Player Matchup

Persephone
Persephone
AncientArcher
Persephone
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 1
Neith
Neith
Officer_OMEGA_X
Neith
Level 108
God Stats
6W - 4L
1,627 SR
Queue Stats
236W - 259L
1,473 Elo+
Solo
Fenrir
Fenrir
Rashndaar
Fenrir
Level 79
God Stats
0W - 1L
1,313 SR
Queue Stats
6W - 7L
1,503 Elo+
Solo
Ganesha
Ganesha
Stormreaver1977
Ganesha
Level 124
God Stats
2W - 4L
1,379 SR
Queue Stats
45W - 48L
1,527 Elo+
Solo
Cliodhna
Cliodhna
tonglong
Cliodhna
Level 155
God Stats
0W - 3L
1,470 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 1
Team Averages
Level 123
1,458 SR
1,466 Elo+

VS

Team Averages
Level 113
1,612 SR
1,483 Elo+
Ne Zha
Ne Zha
Athera
Ne Zha
Level 59
God Stats
3W - 2L
1,487 SR
Queue Stats
4W - 2L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
CalamarMalo
Nu Wa
Level 157
God Stats
41W - 13L
1,812 SR
Queue Stats
508W - 513L
1,491 Elo+
Solo
Surtr
Surtr
GodKingSuperior
Surtr
Level 101
God Stats
2W - 6L
1,546 SR
Queue Stats
20W - 27L
1,595 Elo+
Solo
Anhur
Anhur
stiimshot
Anhur
Level 139
God Stats
1W - 1L
1,713 SR
Queue Stats
18W - 19L
1,395 Elo+
Party 2
Freya
Freya
tupicadordecola
Freya
Level 109
God Stats
4W - 2L
1,505 SR
Queue Stats
97W - 102L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AncientArcher
Persephone
16
5 / 7 / 5
9,100
910
10,929
10,595
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 1
6,553
655
2,193
5,711
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
Rashndaar
Fenrir
14
2 / 5 / 5
7,698
770
6,763
15,388
9,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 4
7,155
716
5,653
17,172
12,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
tonglong
Cliodhna
16
6 / 5 / 5
8,877
888
12,377
13,880
6,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Athera
Ne Zha
14
3 / 2 / 10
7,852
785
5,168
6,818
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 15
8,744
874
12,295
8,634
3,529
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
9 / 5 / 8
8,970
897
13,297
15,434
15,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
stiimshot
Anhur
15
6 / 0 / 10
8,374
837
6,112
7,306
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 4 / 9
8,374
837
13,236
11,232
4,562
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
13
Kills
25
25
Deaths
13
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Persephone
AncientArcher
Persephone
5
7
5
1.07
W
Ne Zha
Athera
Ne Zha
3
2
10
4
W
2
2
15
4.75
W
9
5
8
2.6
L
0
1
1
0.5
L
Fenrir
Rashndaar
Fenrir
2
5
5
0.9
L
0
7
4
0.29
W
Anhur
stiimshot
Anhur
6
0
10
11
L
Cliodhna
tonglong
Cliodhna
6
5
5
1.7
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
50,108
62,746
Taken
49,424
33,411
Mitigated
28,996
10,059
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AncientArcher
Persephone
10,929
553
0
1,243
10,595
3,583
0
3,877
6,663
35,462
0
W
Ne Zha
Athera
Ne Zha
5,168
1,411
0
322
6,818
2,801
492
3,793
3,025
0
16,429
W
12,295
4,536
0
500
8,634
3,529
1,038
2,591
6,043
43,145
0
W
13,297
4,441
45
802
15,434
15,086
264
2,718
12,488
1,818
21,512
L
2,193
755
0
2,824
5,711
2,251
0
2,754
2,957
0
17,373
L
Fenrir
Rashndaar
Fenrir
6,763
981
0
1,086
15,388
9,249
20
7,831
7,557
0
21,988
L
5,653
279
825
2,484
17,172
12,012
0
7,165
10,007
21,370
0
W
Anhur
stiimshot
Anhur
6,112
3,130
0
838
7,306
3,018
1,028
2,962
4,344
0
16,683
L
Cliodhna
tonglong
Cliodhna
12,377
2,582
0
1,597
13,880
6,316
0
5,393
8,487
0
35,557
W
13,236
3,846
0
3,278
11,232
4,562
601
4,557
6,675
29,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
42,314
221
Minions Killed
194
0
Camps Cleared
0
911,554
Distance Traveled
1,004,143
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,100
910
60
6
0
196,324
0
W
Ne Zha
7,852
785
25
3
0
204,099
0
W
Nu Wa
8,744
874
82
8
0
190,904
2
W
Surtr
8,970
897
26
3
0
213,043
3
L
Neith
6,553
655
49
5
0
123,598
0
L
Fenrir
7,698
770
42
4
0
196,729
0
L
Ganesha
7,155
716
5
1
0
175,161
4
W
Anhur
8,374
837
29
3
0
213,660
0
L
Cliodhna
8,877
888
65
7
0
219,742
0
W
Freya
8,374
837
32
3
0
182,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role