
2
0
187,833
0
L
Zeus
3,920
436
23
3
0
94,057
0
L
Tiamat
4,261
473
33
4
0
157,995
0
W
Sun Wukong
5,955
662
70
8
0
152,842
0
W
Ratatoskr
5,873
653
64
7
0
224,779
0
L
Jing Wei
4,250
472
57
6
0
153,609
0
W
Danzaburou
5,006
556
55
6
0
156,697
0
L
Ravana
4,059
451
34
4
0
114,906
0
W
Janus
6,034
670
89
10
0
152,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role