Player Matchup

Eset
Eset
MasterwolfOMG
Eset
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,615 Elo+
Party 2
Hachiman
Hachiman
RogueckDark
Hachiman
Level 60
God Stats
11W - 8L
1,588 SR
Queue Stats
45W - 32L
1,555 Elo+
Solo
Sylvanus
Sylvanus
alaskito
Sylvanus
Level 148
God Stats
1W - 0L
1,553 SR
Queue Stats
81W - 57L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
iClowing
Gilgamesh
Level 148
God Stats
1W - 0L
1,158 SR
Queue Stats
47W - 32L
1,645 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mataemos68
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,805 SR
Queue Stats
30W - 10L
1,701 Elo+
Party 2
Team Averages
Level 103
1,521 SR
1,628 Elo+

VS

Team Averages
Level 123
1,574 SR
1,646 Elo+
Ao Kuang
Ao Kuang
DigDugDaSlugPugs
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,692 Elo+
Party 1
Sol
Sol
Flidios
Sol
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,639 Elo+
Party 1
Ganesha
Ganesha
Id Imagine
Ganesha
Level 159
God Stats
8W - 6L
1,528 SR
Queue Stats
218W - 228L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Manicks
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
WeySheGoes
Gilgamesh
Level 110
God Stats
1W - 1L
1,840 SR
Queue Stats
93W - 64L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 14
10,650
819
15,482
7,200
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
RogueckDark
Hachiman
18
2 / 0 / 12
10,713
824
12,419
13,835
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
alaskito
Sylvanus
17
7 / 2 / 12
10,608
816
12,265
17,670
11,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
iClowing
Gilgamesh
18
8 / 1 / 13
10,822
832
13,585
15,243
12,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
mataemos68
Morgan Le Fay
17
4 / 4 / 12
10,277
791
17,175
10,774
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,040
695
13,911
14,188
9,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
16
1 / 3 / 4
9,030
695
11,746
11,277
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Id Imagine
Ganesha
16
0 / 3 / 7
8,933
687
6,454
16,763
20,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Manicks
Danzaburou
17
2 / 7 / 4
9,910
762
8,944
16,341
8,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
WeySheGoes
Gilgamesh
15
3 / 7 / 3
9,266
713
8,209
20,149
17,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
25
Kills
8
8
Deaths
25
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Sol
1
3
4
1
L
Ganesha
Id Imagine
Ganesha
0
3
7
1.17
L
Danzaburou
Manicks
Danzaburou
2
7
4
0.57
W
4
1
14
11
W
Hachiman
RogueckDark
Hachiman
2
0
12
8
L
Gilgamesh
WeySheGoes
Gilgamesh
3
7
3
0.64
W
Sylvanus
alaskito
Sylvanus
7
2
12
6.5
W
Gilgamesh
iClowing
Gilgamesh
8
1
13
14.5
W
Morgan Le Fay
mataemos68
Morgan Le Fay
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,926
Damage
49,264
64,722
Taken
78,718
39,101
Mitigated
60,531
22,460
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,911
1,586
0
2,787
14,188
9,882
0
6,885
7,105
26,402
0
L
Sol
11,746
2,104
0
3,171
11,277
4,285
332
6,828
4,184
36,702
0
L
Ganesha
Id Imagine
Ganesha
6,454
333
648
1,806
16,763
20,020
0
9,126
7,003
21,743
0
L
Danzaburou
Manicks
Danzaburou
8,944
3,111
0
2,395
16,341
8,404
560
8,126
8,012
0
42,549
W
15,482
2,082
2,533
1,497
7,200
3,400
338
3,385
3,505
56,102
0
W
Hachiman
RogueckDark
Hachiman
12,419
6,719
0
6,221
13,835
6,827
4,619
6,276
7,120
0
52,233
L
Gilgamesh
WeySheGoes
Gilgamesh
8,209
1,449
0
1,043
20,149
17,940
0
12,402
7,177
0
17,510
W
Sylvanus
alaskito
Sylvanus
12,265
2,315
5,096
5,036
17,670
11,392
196
9,381
7,781
28,847
0
W
Gilgamesh
iClowing
Gilgamesh
13,585
4,833
0
437
15,243
12,195
818
7,716
7,235
0
33,603
W
Morgan Le Fay
mataemos68
Morgan Le Fay
17,175
1,118
400
1,240
10,774
5,287
402
4,790
5,826
33,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,070
Gold Earned
46,179
332
Minions Killed
245
0
Camps Cleared
0
1,467,366
Distance Traveled
1,287,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,040
695
38
3
0
258,906
0
L
Sol
9,030
695
75
6
0
260,386
0
L
Ganesha
8,933
687
19
1
0
263,896
0
L
Danzaburou
9,910
762
87
7
0
244,133
0
W
Eset
10,650
819
98
8
0
303,889
0
W
Hachiman
10,713
824
111
9
0
273,882
0
L
Gilgamesh
9,266
713
26
2
0
260,533
0
W
Sylvanus
10,608
816
44
3
0
283,711
0
W
Gilgamesh
10,822
832
35
3
0
306,997
0
W
Morgan Le Fay
10,277
791
44
3
0
298,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role