Player Matchup

Da Ji
Da Ji
AkaSplatty
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 1
Sun Wukong
Sun Wukong
OhChaff
Sun Wukong
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,807 Elo+
Party 1
Ne Zha
Ne Zha
TheBigSlime
Ne Zha
Level 29
God Stats
1W - 1L
1,279 SR
Queue Stats
6W - 7L
1,474 Elo+
Party 1
Thanatos
Thanatos
ZayDaSensei
Thanatos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 1
Surtr
Surtr
eazy2es3
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,386 Elo+
Solo
Team Averages
Level 61
1,456 SR
1,604 Elo+

VS

Team Averages
Level 134
1,459 SR
1,487 Elo+
Xing Tian
Xing Tian
EggFuuYoung23
Xing Tian
Level 157
God Stats
6W - 11L
1,311 SR
Queue Stats
899W - 927L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MORCEGUETE
Morgan Le Fay
Level 65
God Stats
1W - 0L
1,599 SR
Queue Stats
30W - 33L
1,510 Elo+
Solo
Arachne
Arachne
Mimoushi
Arachne
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 106L
1,526 Elo+
Solo
Shiva
Shiva
TREMENDOUSDC
Shiva
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,419 Elo+
Solo
Athena
Athena
flybgettinit
Athena
Level 149
God Stats
3W - 2L
1,385 SR
Queue Stats
208W - 194L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
1 / 8 / 6
8,552
658
8,433
14,507
6,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
OhChaff
Sun Wukong
17
3 / 6 / 9
9,927
764
15,814
19,702
25,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
15
2 / 8 / 7
8,793
676
10,652
15,332
7,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thanatos
ZayDaSensei
Thanatos
17
4 / 11 / 5
9,979
768
10,402
15,724
6,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
eazy2es3
Surtr
17
4 / 6 / 6
10,359
797
13,049
20,038
15,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EggFuuYoung23
Xing Tian
18
8 / 3 / 23
10,959
843
11,712
22,458
23,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
MORCEGUETE
Morgan Le Fay
20
11 / 1 / 24
11,940
918
30,387
11,143
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Mimoushi
Arachne
18
9 / 2 / 22
11,596
892
14,189
10,824
6,318
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 4 / 20
10,646
819
8,949
14,759
18,788
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
19
6 / 4 / 26
10,916
840
12,645
24,252
25,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
154
14
Kills
39
39
Deaths
14
33
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
8
6
0.5
W
Xing Tian
EggFuuYoung23
Xing Tian
8
3
23
6.5
W
Morgan Le Fay
MORCEGUETE
Morgan Le Fay
11
1
24
23
W
Arachne
Mimoushi
Arachne
9
2
22
10
L
Sun Wukong
OhChaff
Sun Wukong
3
6
9
1.25
W
5
4
20
3.75
L
Ne Zha
2
8
7
0.69
L
Thanatos
ZayDaSensei
Thanatos
4
11
5
0.59
L
Surtr
eazy2es3
Surtr
4
6
6
1.17
W
Athena
6
4
26
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,350
Damage
77,882
85,303
Taken
83,436
61,769
Mitigated
80,371
9,478
Healing
31,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
8,433
1,251
493
754
14,507
6,612
0
7,514
6,601
0
17,267
W
Xing Tian
EggFuuYoung23
Xing Tian
11,712
1,500
1,414
7,902
22,458
23,229
410
828
20,808
21,029
0
W
Morgan Le Fay
MORCEGUETE
Morgan Le Fay
30,387
2,628
614
4,173
11,143
6,176
3,302
701
10,025
58,129
0
W
Arachne
Mimoushi
Arachne
14,189
12,288
88
3,156
10,824
6,318
2,173
397
10,144
0
25,765
L
Sun Wukong
OhChaff
Sun Wukong
15,814
1,959
427
2,139
19,702
25,728
0
12,514
6,809
0
38,734
W
8,949
1,482
3,536
3,328
14,759
18,788
600
512
13,122
0
17,330
L
Ne Zha
10,652
3,216
0
2,312
15,332
7,316
0
8,908
6,068
0
20,162
L
Thanatos
ZayDaSensei
Thanatos
10,402
3,075
0
2,352
15,724
6,620
0
10,499
5,101
0
17,135
L
Surtr
eazy2es3
Surtr
13,049
2,777
0
1,001
20,038
15,493
0
14,214
5,415
4,778
22,135
W
Athena
12,645
2,618
875
6,845
24,252
25,860
80
931
22,582
23,148
158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,610
Gold Earned
56,057
150
Minions Killed
158
0
Camps Cleared
0
1,096,564
Distance Traveled
1,148,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,552
658
18
1
0
205,771
0
W
Xing Tian
10,959
843
17
1
0
230,200
0
W
Morgan Le Fay
11,940
918
68
5
0
247,792
0
W
Arachne
11,596
892
39
3
0
245,151
0
L
Sun Wukong
9,927
764
42
3
0
237,786
0
W
Shiva
10,646
819
13
1
0
205,660
0
L
Ne Zha
8,793
676
24
2
0
233,362
0
L
Thanatos
9,979
768
20
2
0
218,983
0
L
Surtr
10,359
797
46
4
0
200,662
0
W
Athena
10,916
840
21
2
0
219,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role