Player Matchup

Fafnir
Fafnir
Abady187
Fafnir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 95L
1,517 Elo+
Solo
Shiva
Shiva
Fenrir59800
Shiva
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KUROGAN666
Hou Yi
Level 81
God Stats
3W - 0L
1,872 SR
Queue Stats
31W - 27L
1,524 Elo+
Party 3
Mulan
Mulan
KawаiiPower
Mulan
Level 83
God Stats
10W - 8L
1,339 SR
Queue Stats
158W - 149L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
SvetLess
Danzaburou
Level 83
God Stats
2W - 4L
1,228 SR
Queue Stats
117W - 119L
1,514 Elo+
Party 3
Team Averages
Level 76
1,488 SR
1,514 Elo+

VS

Team Averages
Level 80
1,388 SR
1,404 Elo+
Hachiman
Hachiman
DeathgazeSniper
Hachiman
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 122L
1,374 Elo+
Party 2
Chernobog
Chernobog
Rcd12-diasrps
Chernobog
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 82L
1,303 Elo+
Party 1
Sol
Sol
guwui
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,384 Elo+
Party 1
Da Ji
Da Ji
iDelain
Da Ji
Level 90
God Stats
2W - 2L
1,141 SR
Queue Stats
53W - 77L
1,445 Elo+
Party 2
Pele
Pele
streaksofbakon
Pele
Level 61
God Stats
0W - 2L
1,297 SR
Queue Stats
126W - 120L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Abady187
Fafnir
16
4 / 2 / 17
9,744
974
5,993
12,942
18,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 16
7,840
784
7,913
15,564
13,761
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
KUROGAN666
Hou Yi
16
13 / 2 / 5
10,165
1,017
11,473
7,994
3,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 3 / 14
9,397
940
16,246
14,735
14,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SvetLess
Danzaburou
16
3 / 0 / 8
9,106
911
4,007
5,958
2,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
5 / 4 / 3
8,722
872
11,262
8,913
3,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Rcd12-diasrps
Chernobog
12
0 / 5 / 4
6,630
663
4,562
8,543
3,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
guwui
Sol
13
1 / 5 / 5
7,358
736
10,607
10,500
3,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
iDelain
Da Ji
15
4 / 6 / 4
8,201
820
8,030
10,626
5,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 3
6,789
679
5,085
10,952
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
26
Kills
11
11
Deaths
26
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Abady187
Fafnir
4
2
17
6.25
L
Hachiman
5
4
3
1.63
W
0
4
16
2
W
Hou Yi
KUROGAN666
Hou Yi
13
2
5
7.75
W
6
3
14
4.33
L
Chernobog
Rcd12-diasrps
Chernobog
0
5
4
0.4
W
Danzaburou
SvetLess
Danzaburou
3
0
8
7
L
Sol
guwui
Sol
1
5
5
0.7
L
Da Ji
iDelain
Da Ji
4
6
4
1
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
39,546
57,193
Taken
49,534
53,096
Mitigated
20,899
20,366
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Abady187
Fafnir
5,993
1,023
1,880
3,350
12,942
18,226
539
1,662
11,183
12,989
0
L
Hachiman
11,262
6,945
446
1,642
8,913
3,931
0
1,171
7,343
0
25,927
W
7,913
803
1,689
2,053
15,564
13,761
489
3,137
12,395
701
11,680
W
Hou Yi
KUROGAN666
Hou Yi
11,473
6,356
1,241
1,594
7,994
3,733
3,650
1,628
6,145
0
26,736
W
16,246
1,858
952
3,702
14,735
14,458
0
2,356
12,045
147
24,812
L
Chernobog
Rcd12-diasrps
Chernobog
4,562
2,052
0
775
8,543
3,313
0
1,592
6,951
0
10,754
W
Danzaburou
SvetLess
Danzaburou
4,007
1,101
1,248
2,657
5,958
2,918
1,690
1,755
3,999
0
15,796
L
Sol
guwui
Sol
10,607
1,616
119
3,026
10,500
3,419
0
629
9,743
15,941
0
L
Da Ji
iDelain
Da Ji
8,030
2,344
713
688
10,626
5,654
0
1,251
9,047
0
12,097
L
5,085
434
0
604
10,952
4,582
0
1,778
9,166
0
9,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
37,700
117
Minions Killed
87
0
Camps Cleared
0
1,011,221
Distance Traveled
869,002
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,744
974
14
1
0
204,448
0
L
Hachiman
8,722
872
41
4
0
179,525
0
W
Shiva
7,840
784
10
1
0
210,885
0
W
Hou Yi
10,165
1,017
41
4
0
191,151
0
W
Mulan
9,397
940
23
2
0
206,953
0
L
Chernobog
6,630
663
18
2
0
166,334
0
W
Danzaburou
9,106
911
29
3
0
197,784
0
L
Sol
7,358
736
11
1
0
173,906
0
L
Da Ji
8,201
820
8
1
0
162,795
4
L
Pele
6,789
679
9
1
0
186,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role