Player Matchup

Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
H8Smite69
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,565 Elo+
Solo
Vamana
Vamana
RegenXVZ
Vamana
Level 43
God Stats
3W - 7L
1,500 SR
Queue Stats
334W - 325L
1,506 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,514 Elo+

VS

Team Averages
Level 103
1,593 SR
1,587 Elo+
Lancelot
Lancelot
AdmiralSiso
Lancelot
Level 142
God Stats
3W - 0L
1,770 SR
Queue Stats
32W - 12L
1,738 Elo+
Solo
Bellona
Bellona
OffTomato145699
Bellona
Level 158
God Stats
4W - 0L
1,694 SR
Queue Stats
168W - 201L
1,472 Elo+
Party 2
Hercules
Hercules
meatgrinder6969
Hercules
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 132L
1,480 Elo+
Party 2
Scylla
Scylla
toffees_99
Scylla
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,675 Elo+
Party 1
Thanatos
Thanatos
vDesire
Thanatos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
4 / 3 / 3
8,839
804
4,994
12,379
14,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
 
The Morrigan
13
2 / 10 / 5
8,418
765
5,617
11,324
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
 
Xbalanque
15
2 / 4 / 2
7,719
702
12,797
10,579
5,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
H8Smite69
Medusa
12
0 / 2 / 2
6,939
631
7,973
6,409
2,434
Vamana
RegenXVZ
Vamana
15
1 / 6 / 4
8,338
758
5,128
17,458
15,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AdmiralSiso
Lancelot
17
10 / 2 / 11
10,443
949
11,742
10,201
5,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 15
9,109
828
7,438
12,404
13,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
15
3 / 1 / 15
9,256
841
7,455
10,911
13,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
toffees_99
Scylla
17
3 / 3 / 10
9,684
880
11,755
6,588
2,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
vDesire
Thanatos
16
6 / 3 / 15
9,706
882
16,987
15,215
7,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
9
Kills
25
25
Deaths
11
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
4
3
3
1.83
L
The Morrigan
 
The Morrigan
2
10
5
0.45
L
Xbalanque
 
Xbalanque
2
4
2
0.75
W
Lancelot
AdmiralSiso
Lancelot
10
2
11
7.75
L
Medusa
H8Smite69
Medusa
0
2
2
0.5
W
3
2
15
5.25
L
Vamana
RegenXVZ
Vamana
1
6
4
0.5
W
Hercules
3
1
15
10.5
W
Scylla
toffees_99
Scylla
3
3
10
2.67
W
Thanatos
vDesire
Thanatos
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,509
Damage
55,377
58,149
Taken
55,319
41,121
Mitigated
42,595
11,549
Healing
26,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,994
293
929
2,164
12,379
14,693
0
3,429
8,852
11,430
0
L
The Morrigan
 
The Morrigan
5,617
579
0
791
11,324
3,633
0
1,510
8,746
10,209
359
L
Xbalanque
 
Xbalanque
12,797
6,467
858
1,600
10,579
5,181
300
1,820
8,660
0
23,627
W
Lancelot
AdmiralSiso
Lancelot
11,742
868
1,908
3,007
10,201
5,567
603
2,551
7,434
0
19,415
L
Medusa
H8Smite69
Medusa
7,973
2,257
1,228
1,091
6,409
2,434
156
370
5,924
0
16,982
W
7,438
1,134
1,182
3,250
12,404
13,831
1,684
2,158
10,050
0
18,100
L
Vamana
RegenXVZ
Vamana
5,128
1,518
1,104
1,784
17,458
15,180
156
4,281
12,615
0
12,119
W
Hercules
7,455
1,157
275
5,112
10,911
13,098
624
2,159
8,703
0
14,581
W
Scylla
toffees_99
Scylla
11,755
612
597
764
6,588
2,844
729
1,009
5,495
36,292
0
W
Thanatos
vDesire
Thanatos
16,987
2,964
527
9,737
15,215
7,255
830
2,277
12,653
0
25,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
48,198
79
Minions Killed
136
0
Camps Cleared
0
1,033,746
Distance Traveled
1,257,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,839
804
11
1
0
244,535
0
L
The Morrigan
8,418
765
13
1
0
177,095
0
L
Xbalanque
7,719
702
26
2
0
207,347
0
W
Lancelot
10,443
949
14
1
0
312,214
0
L
Medusa
6,939
631
12
1
0
227,707
0
W
Bellona
9,109
828
27
2
0
248,938
0
L
Vamana
8,338
758
17
2
0
177,062
0
W
Hercules
9,256
841
19
2
0
250,585
0
W
Scylla
9,684
880
65
6
0
211,077
0
W
Thanatos
9,706
882
11
1
0
234,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role