Player Matchup

Apollo
Apollo
CronicxRogue
Apollo
Level 120
God Stats
2W - 1L
1,553 SR
Queue Stats
86W - 63L
1,563 Elo+
Party 2
Hades
Hades
TheEdgyKevy
Hades
Level 103
God Stats
7W - 2L
1,775 SR
Queue Stats
274W - 278L
1,530 Elo+
Solo
Ymir
Ymir
UET8
Ymir
Level 19
God Stats
4W - 2L
1,523 SR
Queue Stats
27W - 29L
1,389 Elo+
Party 1
Thor
Thor
carcarcarcar
Thor
Level 144
God Stats
10W - 2L
1,594 SR
Queue Stats
92W - 67L
1,555 Elo+
Party 2
Bastet
Bastet
iT UwU iT
Bastet
Level 126
God Stats
1W - 1L
1,482 SR
Queue Stats
44W - 42L
1,508 Elo+
Party 1
Team Averages
Level 102
1,585 SR
1,509 Elo+

VS

Team Averages
Level 127
1,472 SR
1,507 Elo+
Apollo
Apollo
 
Apollo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Hydrist
Chronos
Level 126
God Stats
4W - 5L
1,521 SR
Queue Stats
75W - 77L
1,493 Elo+
Solo
Tyr
Tyr
Musashi-Shingen
Tyr
Level 117
God Stats
2W - 10L
1,195 SR
Queue Stats
102W - 86L
1,651 Elo+
Solo
Fafnir
Fafnir
OhMikeGodTmp
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,374 Elo+
Solo
Freya
Freya
XSledge666
Freya
Level 128
God Stats
17W - 10L
1,644 SR
Queue Stats
498W - 419L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 2 / 1
6,837
526
3,702
9,228
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 2
7,276
560
8,842
12,448
6,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
UET8
Ymir
10
1 / 0 / 2
6,510
501
666
6,567
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
9 / 3 / 2
8,512
655
8,724
10,976
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
iT UwU iT
Bastet
14
1 / 0 / 4
7,706
593
8,610
10,029
6,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 2 / 1
7,739
595
7,034
9,400
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Hydrist
Chronos
12
0 / 4 / 1
6,839
526
3,939
10,364
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 3 / 1
7,084
545
7,746
16,573
12,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
1
0 / 0 / 0
4,255
327
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
13
2 / 3 / 0
7,122
548
7,003
8,582
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
8
8
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
1
1.75
W
Apollo
1
2
1
0.75
L
Chronos
Hydrist
Chronos
0
4
1
0.13
L
3
3
1
1.17
L
Fafnir
0
0
0
0
W
0
3
2
0.33
W
Ymir
UET8
Ymir
1
0
2
2
L
Freya
2
3
0
0.67
W
9
3
2
3.33
W
Bastet
iT UwU iT
Bastet
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,544
Damage
25,722
49,248
Taken
44,919
25,793
Mitigated
23,212
15,303
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,034
3,170
0
1,060
9,400
3,653
0
989
8,351
0
60,881
W
Apollo
3,702
2,386
0
3,640
9,228
3,514
1,927
4,461
4,383
0
48,928
L
Chronos
Hydrist
Chronos
3,939
1,206
0
1,445
10,364
3,246
320
35
10,314
45,356
0
L
7,746
1,319
0
7,928
16,573
12,699
0
8,412
8,161
0
49,135
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
8,842
2,152
129
5,570
12,448
6,060
0
0
12,448
54,965
0
W
Ymir
UET8
Ymir
666
53
0
904
6,567
4,862
0
1,402
5,007
20,932
0
L
Freya
7,003
2,036
0
3,103
8,582
3,614
822
198
8,384
47,840
0
W
8,724
1,012
0
270
10,976
4,632
0
1,388
9,448
0
62,504
W
Bastet
iT UwU iT
Bastet
8,610
2,015
0
4,790
10,029
6,725
107
3,091
6,910
0
61,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
33,039
402
Minions Killed
346
0
Camps Cleared
0
1,270,073
Distance Traveled
985,604
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,739
595
90
7
0
274,188
0
W
Apollo
6,837
526
82
6
0
247,632
0
L
Chronos
6,839
526
90
7
0
195,284
0
L
Tyr
7,084
545
75
6
0
269,630
0
L
Fafnir
4,255
327
0
0
0
17,632
0
W
Hades
7,276
560
99
8
0
229,699
0
W
Ymir
6,510
501
32
2
0
233,382
0
L
Freya
7,122
548
91
7
0
228,870
2
W
Thor
8,512
655
82
6
0
276,520
0
W
Bastet
7,706
593
107
8
0
282,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role