Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AllelujahGin
Ne Zha
Level 87
God Stats
5W - 5L
1,590 SR
Queue Stats
271W - 249L
1,544 Elo+
Solo
Horus
Horus
ProfessorKhaos0
Horus
Level 148
God Stats
3W - 2L
1,673 SR
Queue Stats
137W - 151L
1,543 Elo+
Solo
Tiamat
Tiamat
olyellah
Tiamat
Level 122
God Stats
161W - 179L
1,513 SR
Queue Stats
802W - 702L
1,528 Elo+
Solo
Team Averages
Level 131
1,555 SR
1,523 Elo+

VS

Team Averages
Level 129
1,542 SR
1,505 Elo+
Medusa
Medusa
Jbpon10
Medusa
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Solo
Danzaburou
Danzaburou
MrAxe
Danzaburou
Level 88
God Stats
4W - 3L
1,488 SR
Queue Stats
429W - 386L
1,517 Elo+
Solo
Bastet
Bastet
cheeksmcgridle
Bastet
Level 157
God Stats
1W - 1L
1,273 SR
Queue Stats
11W - 4L
1,757 Elo+
Solo
Ra
Ra
serinosman
Ra
Level 138
God Stats
3W - 3L
1,617 SR
Queue Stats
131W - 129L
1,462 Elo+
Solo
Khepri
Khepri
xPhantomThief
Khepri
Level 171
God Stats
2W - 0L
1,830 SR
Queue Stats
60W - 50L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 1
7,264
1,038
6,607
7,664
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
 
Tyr
12
0 / 2 / 1
6,516
931
2,609
3,201
1,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
12
1 / 6 / 1
7,368
1,053
6,246
11,186
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,898
985
6,747
11,185
8,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
olyellah
Tiamat
12
1 / 3 / 1
7,291
1,042
4,798
8,664
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

238

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jbpon10
Medusa
13
3 / 0 / 8
8,146
1,164
6,076
6,313
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MrAxe
Danzaburou
14
3 / 0 / 13
8,640
1,234
12,460
6,272
3,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 0 / 9
8,973
1,282
11,640
6,066
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 8
7,829
1,118
4,457
3,345
1,421
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 14
9,008
1,287
4,594
7,180
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
2
Kills
17
17
Deaths
2
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
L
Tyr
 
Tyr
0
2
1
0.25
L
Ne Zha
1
6
1
0.25
W
Medusa
Jbpon10
Medusa
3
0
8
7
W
Danzaburou
MrAxe
Danzaburou
3
0
13
9.5
L
0
3
1
0.17
W
7
0
9
11.5
L
Tiamat
olyellah
Tiamat
1
3
1
0.5
W
2
1
8
6
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,007
Damage
39,227
41,900
Taken
29,176
24,035
Mitigated
18,621
4,463
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,607
44
0
0
7,664
2,180
0
641
7,023
29,796
0
L
Tyr
 
Tyr
2,609
108
0
197
3,201
1,543
0
688
2,435
0
3,968
L
Ne Zha
6,246
1,064
0
948
11,186
5,091
0
1,636
9,490
0
20,812
W
Medusa
Jbpon10
Medusa
6,076
2,395
0
366
6,313
3,196
0
2,445
3,868
0
18,509
W
Danzaburou
MrAxe
Danzaburou
12,460
7,715
0
2,005
6,272
3,387
0
1,839
4,433
0
30,642
L
6,747
2,536
561
1,745
11,185
8,812
0
3,312
7,650
0
12,440
W
11,640
1,747
0
593
6,066
2,712
0
2,412
3,654
0
20,012
L
Tiamat
olyellah
Tiamat
4,798
222
0
1,012
8,664
6,409
0
2,288
6,233
16,285
0
W
4,457
381
1,689
462
3,345
1,421
0
1,629
1,716
16,903
0
W
4,594
410
192
1,290
7,180
7,905
0
3,153
4,027
8,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,337
Gold Earned
42,596
133
Minions Killed
162
6
Camps Cleared
4
621,468
Distance Traveled
713,489
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,264
1,038
71
10
1
132,410
0
L
Tyr
6,516
931
3
0
1
87,713
0
L
Ne Zha
7,368
1,053
22
3
1
134,187
0
W
Medusa
8,146
1,164
42
6
1
138,568
0
W
Danzaburou
8,640
1,234
53
8
1
128,262
0
L
Horus
6,898
985
9
1
2
145,385
0
W
Bastet
8,973
1,282
23
3
0
149,472
0
L
Tiamat
7,291
1,042
28
4
1
121,773
2
W
Ra
7,829
1,118
31
4
1
156,052
0
W
Khepri
9,008
1,287
13
2
1
141,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role