Player Matchup

Persephone
Persephone
AvusUnTempest
Persephone
Level 73
God Stats
27W - 24L
1,505 SR
Queue Stats
519W - 523L
1,468 Elo+
Party 1
Shiva
Shiva
Carlinhos2906
Shiva
Level 82
God Stats
2W - 2L
1,626 SR
Queue Stats
155W - 130L
1,622 Elo+
Solo
Ra
Ra
CombatCandyman
Ra
Level 154
God Stats
3W - 0L
1,535 SR
Queue Stats
155W - 98L
1,604 Elo+
Party 2
Set
Set
Hotpoptartz
Set
Level 154
God Stats
2W - 7L
1,254 SR
Queue Stats
237W - 211L
1,585 Elo+
Party 2
Jormungandr
Jormungandr
aydanquinn
Jormungandr
Level 129
God Stats
17W - 13L
1,944 SR
Queue Stats
821W - 814L
1,510 Elo+
Party 1
Team Averages
Level 118
1,573 SR
1,558 Elo+

VS

Team Averages
Level 108
1,536 SR
1,536 Elo+
Merlin
Merlin
AltasMareas7
Merlin
Level 174
God Stats
3W - 6L
1,574 SR
Queue Stats
234W - 245L
1,527 Elo+
Solo
Xbalanque
Xbalanque
EternalFishY
Xbalanque
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 208L
1,505 Elo+
Party 3
Cernunnos
Cernunnos
MАSТЕR
Cernunnos
Level 15
God Stats
0W - 1L
1,327 SR
Queue Stats
7W - 14L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Spartam14
Heimdallr
Level 108
God Stats
0W - 1L
1,749 SR
Queue Stats
17W - 10L
1,643 Elo+
Solo
Horus
Horus
bigglejiggle
Horus
Level 122
God Stats
1W - 2L
1,532 SR
Queue Stats
77W - 78L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AvusUnTempest
Persephone
18
2 / 1 / 11
10,386
742
16,407
12,065
5,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
6 / 2 / 16
10,724
766
12,678
24,233
22,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
9 / 1 / 10
11,616
830
10,753
10,255
5,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 13
10,388
742
17,145
16,946
11,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
aydanquinn
Jormungandr
19
6 / 2 / 17
10,975
784
16,509
17,123
25,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 4 / 7
8,929
638
15,180
10,147
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
EternalFishY
Xbalanque
18
6 / 6 / 3
10,255
733
9,856
14,410
6,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
MАSТЕR
Cernunnos
14
2 / 8 / 4
8,452
604
11,714
20,056
9,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Spartam14
Heimdallr
14
1 / 4 / 5
8,103
579
12,465
14,531
6,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 8
8,550
611
4,961
20,744
20,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
27
Kills
10
12
Deaths
28
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
7
1.13
W
Persephone
AvusUnTempest
Persephone
2
1
11
7.5
W
6
2
16
7
W
9
1
10
14
L
Xbalanque
EternalFishY
Xbalanque
6
6
3
1.25
W
4
6
13
1.75
L
Cernunnos
MАSТЕR
Cernunnos
2
8
4
0.5
L
Heimdallr
Spartam14
Heimdallr
1
4
5
0.88
W
Jormungandr
aydanquinn
Jormungandr
6
2
17
7.25
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,492
Damage
54,176
80,622
Taken
79,888
71,182
Mitigated
47,661
37,924
Healing
24,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,180
345
2,614
1,303
10,147
4,565
54
4,576
5,397
38,109
0
W
Persephone
AvusUnTempest
Persephone
16,407
359
565
1,537
12,065
5,865
1,397
1,808
10,241
30,819
0
W
12,678
697
2,233
7,426
24,233
22,452
640
4,340
19,886
0
18,229
W
10,753
1,311
13,012
5,702
10,255
5,830
2,679
2,244
8,011
36,108
0
L
Xbalanque
EternalFishY
Xbalanque
9,856
4,381
510
1,457
14,410
6,431
1,224
7,119
7,144
0
21,043
W
17,145
3,402
1,617
2,135
16,946
11,614
1,054
2,775
14,011
0
26,468
L
Cernunnos
MАSТЕR
Cernunnos
11,714
4,085
718
4,044
20,056
9,090
468
10,350
8,839
0
23,650
L
Heimdallr
Spartam14
Heimdallr
12,465
4,722
513
1,569
14,531
6,820
0
7,409
6,959
0
20,486
W
Jormungandr
aydanquinn
Jormungandr
16,509
1,259
1,070
2,627
17,123
25,421
804
4,196
12,762
29,945
1,661
L
4,961
1,891
6,628
5,150
20,744
20,755
0
12,094
8,025
0
6,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,089
Gold Earned
44,289
172
Minions Killed
119
0
Camps Cleared
0
1,383,560
Distance Traveled
1,112,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,929
638
41
3
0
235,194
0
W
Persephone
10,386
742
31
2
0
271,698
0
W
Shiva
10,724
766
18
1
0
276,598
0
W
Ra
11,616
830
82
6
0
283,430
0
L
Xbalanque
10,255
733
32
2
0
197,159
0
W
Set
10,388
742
15
1
0
286,033
0
L
Cernunnos
8,452
604
26
2
0
201,778
0
L
Heimdallr
8,103
579
17
1
0
232,792
0
W
Jormungandr
10,975
784
26
2
0
265,801
0
L
Horus
8,550
611
3
0
0
245,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role