Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DJQUADS
Raijin
Level 120
God Stats
7W - 5L
1,500 SR
Queue Stats
444W - 430L
1,500 Elo+
Solo
Izanami
Izanami
KevClampGod14
Izanami
Level 97
God Stats
0W - 1L
1,328 SR
Queue Stats
70W - 43L
1,490 Elo+
Party 2
Fafnir
Fafnir
TheKP7
Fafnir
Level 155
God Stats
1W - 6L
1,325 SR
Queue Stats
395W - 429L
1,452 Elo+
Solo
Amaterasu
Amaterasu
kevmel15
Amaterasu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,498 Elo+
Party 2
Team Averages
Level 128
1,431 SR
1,488 Elo+

VS

Team Averages
Level 97
1,578 SR
1,517 Elo+
Hachiman
Hachiman
Assist99
Hachiman
Level 66
God Stats
10W - 9L
1,561 SR
Queue Stats
427W - 398L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
ITACHI7372
Kuzenbo
Level 59
God Stats
2W - 2L
1,382 SR
Queue Stats
160W - 147L
1,499 Elo+
Party 3
Izanami
Izanami
kill-99_
Izanami
Level 111
God Stats
1W - 1L
1,345 SR
Queue Stats
215W - 231L
1,486 Elo+
Party 1
Discordia
Discordia
pauchemical
Discordia
Level 140
God Stats
11W - 3L
1,889 SR
Queue Stats
415W - 400L
1,510 Elo+
Solo
Osiris
Osiris
zzGuts
Osiris
Level 107
God Stats
2W - 0L
1,712 SR
Queue Stats
79W - 73L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
7 / 7 / 6
11,456
818
20,312
12,583
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
DJQUADS
Raijin
17
2 / 4 / 7
9,764
697
11,558
12,884
6,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
2 / 4 / 8
9,985
713
9,393
11,378
6,539
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
TheKP7
Fafnir
14
1 / 3 / 6
9,532
681
3,376
16,353
24,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
kevmel15
Amaterasu
16
3 / 8 / 6
9,857
704
10,512
18,913
22,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Assist99
Hachiman
19
8 / 2 / 13
12,204
872
18,909
12,603
8,177
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
ITACHI7372
Kuzenbo
17
3 / 5 / 14
11,164
797
7,293
16,479
23,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
kill-99_
Izanami
18
5 / 3 / 8
11,225
802
10,012
12,082
5,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
pauchemical
Discordia
19
5 / 3 / 15
11,460
819
13,604
12,994
5,054
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
zzGuts
Osiris
17
2 / 2 / 13
10,116
723
12,644
14,357
13,276
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
15
Kills
23
26
Deaths
15
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
7
7
6
1.43
W
Hachiman
Assist99
Hachiman
8
2
13
7.25
L
Raijin
DJQUADS
Raijin
2
4
7
1.38
W
Kuzenbo
ITACHI7372
Kuzenbo
3
5
14
2
L
Izanami
2
4
8
1.5
L
Fafnir
TheKP7
Fafnir
1
3
6
1.33
L
Amaterasu
kevmel15
Amaterasu
3
8
6
0.75
W
Izanami
kill-99_
Izanami
5
3
8
3
W
Discordia
pauchemical
Discordia
5
3
15
4.17
W
Osiris
zzGuts
Osiris
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,151
Damage
62,462
72,111
Taken
68,515
67,061
Mitigated
55,199
16,069
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
20,312
2,571
1,325
654
12,583
6,605
313
3,725
8,796
38,444
0
W
Hachiman
Assist99
Hachiman
18,909
13,340
0
4,100
12,603
8,177
2,549
5,405
6,947
0
31,089
L
Raijin
DJQUADS
Raijin
11,558
654
1,242
1,376
12,884
6,861
1,023
5,012
7,802
20,858
0
W
Kuzenbo
ITACHI7372
Kuzenbo
7,293
2,643
1,623
2,026
16,479
23,445
552
7,606
8,695
14,583
0
L
Izanami
9,393
5,400
1,363
2,017
11,378
6,539
3,933
3,510
7,868
0
39,262
L
Fafnir
TheKP7
Fafnir
3,376
936
656
5,103
16,353
24,975
329
3,429
12,319
8,351
0
L
Amaterasu
kevmel15
Amaterasu
10,512
3,558
725
1,608
18,913
22,081
430
5,116
13,581
0
13,058
W
Izanami
kill-99_
Izanami
10,012
6,279
19
3,193
12,082
5,247
3,070
5,872
5,973
0
43,113
W
Discordia
pauchemical
Discordia
13,604
554
1,325
4,204
12,994
5,054
1,045
7,938
4,966
37,635
0
W
Osiris
zzGuts
Osiris
12,644
2,367
2,356
1,584
14,357
13,276
703
8,434
5,610
0
17,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,594
Gold Earned
56,169
156
Minions Killed
179
0
Camps Cleared
0
1,129,342
Distance Traveled
1,301,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,456
818
34
2
0
205,274
0
W
Hachiman
12,204
872
18
1
0
236,962
0
L
Raijin
9,764
697
37
3
0
235,147
0
W
Kuzenbo
11,164
797
16
1
0
264,375
0
L
Izanami
9,985
713
64
5
0
228,233
0
L
Fafnir
9,532
681
9
1
0
258,095
0
L
Amaterasu
9,857
704
12
1
0
202,593
0
W
Izanami
11,225
802
66
5
0
246,462
0
W
Discordia
11,460
819
70
5
0
259,656
0
W
Osiris
10,116
723
9
1
0
293,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role