Player Matchup

Ishtar
Ishtar
Platinum II
BluF1ame
Ishtar
Platinum II
Level 169
God Stats
13W - 13L
1,729 SR
Queue Stats
190W - 182L
1,550 MMR
Solo
Ix Chel
Ix Chel
Gold III
CoyoteWise
Ix Chel
Gold III
Level 222
God Stats
44W - 52L
1,582 SR
Queue Stats
1,173W - 1,198L
1,541 MMR
Solo
Ganesha
Ganesha
Silver II
DoYouSwipe
Ganesha
Silver II
Level 58
God Stats
1W - 3L
1,516 SR
Queue Stats
27W - 42L
1,546 MMR
Solo
Scylla
Scylla
Gold III
brocredible13
Scylla
Gold III
Level 104
God Stats
0W - 2L
1,326 SR
Queue Stats
70W - 70L
1,557 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
sm4ck down 316
Cu Chulainn
Gold II
Level 157
God Stats
5W - 4L
1,829 SR
Queue Stats
145W - 142L
1,554 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,597 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,529 SR
1,540 MMR
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
Alpha6Alpha
Ravana
Gold I
Level 162
God Stats
40W - 36L
1,549 SR
Queue Stats
384W - 390L
1,557 MMR
Solo
Zeus
Zeus
Gold III
AlphaStef88
Zeus
Gold III
Level 119
God Stats
29W - 25L
1,619 SR
Queue Stats
89W - 87L
1,551 MMR
Solo
Horus
Horus
Gold III
Luckygamer5454
Horus
Gold III
Level 89
God Stats
16W - 24L
1,524 SR
Queue Stats
113W - 126L
1,534 MMR
Solo
Ra
Ra
Gold II
alentheninja
Ra
Gold II
Level 84
God Stats
10W - 11L
1,451 SR
Queue Stats
79W - 67L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BluF1ame
Ishtar
9
1 / 2 / 2
5,199
520
5,664
8,928
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
CoyoteWise
Ix Chel
10
2 / 2 / 0
5,514
551
1,710
6,523
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DoYouSwipe
Ganesha
9
0 / 3 / 3
5,409
541
4,030
9,986
6,784
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 2 / 0
5,160
516
965
4,147
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
sm4ck down 316
Cu Chulainn
11
0 / 2 / 0
6,199
620
4,848
10,209
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
SusanoMartichorasBakasuraAo Kuang

VS

Bans
JanusXbalanqueKaliTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 1 / 3
6,082
608
7,886
6,797
2,869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
12
4 / 0 / 4
6,881
688
4,588
3,686
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 2
7,198
720
3,631
2,791
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 5
6,095
610
3,072
7,465
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 1
7,191
719
5,522
5,876
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
11
11
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
3
3.5
W
Ravana
4
0
4
6
W
2
0
2
3
L
Ishtar
BluF1ame
Ishtar
1
2
2
1
L
Ix Chel
CoyoteWise
Ix Chel
2
2
0
1
L
Ganesha
DoYouSwipe
Ganesha
0
3
3
0.5
W
1
2
5
1.75
W
2
0
1
2.5
L
0
2
0
0
L
Cu Chulainn
sm4ck down 316
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
24,699
39,793
Taken
26,615
19,713
Mitigated
15,522
10,551
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,886
4,190
0
3,533
6,797
2,869
98
1,979
4,818
0
49,047
W
Ravana
4,588
1,499
0
639
3,686
1,650
775
317
3,211
0
46,258
W
3,631
386
0
1,000
2,791
969
53
1,288
1,385
51,695
0
L
Ishtar
BluF1ame
Ishtar
5,664
2,953
0
3,599
8,928
2,789
0
21
8,907
0
42,725
L
Ix Chel
CoyoteWise
Ix Chel
1,710
284
50
2,311
6,523
2,150
0
681
5,772
35,280
0
L
Ganesha
DoYouSwipe
Ganesha
4,030
304
1,323
1,331
9,986
6,784
0
1,136
8,548
12,929
0
W
3,072
1,713
1,170
3,099
7,465
5,603
177
2,377
5,040
0
11,723
W
5,522
979
504
2,965
5,876
4,431
105
565
5,311
52,890
0
L
965
86
0
500
4,147
1,176
0
923
3,080
31,266
0
L
Cu Chulainn
sm4ck down 316
Cu Chulainn
4,848
815
0
1,437
10,209
6,814
0
5,766
4,049
0
53,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,481
Gold Earned
33,447
328
Minions Killed
386
0
Camps Cleared
0
972,726
Distance Traveled
1,053,542
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,082
608
77
8
0
179,967
0
W
Ravana
6,881
688
78
8
0
235,879
3
W
Zeus
7,198
720
102
10
0
196,575
2
L
Ishtar
5,199
520
86
9
0
187,827
0
L
Ix Chel
5,514
551
73
7
0
200,242
0
L
Ganesha
5,409
541
8
1
0
221,323
3
W
Horus
6,095
610
17
2
0
225,950
1
W
Ra
7,191
719
112
11
0
215,171
0
L
Scylla
5,160
516
65
7
0
172,496
0
L
Cu Chulainn
6,199
620
96
10
0
190,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role