Player Matchup

Danzaburou
Danzaburou
Exilliuss
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,387 Elo+
Solo
Odin
Odin
Leavael
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 84L
1,519 Elo+
Solo
Rama
Rama
RomanoRa
Rama
Level 99
God Stats
0W - 2L
1,233 SR
Queue Stats
54W - 51L
1,485 Elo+
Solo
Hun Batz
Hun Batz
Skyvodka
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Xbalanque
Xbalanque
vanobino
Xbalanque
Level 64
God Stats
2W - 5L
1,320 SR
Queue Stats
153W - 177L
1,492 Elo+
Solo
Team Averages
Level 74
1,411 SR
1,477 Elo+

VS

Team Averages
Level 91
1,554 SR
1,435 Elo+
Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Aleemarina035
Cernunnos
Level 66
God Stats
3W - 0L
1,730 SR
Queue Stats
62W - 57L
1,440 Elo+
Solo
Medusa
Medusa
avetys
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,466 Elo+
Solo
Danzaburou
Danzaburou
daury
Danzaburou
Level 76
God Stats
1W - 0L
1,558 SR
Queue Stats
2W - 1L
1,473 Elo+
Solo
Bacchus
Bacchus
xBeastP90
Bacchus
Level 67
God Stats
1W - 0L
1,482 SR
Queue Stats
5W - 5L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exilliuss
Danzaburou
19
8 / 7 / 7
12,137
867
22,802
19,960
16,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
Leavael
Odin
17
3 / 6 / 7
9,458
676
7,626
17,428
25,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
17
1 / 5 / 9
9,571
684
8,103
14,012
10,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Skyvodka
Hun Batz
16
4 / 8 / 6
10,027
716
10,927
15,201
7,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
vanobino
Xbalanque
17
1 / 8 / 6
9,498
678
14,078
13,701
7,042
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
13 / 4 / 13
12,612
901
17,946
15,818
8,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Aleemarina035
Cernunnos
19
4 / 3 / 15
10,854
775
12,888
12,763
7,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
avetys
Medusa
19
6 / 4 / 16
11,384
813
11,922
11,131
6,457
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
daury
Danzaburou
19
5 / 4 / 21
11,833
845
14,263
13,679
7,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
xBeastP90
Bacchus
19
5 / 3 / 26
12,006
858
14,464
20,867
35,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
124
17
Kills
33
34
Deaths
18
35
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
13
4
13
4.88
W
Cernunnos
Aleemarina035
Cernunnos
4
3
15
3.83
L
Danzaburou
Exilliuss
Danzaburou
8
7
7
1.64
L
Odin
Leavael
Odin
3
6
7
1.08
L
Rama
1
5
9
1.1
L
Hun Batz
Skyvodka
Hun Batz
4
8
6
0.88
W
Medusa
avetys
Medusa
6
4
16
3.5
W
Danzaburou
daury
Danzaburou
5
4
21
3.88
L
Xbalanque
vanobino
Xbalanque
1
8
6
0.5
W
Bacchus
xBeastP90
Bacchus
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,536
Damage
71,483
80,302
Taken
74,258
66,664
Mitigated
66,270
18,253
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,946
12,897
876
4,404
15,818
8,667
1,087
253
15,565
0
42,869
W
Cernunnos
Aleemarina035
Cernunnos
12,888
7,149
1,702
1,540
12,763
7,654
1,647
715
11,803
0
29,142
L
Danzaburou
Exilliuss
Danzaburou
22,802
11,684
1,111
5,711
19,960
16,360
0
4,630
15,306
415
43,822
L
Odin
Leavael
Odin
7,626
1,428
1,276
2,667
17,428
25,129
231
2,654
14,550
3,622
11,456
L
Rama
8,103
6,373
1,033
2,668
14,012
10,482
0
817
13,195
0
15,077
L
Hun Batz
Skyvodka
Hun Batz
10,927
594
385
2,221
15,201
7,651
0
3,045
12,156
0
18,531
W
Medusa
avetys
Medusa
11,922
5,405
1,884
579
11,131
6,457
2,269
764
10,307
0
22,732
W
Danzaburou
daury
Danzaburou
14,263
8,343
472
2,232
13,679
7,963
2,961
346
13,281
0
27,794
L
Xbalanque
vanobino
Xbalanque
14,078
3,955
683
498
13,701
7,042
360
3,206
10,495
0
33,043
W
Bacchus
xBeastP90
Bacchus
14,464
1,463
2,595
5,932
20,867
35,529
102
1,045
19,431
22,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,691
Gold Earned
58,689
149
Minions Killed
194
0
Camps Cleared
0
1,131,521
Distance Traveled
1,287,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,612
901
53
4
0
241,031
0
W
Cernunnos
10,854
775
54
4
0
241,770
0
L
Danzaburou
12,137
867
44
3
0
221,098
0
L
Odin
9,458
676
13
1
0
236,863
0
L
Rama
9,571
684
19
1
0
234,694
0
L
Hun Batz
10,027
716
26
2
0
236,960
0
W
Medusa
11,384
813
34
2
0
276,366
0
W
Danzaburou
11,833
845
29
2
0
253,496
0
L
Xbalanque
9,498
678
47
3
0
201,906
0
W
Bacchus
12,006
858
24
2
0
274,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role