Player Matchup

Sylvanus
Sylvanus
BabyFace2k
Sylvanus
Level 108
God Stats
3W - 2L
1,715 SR
Queue Stats
131W - 119L
1,523 Elo+
Party 2
Agni
Agni
Fjoddefjord
Agni
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
130W - 112L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
GafGaf
Ne Zha
Level 159
God Stats
2W - 4L
1,599 SR
Queue Stats
279W - 230L
1,588 Elo+
Solo
Izanami
Izanami
IdontCallMissing
Izanami
Level 96
God Stats
2W - 7L
1,354 SR
Queue Stats
617W - 605L
1,486 Elo+
Solo
Bastet
Bastet
Prettyboytoy
Bastet
Level 97
God Stats
17W - 13L
1,500 SR
Queue Stats
110W - 88L
1,536 Elo+
Party 2
Team Averages
Level 102
1,534 SR
1,535 Elo+

VS

Team Averages
Level 105
1,558 SR
1,526 Elo+
Mulan
Mulan
 
Mulan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HeavenlyVenerate
Janus
Level 100
God Stats
12W - 5L
1,705 SR
Queue Stats
234W - 236L
1,494 Elo+
Party 1
Susano
Susano
PlzNerfCrit
Susano
Level 49
God Stats
9W - 9L
1,467 SR
Queue Stats
140W - 133L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
altior1982
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 70L
1,556 Elo+
Solo
Olorun
Olorun
vjurado98
Olorun
Level 139
God Stats
11W - 12L
1,618 SR
Queue Stats
551W - 528L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BabyFace2k
Sylvanus
12
1 / 2 / 3
7,229
556
4,636
12,424
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 1
7,009
539
4,180
8,342
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
GafGaf
Ne Zha
13
1 / 3 / 0
7,553
581
4,637
10,789
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 4 / 0
7,274
560
8,612
10,673
4,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
12
3 / 4 / 3
7,225
556
6,218
12,883
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 1 / 4
9,164
705
10,389
11,168
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 3 / 4
8,222
632
6,736
7,480
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
11 / 1 / 2
9,255
712
9,477
9,708
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
altior1982
Jormungandr
12
1 / 1 / 6
7,379
568
4,558
8,747
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
vjurado98
Olorun
14
1 / 3 / 3
8,354
643
6,319
8,685
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
18
18
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
4
5
L
Sylvanus
BabyFace2k
Sylvanus
1
2
3
1.25
L
2
5
1
0.5
L
Ne Zha
GafGaf
Ne Zha
1
3
0
0.33
W
2
3
4
1.33
L
2
4
0
0.5
W
Susano
11
1
2
12
L
Bastet
3
4
3
1.13
W
Jormungandr
altior1982
Jormungandr
1
1
6
4
W
Olorun
vjurado98
Olorun
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,283
Damage
37,479
55,111
Taken
45,788
24,596
Mitigated
24,370
15,370
Healing
17,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,389
1,878
0
6,338
11,168
8,184
660
107
11,061
0
69,047
L
Sylvanus
BabyFace2k
Sylvanus
4,636
1,487
886
5,056
12,424
8,111
0
4,068
8,304
30,658
0
L
4,180
0
0
1,298
8,342
3,354
0
5,289
2,869
43,809
0
L
Ne Zha
GafGaf
Ne Zha
4,637
1,206
0
2,384
10,789
3,845
809
0
10,178
0
56,302
W
6,736
61
0
1,025
7,480
2,776
446
2,583
4,723
66,759
0
L
8,612
6,032
0
3,050
10,673
4,373
0
4,939
5,682
0
64,058
W
Susano
9,477
3,583
0
4,882
9,708
3,701
0
1,621
7,953
0
61,630
L
Bastet
6,218
1,767
0
2,696
12,883
4,913
0
3,124
9,506
0
48,909
W
Jormungandr
altior1982
Jormungandr
4,558
772
0
2,431
8,747
6,690
0
3,472
5,085
22,863
0
W
Olorun
vjurado98
Olorun
6,319
3,521
120
2,840
8,685
3,019
969
625
8,036
76,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
42,374
440
Minions Killed
500
0
Camps Cleared
0
1,298,527
Distance Traveled
1,377,608
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,164
705
121
9
0
257,591
0
L
Sylvanus
7,229
556
52
4
0
244,356
0
L
Agni
7,009
539
97
7
0
251,684
0
L
Ne Zha
7,553
581
103
8
0
241,920
0
W
Janus
8,222
632
123
9
0
247,832
1
L
Izanami
7,274
560
112
9
0
245,505
4
W
Susano
9,255
712
90
7
0
328,760
3
L
Bastet
7,225
556
76
6
0
315,062
1
W
Jormungandr
7,379
568
28
2
0
293,770
0
W
Olorun
8,354
643
138
11
0
249,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role