Player Matchup

Rama
Rama
Der-Harmstrong
Rama
Level 143
God Stats
5W - 6L
1,464 SR
Queue Stats
701W - 734L
1,467 Elo+
Party 1
Ra
Ra
R4chenKr4cher
Ra
Level 155
God Stats
6W - 5L
1,508 SR
Queue Stats
780W - 806L
1,485 Elo+
Party 1
Charon
Charon
Rаndevu
Charon
Level 155
God Stats
2W - 4L
1,423 SR
Queue Stats
333W - 304L
1,499 Elo+
Solo
Ganesha
Ganesha
The_Ke55e7
Ganesha
Level 204
God Stats
31W - 25L
1,480 SR
Queue Stats
928W - 943L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
rastaa_fxckPXN
Cernunnos
Level 62
God Stats
3W - 7L
1,323 SR
Queue Stats
463W - 468L
1,512 Elo+
Party 1
Team Averages
Level 144
1,439 SR
1,480 Elo+

VS

Team Averages
Level 88
1,634 SR
1,444 Elo+
Hera
Hera
GLADIATOR-AC
Hera
Level 159
God Stats
6W - 2L
1,676 SR
Queue Stats
263W - 215L
1,482 Elo+
Solo
Scylla
Scylla
Idonotnohow
Scylla
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
246W - 252L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Indestruk
Guan Yu
Level 105
God Stats
2W - 1L
1,779 SR
Queue Stats
142W - 149L
1,465 Elo+
Solo
Ishtar
Ishtar
Rcd12-diasrps
Ishtar
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
guwui
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 8
10,208
1,021
21,590
11,719
6,427
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
4 / 1 / 16
9,114
911
8,965
10,320
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
Rаndevu
Charon
15
5 / 1 / 16
8,744
874
10,994
9,429
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
The_Ke55e7
Ganesha
15
0 / 3 / 22
9,094
909
5,800
14,278
14,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
rastaa_fxckPXN
Cernunnos
15
3 / 0 / 18
8,999
900
13,771
12,687
6,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,486
649
11,293
8,814
3,347
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
15
4 / 3 / 1
8,040
804
10,598
10,805
4,599
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Indestruk
Guan Yu
13
0 / 5 / 2
7,332
733
4,411
18,488
16,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 1
7,437
744
6,485
11,945
5,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
guwui
Cthulhu
10
0 / 6 / 3
6,241
624
6,214
15,716
10,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
14
24
Kills
5
6
Deaths
24
80
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
L
0
3
2
0.33
L
Scylla
4
3
1
1.5
L
Guan Yu
Indestruk
Guan Yu
0
5
2
0.2
W
4
1
16
12
L
1
7
1
0.21
W
Charon
Rаndevu
Charon
5
1
16
13
W
Ganesha
The_Ke55e7
Ganesha
0
3
22
3.67
L
Cthulhu
guwui
Cthulhu
0
6
3
0.25
W
Cernunnos
rastaa_fxckPXN
Cernunnos
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,120
Damage
39,001
58,433
Taken
65,768
41,977
Mitigated
40,222
34,960
Healing
21,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,590
17,776
0
3,015
11,719
6,427
4,157
5,762
5,957
0
36,029
L
11,293
2,192
1,165
946
8,814
3,347
0
3,581
5,025
18,746
0
L
Scylla
10,598
1,116
1,098
1,777
10,805
4,599
0
4,263
6,229
26,196
0
L
Guan Yu
Indestruk
Guan Yu
4,411
336
7,537
5,542
18,488
16,172
0
7,000
10,944
0
10,347
W
8,965
613
15,169
6,650
10,320
7,738
1,070
5,635
4,685
22,844
0
L
6,485
3,742
218
746
11,945
5,256
0
3,552
8,289
0
13,083
W
Charon
Rаndevu
Charon
10,994
637
1,605
1,888
9,429
6,190
138
3,410
5,923
23,138
0
W
Ganesha
The_Ke55e7
Ganesha
5,800
688
755
2,594
14,278
14,829
207
5,071
9,035
13,931
0
L
Cthulhu
guwui
Cthulhu
6,214
402
510
1,959
15,716
10,848
0
6,879
8,047
10,026
0
W
Cernunnos
rastaa_fxckPXN
Cernunnos
13,771
6,009
461
2,823
12,687
6,793
2,387
8,134
4,553
0
26,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,159
Gold Earned
35,536
124
Minions Killed
87
0
Camps Cleared
0
993,407
Distance Traveled
916,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,208
1,021
45
5
0
172,813
0
L
Hera
6,486
649
13
1
0
202,019
0
L
Scylla
8,040
804
33
3
0
180,127
0
L
Guan Yu
7,332
733
10
1
0
203,296
0
W
Ra
9,114
911
23
2
0
214,656
0
L
Ishtar
7,437
744
25
3
0
152,127
0
W
Charon
8,744
874
15
2
0
196,261
0
W
Ganesha
9,094
909
0
0
0
200,011
0
L
Cthulhu
6,241
624
6
1
0
178,954
0
W
Cernunnos
8,999
900
41
4
0
209,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role