Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
LvL100 MILKTANK
Ah Puch
Level 126
God Stats
1W - 3L
1,596 SR
Queue Stats
72W - 69L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
genial-likeness5
Cthulhu
Level 63
God Stats
5W - 9L
1,320 SR
Queue Stats
154W - 172L
1,341 Elo+
Solo
Team Averages
Level 106
1,472 SR
1,446 Elo+

VS

Team Averages
Level 44
1,394 SR
1,319 Elo+
Sun Wukong
Sun Wukong
Kennyyridell
Sun Wukong
Level 7
God Stats
1W - 2L
1,181 SR
Queue Stats
6W - 15L
1,216 Elo+
Party 1
Anubis
Anubis
PHLOrichardson4
Anubis
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 50L
1,280 Elo+
Party 1
Skadi
Skadi
iDEV0N
Skadi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 126L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 3 / 4
7,185
719
3,712
7,205
1,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 1 / 0
8,388
839
7,582
4,334
1,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 5 / 3
6,901
690
3,668
11,688
7,547
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kennyyridell
Sun Wukong
10
1 / 2 / 7
7,970
797
4,264
9,877
8,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 2 / 5
8,837
884
13,204
9,701
4,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
iDEV0N
Skadi
11
4 / 1 / 2
8,364
836
4,283
5,317
1,803
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
4
0.67
W
Sun Wukong
Kennyyridell
Sun Wukong
1
2
7
2.25
L
4
1
0
4
W
4
2
5
3.25
L
0
5
3
0.3
W
Skadi
iDEV0N
Skadi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,962
Damage
21,751
23,227
Taken
24,895
10,830
Mitigated
15,072
2,394
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,712
1,193
0
340
7,205
1,938
0
4,236
2,969
0
20,244
W
Sun Wukong
Kennyyridell
Sun Wukong
4,264
530
0
275
9,877
8,609
199
3,884
5,993
346
18,028
L
7,582
396
0
704
4,334
1,345
0
2,566
1,768
41,121
0
W
13,204
685
0
4,721
9,701
4,660
124
5,080
4,621
38,834
0
L
3,668
337
0
1,350
11,688
7,547
138
6,763
4,925
11,225
0
W
Skadi
iDEV0N
Skadi
4,283
2,091
0
1,309
5,317
1,803
348
2,864
2,453
0
33,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,474
Gold Earned
25,171
121
Minions Killed
125
0
Camps Cleared
0
538,079
Distance Traveled
539,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,185
719
33
3
0
179,668
0
W
Sun Wukong
7,970
797
19
2
0
189,764
0
L
Ah Puch
8,388
839
65
7
0
186,555
0
W
Anubis
8,837
884
42
4
0
170,296
0
L
Cthulhu
6,901
690
23
2
0
171,856
0
W
Skadi
8,364
836
64
6
0
179,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role