Player Matchup

Bastet
Bastet
 
Bastet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
LamarRoze
Horus
Level 29
God Stats
86W - 65L
1,486 SR
Queue Stats
314W - 339L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
RollingSquares
Aphrodite
Level 86
God Stats
2W - 3L
1,567 SR
Queue Stats
41W - 44L
1,518 Elo+
Solo
Hades
Hades
TheWildCat_51
Hades
Level 171
God Stats
20W - 34L
1,249 SR
Queue Stats
1,651W - 1,733L
1,418 Elo+
Party 1
Team Averages
Level 115
1,460 SR
1,472 Elo+

VS

Team Averages
Level 80
1,579 SR
1,504 Elo+
Chaac
Chaac
BenHappy-_-23
Chaac
Level 117
God Stats
3W - 1L
1,573 SR
Queue Stats
14W - 20L
1,487 Elo+
Party 3
Janus
Janus
Krillins_4skyn
Janus
Level 66
God Stats
73W - 63L
1,578 SR
Queue Stats
707W - 704L
1,477 Elo+
Solo
Thanatos
Thanatos
Twinkie-_-777
Thanatos
Level 131
God Stats
1W - 1L
1,812 SR
Queue Stats
14W - 13L
1,574 Elo+
Party 3
Artio
Artio
Ziggy Pog
Artio
Level 80
God Stats
0W - 2L
1,433 SR
Queue Stats
28W - 27L
1,484 Elo+
Party 2
Izanami
Izanami
bslick
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 0 / 5
8,919
1,274
10,244
7,401
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
 
Hel
14
3 / 0 / 11
8,723
1,246
7,226
7,522
3,599
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Horus
LamarRoze
Horus
14
3 / 0 / 13
8,547
1,221
11,657
14,266
9,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Aphrodite
RollingSquares
Aphrodite
15
2 / 0 / 12
8,627
1,232
12,984
5,642
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 8
7,686
1,098
7,555
6,386
4,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

359

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,238
1,034
10,713
15,588
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 2 / 0
7,031
1,004
8,042
3,673
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Twinkie-_-777
Thanatos
12
0 / 4 / 0
7,170
1,024
7,884
11,289
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Ziggy Pog
Artio
13
0 / 3 / 0
7,305
1,044
6,042
14,704
12,714
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
bslick
Izanami
12
0 / 5 / 0
7,207
1,030
3,163
9,031
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
0
16
Kills
0
0
Deaths
16
49
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
5
9.5
W
Hel
 
Hel
3
0
11
8.5
L
0
2
0
0
L
0
2
0
0
W
Horus
LamarRoze
Horus
3
0
13
9.5
W
Aphrodite
RollingSquares
Aphrodite
2
0
12
8
W
1
0
8
5
L
Thanatos
Twinkie-_-777
Thanatos
0
4
0
0
L
Artio
Ziggy Pog
Artio
0
3
0
0
L
Izanami
bslick
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,666
Damage
35,844
41,217
Taken
54,285
23,207
Mitigated
35,576
24,461
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,244
1,201
0
503
7,401
2,724
0
2,320
4,942
0
15,917
W
Hel
 
Hel
7,226
406
4,858
4,295
7,522
3,599
0
1,733
5,571
15,966
0
L
10,713
1,101
120
2,266
15,588
13,486
0
7,771
6,867
0
25,820
L
8,042
188
0
500
3,673
1,172
0
1,339
2,334
16,404
0
W
Horus
LamarRoze
Horus
11,657
5,182
2,791
3,230
14,266
9,711
0
5,772
8,077
0
17,428
W
Aphrodite
RollingSquares
Aphrodite
12,984
1,011
4,782
3,060
5,642
3,156
0
2,423
3,084
38,132
0
W
7,555
781
78
864
6,386
4,017
0
1,864
4,229
17,713
0
L
Thanatos
Twinkie-_-777
Thanatos
7,884
879
0
1,991
11,289
5,061
0
6,476
4,729
0
16,076
L
Artio
Ziggy Pog
Artio
6,042
233
1,880
4,074
14,704
12,714
0
8,708
5,760
21,237
0
L
Izanami
bslick
Izanami
3,163
1,941
0
348
9,031
3,143
0
3,395
5,636
0
10,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
35,951
139
Minions Killed
127
3
Camps Cleared
3
773,282
Distance Traveled
609,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,919
1,274
11
2
0
177,757
0
W
Hel
8,723
1,246
22
3
1
139,267
0
L
Chaac
7,238
1,034
34
5
3
141,164
0
L
Janus
7,031
1,004
21
3
0
88,079
0
W
Horus
8,547
1,221
19
3
0
153,147
0
W
Aphrodite
8,627
1,232
46
7
2
155,840
0
W
Hades
7,686
1,098
41
6
0
147,271
0
L
Thanatos
7,170
1,024
17
2
0
140,919
0
L
Artio
7,305
1,044
40
6
0
137,919
0
L
Izanami
7,207
1,030
15
2
0
101,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role