Player Matchup

Jormungandr
Jormungandr
Silver II
HokageOf_TheLeaf
Jormungandr
Silver II
Level 149
God Stats
2W - 3L
1,562 SR
Queue Stats
255W - 272L
1,153 MMR
Party 3
Awilix
Awilix
Silver I
JK-Unknow
Awilix
Silver I
Level 150
God Stats
21W - 15L
1,597 SR
Queue Stats
478W - 505L
1,108 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Richard_ssj7
Danzaburou
Silver II
Level 88
God Stats
0W - 3L
1,326 SR
Queue Stats
9W - 19L
1,192 MMR
Solo
Chang'e
Chang'e
Gold IV
SARlEI_
Chang'e
Gold IV
Level 142
God Stats
48W - 31L
1,635 SR
Queue Stats
225W - 225L
1,414 MMR
Party 1
Ares
Ares
Gold V
pro_noob119
Ares
Gold V
Level 117
God Stats
6W - 6L
1,533 SR
Queue Stats
143W - 153L
1,372 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,530 SR
1,248 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,448 SR
1,254 MMR
Agni
Agni
Gold V
Divine-Mattt
Agni
Gold V
Level 63
God Stats
4W - 3L
1,318 SR
Queue Stats
152W - 145L
1,256 MMR
Solo
Ymir
Ymir
Silver I
FrostBite170
Ymir
Silver I
Level 106
God Stats
2W - 3L
1,331 SR
Queue Stats
159W - 167L
1,265 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
GUROGTZ
Gilgamesh
Silver V
Level 129
God Stats
12W - 16L
1,452 SR
Queue Stats
99W - 117L
1,111 MMR
Party 2
Xbalanque
Xbalanque
Silver I
Krexom
Xbalanque
Silver I
Level 149
God Stats
9W - 7L
1,585 SR
Queue Stats
73W - 96L
1,216 MMR
Solo
Bastet
Bastet
Silver I
dayitozero
Bastet
Silver I
Level 146
God Stats
27W - 15L
1,553 SR
Queue Stats
84W - 85L
1,423 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HokageOf_TheLeaf
Jormungandr
9
2 / 1 / 0
5,505
688
4,485
5,943
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
JK-Unknow
Awilix
9
1 / 1 / 1
5,040
630
2,999
6,804
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Richard_ssj7
Danzaburou
5
0 / 2 / 0
3,659
457
2,130
3,646
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SARlEI_
Chang'e
9
1 / 1 / 0
5,064
633
4,086
4,953
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 1
4,344
543
3,113
8,360
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
RavanaAnubisMartichorasKali

VS

Bans
ArachneAo KuangThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,767
596
3,514
5,339
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 4
5,000
625
3,018
7,316
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
GUROGTZ
Gilgamesh
9
0 / 2 / 1
4,901
613
3,185
7,687
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Krexom
Xbalanque
8
1 / 1 / 2
5,144
643
3,333
4,300
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
dayitozero
Bastet
10
6 / 0 / 0
5,798
725
5,470
5,404
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
7
7
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
0
0
4
2
W
Gilgamesh
GUROGTZ
Gilgamesh
0
2
1
0.25
L
Jormungandr
HokageOf_TheLeaf
Jormungandr
2
1
0
2
L
Awilix
JK-Unknow
Awilix
1
1
1
1.5
W
Xbalanque
Krexom
Xbalanque
1
1
2
2
L
Danzaburou
Richard_ssj7
Danzaburou
0
2
0
0
L
Chang'e
SARlEI_
Chang'e
1
1
0
1
W
Bastet
dayitozero
Bastet
6
0
0
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,813
Damage
18,520
29,706
Taken
30,046
13,547
Mitigated
15,237
7,434
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,514
612
0
1,740
5,339
1,642
0
2,033
3,199
26,353
0
W
3,018
742
0
2,035
7,316
4,946
0
3,712
3,474
14,937
0
W
Gilgamesh
GUROGTZ
Gilgamesh
3,185
890
0
2,797
7,687
5,617
0
4,476
3,211
0
27,317
L
Jormungandr
HokageOf_TheLeaf
Jormungandr
4,485
1,665
0
1,584
5,943
3,627
120
0
5,491
37,425
0
L
Awilix
JK-Unknow
Awilix
2,999
1,064
0
600
6,804
2,340
0
889
5,815
0
32,866
W
Xbalanque
Krexom
Xbalanque
3,333
906
0
1,802
4,300
1,328
708
555
3,745
0
31,347
L
Danzaburou
Richard_ssj7
Danzaburou
2,130
774
262
1,103
3,646
1,177
0
868
2,778
0
12,207
L
Chang'e
SARlEI_
Chang'e
4,086
248
178
1,374
4,953
1,558
0
1,620
3,054
32,398
0
W
Bastet
dayitozero
Bastet
5,470
1,646
0
1,702
5,404
1,704
0
716
4,606
0
31,055
L
3,113
84
0
2,333
8,360
4,845
0
2,694
5,502
9,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,612
Gold Earned
25,610
226
Minions Killed
217
0
Camps Cleared
0
742,080
Distance Traveled
848,507
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,767
596
58
7
0
179,880
0
W
Ymir
5,000
625
18
2
0
157,561
2
W
Gilgamesh
4,901
613
47
6
0
180,824
0
L
Jormungandr
5,505
688
63
8
0
128,130
0
L
Awilix
5,040
630
57
7
0
210,032
0
W
Xbalanque
5,144
643
50
6
0
140,719
0
L
Danzaburou
3,659
457
19
2
0
78,982
0
L
Chang'e
5,064
633
73
9
0
166,952
0
W
Bastet
5,798
725
44
6
0
189,523
1
L
Ares
4,344
543
14
2
0
157,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role