Player Matchup

Morgan Le Fay
Morgan Le Fay
RupertBearX
Morgan Le Fay
Level 153
God Stats
7W - 9L
1,573 SR
Queue Stats
166W - 168L
1,485 Elo+
Party 2
Anhur
Anhur
ST4BS
Anhur
Level 149
God Stats
6W - 3L
1,600 SR
Queue Stats
102W - 101L
1,511 Elo+
Party 2
Maui
Maui
TwoDarkerSouls
Maui
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 49L
1,489 Elo+
Party 1
Charon
Charon
rio106
Charon
Level 66
God Stats
10W - 3L
1,500 SR
Queue Stats
24W - 28L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
trobbot
Sun Wukong
Level 42
God Stats
8W - 10L
1,558 SR
Queue Stats
43W - 56L
1,393 Elo+
Solo
Team Averages
Level 104
1,546 SR
1,468 Elo+

VS

Team Averages
Level 114
1,502 SR
1,569 Elo+
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flufffymuffins
Ah Muzen Cab
Level 98
God Stats
0W - 1L
1,745 SR
Queue Stats
253W - 116L
1,677 Elo+
Solo
Anubis
Anubis
Kilstraker
Anubis
Level 147
God Stats
0W - 1L
1,267 SR
Queue Stats
8W - 6L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RupertBearX
Morgan Le Fay
12
0 / 0 / 7
6,496
1,083
3,365
3,337
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
ST4BS
Anhur
12
4 / 1 / 4
7,264
1,211
4,192
6,400
2,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 6
6,473
1,079
2,706
6,790
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
rio106
Charon
12
1 / 0 / 7
7,140
1,190
2,394
4,865
2,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
trobbot
Sun Wukong
12
2 / 0 / 6
6,973
1,162
4,252
6,368
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

364

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 1
6,528
1,088
3,966
1,047
621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
 
Ra
11
0 / 0 / 2
6,234
1,039
4,103
1,565
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
 
Arachne
11
0 / 3 / 2
6,109
1,018
3,348
5,264
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Flufffymuffins
Ah Muzen Cab
11
1 / 1 / 0
6,610
1,102
8,117
5,344
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Kilstraker
Anubis
11
0 / 4 / 1
6,029
1,005
5,063
5,254
2,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
8
Kills
2
2
Deaths
8
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
0
1
1.5
L
Ra
 
Ra
0
0
2
1
L
Arachne
 
Arachne
0
3
2
0.33
L
Ah Muzen Cab
Flufffymuffins
Ah Muzen Cab
1
1
0
1
L
Anubis
Kilstraker
Anubis
0
4
1
0.13
W
Morgan Le Fay
RupertBearX
Morgan Le Fay
0
0
7
3.5
W
Anhur
ST4BS
Anhur
4
1
4
6
W
1
1
6
4
W
Charon
rio106
Charon
1
0
7
4.5
W
Sun Wukong
trobbot
Sun Wukong
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,909
Damage
24,597
27,760
Taken
18,474
14,981
Mitigated
8,973
4,055
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,966
0
0
371
1,047
621
0
486
547
13,130
0
L
Ra
 
Ra
4,103
451
252
340
1,565
596
0
735
798
14,996
0
L
Arachne
 
Arachne
3,348
2,870
0
297
5,264
3,126
0
2,674
2,466
0
5,863
L
Ah Muzen Cab
Flufffymuffins
Ah Muzen Cab
8,117
2,742
0
200
5,344
2,085
0
1,974
3,304
0
27,158
L
Anubis
Kilstraker
Anubis
5,063
184
0
908
5,254
2,545
0
2,337
2,887
14,341
0
W
Morgan Le Fay
RupertBearX
Morgan Le Fay
3,365
296
0
98
3,337
1,278
0
1,323
1,964
24,126
0
W
Anhur
ST4BS
Anhur
4,192
2,188
0
757
6,400
2,573
0
1,869
4,408
0
16,649
W
2,706
685
0
466
6,790
5,088
0
3,058
3,613
8,312
0
W
Charon
rio106
Charon
2,394
465
1,230
837
4,865
2,635
0
3,364
1,283
6,441
0
W
Sun Wukong
trobbot
Sun Wukong
4,252
1,181
0
667
6,368
3,407
0
2,918
3,155
0
16,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
31,510
163
Minions Killed
129
4
Camps Cleared
5
623,310
Distance Traveled
602,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,528
1,088
29
5
0
140,842
0
L
Ra
6,234
1,039
31
5
0
132,952
0
L
Arachne
6,109
1,018
3
1
2
132,360
0
L
Ah Muzen Cab
6,610
1,102
39
7
2
125,749
0
L
Anubis
6,029
1,005
27
5
1
70,435
0
W
Morgan Le Fay
6,496
1,083
52
9
1
126,636
0
W
Anhur
7,264
1,211
46
8
3
106,097
0
W
Maui
6,473
1,079
17
3
0
129,651
0
W
Charon
7,140
1,190
13
2
0
130,380
0
W
Sun Wukong
6,973
1,162
35
6
0
130,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role