Player Matchup

Serqet
Serqet
Clue4321813
Serqet
Level 48
God Stats
8W - 17L
1,390 SR
Queue Stats
60W - 86L
1,355 Elo+
Solo
Nu Wa
Nu Wa
HarryHarry22103
Nu Wa
Level 63
God Stats
44W - 34L
1,435 SR
Queue Stats
199W - 209L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToshinRaizen
Tsukuyomi
Level 69
God Stats
1W - 4L
1,237 SR
Queue Stats
38W - 30L
1,421 Elo+
Solo
Fenrir
Fenrir
dark_blade42069
Fenrir
Level 82
God Stats
71W - 79L
1,381 SR
Queue Stats
160W - 193L
1,358 Elo+
Solo
Danzaburou
Danzaburou
fatalgabi06
Danzaburou
Level 65
God Stats
2W - 5L
1,358 SR
Queue Stats
87W - 108L
1,405 Elo+
Solo
Team Averages
Level 65
1,360 SR
1,398 Elo+

VS

Team Averages
Level 64
1,459 SR
1,425 Elo+
Achilles
Achilles
Daibrui26
Achilles
Level 29
God Stats
7W - 2L
1,816 SR
Queue Stats
16W - 18L
1,409 Elo+
Party 1
Sol
Sol
Gladiaator9
Sol
Level 116
God Stats
13W - 12L
1,323 SR
Queue Stats
26W - 30L
1,351 Elo+
Solo
Vulcan
Vulcan
MajorLoki
Vulcan
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 145L
1,498 Elo+
Solo
Cerberus
Cerberus
NINJAOSCARGG
Cerberus
Level 29
God Stats
3W - 2L
1,464 SR
Queue Stats
121W - 140L
1,428 Elo+
Party 1
Loki
Loki
aragonesloco
Loki
Level 65
God Stats
2W - 3L
1,194 SR
Queue Stats
155W - 157L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 5 / 1
6,325
452
5,948
12,820
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 0
6,536
467
9,275
10,865
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ToshinRaizen
Tsukuyomi
11
2 / 6 / 1
6,455
461
6,703
12,456
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 0 / 0
4,101
293
0
0
0
Danzaburou
fatalgabi06
Danzaburou
11
2 / 2 / 1
6,804
486
9,120
10,071
4,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daibrui26
Achilles
13
5 / 0 / 6
8,092
578
5,049
9,793
10,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 0
7,289
521
6,057
14,200
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
MajorLoki
Vulcan
14
2 / 0 / 2
8,164
583
7,711
8,811
3,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
NINJAOSCARGG
Cerberus
9
1 / 2 / 1
6,752
482
2,071
11,533
6,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 1 / 4
8,466
605
10,108
12,254
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
15
15
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
5
1
0.1
W
Achilles
Daibrui26
Achilles
5
0
6
8
W
1
2
0
0.5
L
1
2
0
0.5
W
Vulcan
MajorLoki
Vulcan
2
0
2
3
W
Cerberus
NINJAOSCARGG
Cerberus
1
2
1
0.75
L
Tsukuyomi
ToshinRaizen
Tsukuyomi
2
6
1
0.42
W
6
1
4
8
L
0
0
0
0
L
Danzaburou
fatalgabi06
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
30,996
46,212
Taken
56,591
17,728
Mitigated
29,056
10,636
Healing
21,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
5,948
768
0
1,886
12,820
5,256
89
625
12,135
0
42,390
W
Achilles
Daibrui26
Achilles
5,049
1,022
0
2,852
9,793
10,043
283
1,509
8,056
247
32,451
W
6,057
2,152
0
7,640
14,200
4,475
2,465
770
13,430
60,548
0
L
9,275
3,622
0
3,644
10,865
3,950
88
6,518
4,274
61,566
0
W
Vulcan
MajorLoki
Vulcan
7,711
1,541
0
2,115
8,811
3,205
581
4,276
4,307
73,266
0
W
Cerberus
NINJAOSCARGG
Cerberus
2,071
34
1,279
1,480
11,533
6,704
313
1,459
10,074
15,904
0
L
Tsukuyomi
ToshinRaizen
Tsukuyomi
6,703
1,139
0
2,154
12,456
4,466
429
1,522
10,934
0
35,311
W
10,108
3,661
0
6,616
12,254
4,629
0
1,318
10,321
0
65,438
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
fatalgabi06
Danzaburou
9,120
3,201
0
2,952
10,071
4,056
0
7,304
2,767
0
46,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,221
Gold Earned
38,763
278
Minions Killed
401
0
Camps Cleared
0
1,071,151
Distance Traveled
1,306,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,325
452
70
5
0
306,365
0
W
Achilles
8,092
578
41
3
0
222,338
0
W
Sol
7,289
521
102
7
0
232,210
0
L
Nu Wa
6,536
467
97
7
0
237,728
0
W
Vulcan
8,164
583
119
9
0
276,438
0
W
Cerberus
6,752
482
29
2
0
293,046
0
L
Tsukuyomi
6,455
461
61
4
0
263,523
0
W
Loki
8,466
605
110
8
0
282,462
0
L
Fenrir
4,101
293
0
0
0
0
0
L
Danzaburou
6,804
486
50
4
0
263,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role