Player Matchup

Anubis
Anubis
Azradeos
Anubis
Level 116
God Stats
2W - 3L
1,280 SR
Queue Stats
3W - 7L
1,064 Elo+
Solo
Nu Wa
Nu Wa
ItsMask-_-Maker
Nu Wa
Level 124
God Stats
7W - 4L
1,601 SR
Queue Stats
195W - 185L
1,493 Elo+
Solo
Neith
Neith
Milliekinss
Neith
Level 99
God Stats
11W - 26L
1,384 SR
Queue Stats
110W - 132L
1,400 Elo+
Party 2
Bacchus
Bacchus
Scottish_Gamer14
Bacchus
Level 104
God Stats
1W - 1L
1,239 SR
Queue Stats
96W - 105L
1,418 Elo+
Party 2
Kali
Kali
Vo1d_SweezZzy
Kali
Level 109
God Stats
1W - 1L
1,235 SR
Queue Stats
168W - 171L
1,396 Elo+
Solo
Team Averages
Level 110
1,348 SR
1,354 Elo+

VS

Team Averages
Level 69
1,404 SR
1,365 Elo+
Horus
Horus
Slipknot55
Horus
Level 79
God Stats
1W - 2L
1,260 SR
Queue Stats
235W - 218L
1,488 Elo+
Solo
Nu Wa
Nu Wa
bandit_-bob-_14
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
liamdaley2013
Fenrir
Level 63
God Stats
0W - 2L
1,292 SR
Queue Stats
96W - 126L
1,058 Elo+
Party 1
Medusa
Medusa
x29secwonderkid
Medusa
Level 109
God Stats
86W - 88L
1,466 SR
Queue Stats
239W - 296L
1,278 Elo+
Party 1
Nike
Nike
zacharyvear080
Nike
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 49L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azradeos
Anubis
12
6 / 0 / 0
7,469
747
6,927
5,497
2,430
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 0 / 4
6,944
694
7,136
3,320
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 1
5,133
513
5,072
5,991
1,935
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 4
5,439
544
4,242
7,766
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
7 / 1 / 2
7,080
708
6,268
9,815
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
1 / 1 / 1
5,086
509
2,404
8,568
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 7 / 0
4,685
469
2,092
7,446
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 6 / 1
5,644
564
3,543
10,046
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
5,039
504
5,487
7,790
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 3 / 0
4,726
473
1,212
9,122
2,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
20
Kills
3
3
Deaths
20
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Azradeos
Anubis
6
0
0
6
W
5
0
4
7
W
2
1
1
2.5
W
0
1
4
2
L
Horus
1
1
1
1.5
W
7
1
2
8
L
0
7
0
0
L
1
6
1
0.25
L
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,645
Damage
14,738
32,389
Taken
42,972
14,904
Mitigated
16,107
14,455
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Azradeos
Anubis
6,927
455
0
3,380
5,497
2,430
16
95
5,402
54,765
0
W
7,136
2,349
0
1,706
3,320
1,134
725
1,305
2,015
46,116
0
W
5,072
1,616
0
3,195
5,991
1,935
0
133
5,858
0
27,363
W
4,242
527
0
2,677
7,766
5,415
42
103
7,526
16,808
0
L
Horus
2,404
1,227
565
3,994
8,568
5,961
0
2,313
6,171
0
13,493
W
6,268
3,202
0
3,497
9,815
3,990
0
543
9,272
0
50,083
L
2,092
1,110
0
0
7,446
1,949
159
3,946
3,236
31,636
0
L
3,543
978
0
270
10,046
3,062
0
3,466
6,476
0
24,154
L
5,487
2,695
152
1,929
7,790
2,834
0
3,025
4,681
0
33,481
L
1,212
182
133
512
9,122
2,301
0
5,055
3,983
0
20,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,065
Gold Earned
25,180
295
Minions Killed
192
0
Camps Cleared
0
981,107
Distance Traveled
969,390
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,469
747
98
10
0
191,429
2
W
Nu Wa
6,944
694
77
8
0
187,104
0
W
Neith
5,133
513
29
3
0
189,662
0
W
Bacchus
5,439
544
23
2
0
197,268
3
L
Horus
5,086
509
21
2
0
218,591
0
W
Kali
7,080
708
68
7
0
215,644
0
L
Nu Wa
4,685
469
46
5
0
158,062
0
L
Fenrir
5,644
564
36
4
0
216,641
0
L
Medusa
5,039
504
53
5
0
175,124
2
L
Nike
4,726
473
36
4
0
200,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role