Player Matchup

Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AIMPsyper
Olorun
Level 99
God Stats
19W - 11L
1,733 SR
Queue Stats
98W - 80L
1,549 Elo+
Party 1
Zeus
Zeus
PokerLemonZ
Zeus
Level 157
God Stats
3W - 4L
1,362 SR
Queue Stats
184W - 180L
1,454 Elo+
Solo
Ravana
Ravana
tiagoskayboker
Ravana
Level 89
God Stats
17W - 8L
1,724 SR
Queue Stats
94W - 80L
1,548 Elo+
Party 1
Team Averages
Level 114
1,564 SR
1,510 Elo+

VS

Team Averages
Level 113
1,568 SR
1,524 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kerimp
Anhur
Level 123
God Stats
9W - 6L
1,662 SR
Queue Stats
115W - 98L
1,562 Elo+
Party 2
Geb
Geb
Kornofobia
Geb
Level 65
God Stats
21W - 16L
1,642 SR
Queue Stats
467W - 455L
1,507 Elo+
Solo
Ix Chel
Ix Chel
SpringDayRain
Ix Chel
Level 79
God Stats
1W - 2L
1,536 SR
Queue Stats
27W - 29L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 0 / 4
3,789
758
1,378
2,801
1,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
 
Thor
6
0 / 0 / 1
3,680
736
882
3,178
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
AIMPsyper
Olorun
7
5 / 0 / 0
4,587
917
3,719
1,759
538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 0 / 0
3,865
773
745
3,106
783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 0 / 0
4,606
921
2,818
3,108
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 0 / 0
3,338
668
781
3,761
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
6
0 / 2 / 0
3,337
667
1,643
4,921
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Kerimp
Anhur
3
0 / 3 / 0
2,744
549
1,437
3,210
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 2 / 0
2,892
578
598
3,373
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
7
0 / 0 / 0
3,544
709
824
1,587
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
4
2
W
Thor
 
Thor
0
0
1
0.5
L
Da Ji
 
Da Ji
0
0
0
0
L
Chaac
 
Chaac
0
2
0
0
W
Olorun
AIMPsyper
Olorun
5
0
0
5
L
Anhur
Kerimp
Anhur
0
3
0
0
L
0
2
0
0
W
0
0
0
0
L
Ix Chel
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,542
Damage
5,283
13,952
Taken
16,852
4,738
Mitigated
6,604
6,717
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,378
592
0
908
2,801
1,182
25
360
2,441
0
8,494
W
Thor
 
Thor
882
112
0
2,150
3,178
972
0
8
3,170
0
19,873
L
Da Ji
 
Da Ji
781
167
0
2,626
3,761
1,204
0
663
3,059
0
14,330
L
Chaac
 
Chaac
1,643
639
0
1,238
4,921
2,003
0
28
4,893
0
17,279
W
Olorun
AIMPsyper
Olorun
3,719
2,444
180
837
1,759
538
250
238
1,521
32,738
0
L
Anhur
Kerimp
Anhur
1,437
924
0
387
3,210
963
0
1,885
1,325
0
6,030
L
598
28
0
798
3,373
2,013
0
1,730
1,505
2,980
0
W
745
151
0
1,374
3,106
783
0
824
2,282
26,829
0
L
Ix Chel
824
46
150
583
1,587
421
0
186
1,401
19,715
0
W
2,818
919
0
1,268
3,108
1,263
0
21
3,087
0
24,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,527
Gold Earned
15,855
212
Minions Killed
116
0
Camps Cleared
0
562,355
Distance Traveled
459,334
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,789
758
14
3
0
117,863
2
W
Thor
3,680
736
37
7
0
130,203
0
L
Da Ji
3,338
668
38
8
0
116,896
0
L
Chaac
3,337
667
27
5
0
107,940
2
W
Olorun
4,587
917
62
12
0
102,073
0
L
Anhur
2,744
549
8
2
0
70,050
0
L
Geb
2,892
578
4
1
0
63,718
0
W
Zeus
3,865
773
59
12
0
105,079
0
L
Ix Chel
3,544
709
39
8
0
100,730
0
W
Ravana
4,606
921
40
8
0
107,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role