Player Matchup

Agni
Agni
Bronze IV
GudNeim
Agni
Bronze IV
Level 141
God Stats
6W - 3L
1,549 SR
Queue Stats
12W - 8L
1,573 MMR
Solo
Lancelot
Lancelot
Gold IV
Pololarcher
Lancelot
Gold IV
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,661 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
iDeagles
Aphrodite
Gold IV
Level 83
God Stats
1W - 0L
1,811 SR
Queue Stats
21W - 23L
1,661 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,620 SR
1,631 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 93
1,449 SR
1,616 MMR
Yu Huang
Yu Huang
Silver II
ChongyChongy
Yu Huang
Silver II
Level 42
God Stats
14W - 17L
1,490 SR
Queue Stats
21W - 27L
1,508 MMR
Solo
Sobek
Sobek
Gold II
Fifty Packet
Sobek
Gold II
Level 64
God Stats
1W - 1L
1,531 SR
Queue Stats
268W - 293L
1,690 MMR
Party 2
Ravana
Ravana
Platinum IV
King Babatola
Ravana
Platinum IV
Level 174
God Stats
0W - 1L
1,327 SR
Queue Stats
31W - 24L
1,651 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
GudNeim
Agni
16
11 / 2 / 13
13,499
964
20,233
12,748
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Pololarcher
Lancelot
15
6 / 1 / 20
11,819
844
16,465
16,901
6,911
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
iDeagles
Aphrodite
15
10 / 1 / 17
12,721
909
15,343
14,629
7,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
NikeAchillesBacchusThorDiscordia

VS

Bans
Ix ChelAnubisMartichorasScyllaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ChongyChongy
Yu Huang
15
4 / 6 / 0
11,622
830
16,000
14,508
4,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 11 / 2
8,927
638
7,785
28,076
24,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

11
0 / 10 / 2
9,336
667
5,744
14,388
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
8
27
Kills
4
4
Deaths
27
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ChongyChongy
Yu Huang
4
6
0
0.67
L
0
11
2
0.09
W
Agni
GudNeim
Agni
11
2
13
8.75
L
0
10
2
0.1
W
Lancelot
Pololarcher
Lancelot
6
1
20
16
W
Aphrodite
iDeagles
Aphrodite
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,041
Damage
29,529
44,278
Taken
56,972
18,667
Mitigated
34,252
18,774
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ChongyChongy
Yu Huang
16,000
471
0
2,279
14,508
4,863
0
9,698
4,677
58,595
0
L
7,785
258
0
4,356
28,076
24,249
0
16,595
10,844
16,397
0
W
Agni
GudNeim
Agni
20,233
2,020
227
1,429
12,748
4,397
1,082
6,580
6,168
81,291
0
L
5,744
1,009
0
790
14,388
5,140
0
9,359
5,029
0
31,978
W
Lancelot
Pololarcher
Lancelot
16,465
3,087
0
146
16,901
6,911
515
8,210
8,623
0
29,451
W
Aphrodite
iDeagles
Aphrodite
15,343
2,278
8,863
8,109
14,629
7,359
1,016
9,223
5,379
37,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,039
Gold Earned
29,885
161
Minions Killed
128
0
Camps Cleared
0
847,184
Distance Traveled
727,403
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,622
830
76
5
0
243,980
0
L
Sobek
8,927
638
9
1
0
262,495
0
W
Agni
13,499
964
102
7
0
283,440
4
L
Ravana
9,336
667
43
3
0
220,928
0
W
Lancelot
11,819
844
21
2
0
294,611
0
W
Aphrodite
12,721
909
38
3
0
269,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role