Player Matchup

Bastet
Bastet
 
Bastet
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Acadie04
Geb
Level 139
God Stats
7W - 2L
1,526 SR
Queue Stats
288W - 299L
1,537 Elo+
Party 2
Horus
Horus
Quensea
Horus
Level 155
God Stats
6W - 4L
1,507 SR
Queue Stats
309W - 307L
1,451 Elo+
Solo
Discordia
Discordia
Skull7676
Discordia
Level 145
God Stats
2W - 0L
1,299 SR
Queue Stats
175W - 161L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
ViTinhoOPZ
Cernunnos
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 265L
1,465 Elo+
Party 1
Team Averages
Level 123
1,466 SR
1,487 Elo+

VS

Team Averages
Level 112
1,500 SR
1,484 Elo+
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AcerolaEBom
Guan Yu
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 63L
1,585 Elo+
Solo
Cernunnos
Cernunnos
ClaudioBear
Cernunnos
Level 128
God Stats
12W - 22L
1,361 SR
Queue Stats
435W - 442L
1,501 Elo+
Solo
Vulcan
Vulcan
TheendS2
Vulcan
Level 71
God Stats
12W - 9L
1,638 SR
Queue Stats
391W - 415L
1,480 Elo+
Solo
Geb
Geb
bocoli
Geb
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 0 / 2
7,590
584
3,267
8,417
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 2
6,374
490
4,124
7,073
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Quensea
Horus
14
2 / 1 / 1
8,334
641
11,209
10,663
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Skull7676
Discordia
12
0 / 1 / 1
7,098
546
2,607
3,891
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ViTinhoOPZ
Cernunnos
12
1 / 0 / 1
6,862
528
5,346
7,900
3,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 1 / 0
5,645
434
1,582
5,984
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
AcerolaEBom
Guan Yu
11
0 / 2 / 1
6,570
505
6,514
15,251
14,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
ClaudioBear
Cernunnos
11
0 / 2 / 0
6,213
478
6,038
8,899
3,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
TheendS2
Vulcan
11
0 / 1 / 1
6,241
480
3,171
4,563
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
bocoli
Geb
9
1 / 0 / 1
6,053
466
2,947
8,127
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
2
3
L
Thanatos
 
Thanatos
2
1
0
2
W
1
1
2
2
L
Guan Yu
AcerolaEBom
Guan Yu
0
2
1
0.25
L
Cernunnos
ClaudioBear
Cernunnos
0
2
0
0
W
Horus
Quensea
Horus
2
1
1
2.5
W
Discordia
Skull7676
Discordia
0
1
1
0.5
L
Vulcan
TheendS2
Vulcan
0
1
1
0.5
W
Cernunnos
ViTinhoOPZ
Cernunnos
1
0
1
1.5
L
Geb
bocoli
Geb
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
20,252
37,944
Taken
42,824
20,509
Mitigated
27,554
14,715
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,267
1,126
0
3,388
8,417
3,263
0
954
7,463
0
61,318
L
Thanatos
 
Thanatos
1,582
298
0
3,857
5,984
1,974
0
667
5,272
0
29,933
W
4,124
598
87
1,380
7,073
4,771
270
2,032
5,041
19,125
0
L
Guan Yu
AcerolaEBom
Guan Yu
6,514
1,388
0
2,624
15,251
14,420
0
724
13,477
0
52,590
L
Cernunnos
ClaudioBear
Cernunnos
6,038
3,043
0
3,241
8,899
3,482
0
1,358
7,541
0
52,287
W
Horus
Quensea
Horus
11,209
4,686
40
4,687
10,663
8,174
0
233
10,430
0
69,650
W
Discordia
Skull7676
Discordia
2,607
46
0
761
3,891
1,266
517
2,070
1,821
63,784
0
L
Vulcan
TheendS2
Vulcan
3,171
1,064
0
1,125
4,563
1,647
0
1,651
2,912
48,201
0
W
Cernunnos
ViTinhoOPZ
Cernunnos
5,346
3,071
0
4,372
7,900
3,035
968
1,003
6,897
0
52,843
L
Geb
bocoli
Geb
2,947
314
0
1,614
8,127
6,031
0
2,382
5,745
22,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
30,722
434
Minions Killed
340
0
Camps Cleared
0
1,326,354
Distance Traveled
1,167,374
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,590
584
89
7
0
316,629
0
L
Thanatos
5,645
434
52
4
0
192,986
0
W
Geb
6,374
490
27
2
0
266,815
5
L
Guan Yu
6,570
505
88
7
0
244,375
0
L
Cernunnos
6,213
478
90
7
0
210,526
0
W
Horus
8,334
641
103
8
0
253,736
2
W
Discordia
7,098
546
123
9
0
263,093
2
L
Vulcan
6,241
480
93
7
0
252,426
2
W
Cernunnos
6,862
528
92
7
0
226,081
1
L
Geb
6,053
466
17
1
0
267,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role