Player Matchup

Zeus
Zeus
Delfinake
Zeus
Level 55
God Stats
1W - 2L
1,702 SR
Queue Stats
186W - 201L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
KélianDB
Ao Kuang
Level 114
God Stats
15W - 21L
1,533 SR
Queue Stats
69W - 78L
1,528 Elo+
Party 1
Hachiman
Hachiman
Sharmanti
Hachiman
Level 35
God Stats
0W - 2L
1,305 SR
Queue Stats
18W - 27L
1,570 Elo+
Solo
Bellona
Bellona
houlette-crollee
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,283 Elo+
Party 1
Fafnir
Fafnir
raphdu17
Fafnir
Level 100
God Stats
3W - 5L
1,334 SR
Queue Stats
89W - 112L
1,445 Elo+
Party 1
Team Averages
Level 61
1,475 SR
1,449 Elo+

VS

Team Averages
Level 93
1,663 SR
1,529 Elo+
Arachne
Arachne
Ad4msito
Arachne
Level 84
God Stats
17W - 12L
1,696 SR
Queue Stats
199W - 176L
1,514 Elo+
Solo
Khepri
Khepri
DeividEsp32
Khepri
Level 33
God Stats
1W - 0L
1,718 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Anubis
Anubis
NoOb34365
Anubis
Level 89
God Stats
32W - 14L
1,663 SR
Queue Stats
220W - 206L
1,529 Elo+
Solo
Danzaburou
Danzaburou
ered2
Danzaburou
Level 106
God Stats
16W - 10L
1,669 SR
Queue Stats
388W - 358L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
scareblade666
Cu Chulainn
Level 154
God Stats
17W - 10L
1,568 SR
Queue Stats
77W - 73L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 8 / 1
7,262
484
7,825
10,965
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
KélianDB
Ao Kuang
10
1 / 6 / 2
6,996
466
5,065
15,239
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Sharmanti
Hachiman
12
1 / 3 / 1
7,204
480
6,465
10,336
3,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
6,040
403
1,346
12,777
12,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fafnir
raphdu17
Fafnir
10
0 / 3 / 3
6,989
466
3,920
12,323
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ad4msito
Arachne
17
9 / 0 / 7
10,326
688
11,198
10,941
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
12
0 / 2 / 6
7,070
471
1,973
8,356
8,416
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
NoOb34365
Anubis
13
5 / 2 / 6
8,742
583
11,119
12,782
6,803
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ered2
Danzaburou
14
6 / 0 / 4
9,510
634
8,350
9,490
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
scareblade666
Cu Chulainn
14
3 / 0 / 4
8,896
593
7,777
11,358
7,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
23
24
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ad4msito
Arachne
9
0
7
12.5
W
Khepri
0
2
6
1.5
L
Zeus
1
8
1
0.19
L
Ao Kuang
KélianDB
Ao Kuang
1
6
2
0.33
W
Anubis
NoOb34365
Anubis
5
2
6
4
L
Hachiman
Sharmanti
Hachiman
1
3
1
0.5
W
Danzaburou
ered2
Danzaburou
6
0
4
8
L
0
4
0
0
L
Fafnir
raphdu17
Fafnir
0
3
3
0.5
W
Cu Chulainn
scareblade666
Cu Chulainn
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,621
Damage
40,417
61,640
Taken
52,927
38,798
Mitigated
32,364
11,699
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ad4msito
Arachne
11,198
7,827
0
5,304
10,941
4,816
75
3,706
7,235
0
95,578
W
Khepri
1,973
108
89
485
8,356
8,416
0
3,665
4,691
20,528
0
L
Zeus
7,825
901
0
0
10,965
3,351
0
6,298
4,667
51,144
0
L
Ao Kuang
KélianDB
Ao Kuang
5,065
1,690
0
3,221
15,239
6,387
0
1,595
13,644
47,766
0
W
Anubis
NoOb34365
Anubis
11,119
507
0
5,518
12,782
6,803
0
8,776
3,997
67,568
0
L
Hachiman
Sharmanti
Hachiman
6,465
3,183
0
4,269
10,336
3,622
0
1,186
9,150
0
51,099
W
Danzaburou
ered2
Danzaburou
8,350
3,807
0
6,142
9,490
4,584
1,523
2,129
7,361
0
66,831
L
1,346
514
0
1,240
12,777
12,957
0
171
12,606
0
25,659
L
Fafnir
raphdu17
Fafnir
3,920
1,037
0
2,969
12,323
12,481
0
3,782
8,473
19,868
0
W
Cu Chulainn
scareblade666
Cu Chulainn
7,777
795
0
1,381
11,358
7,745
262
3,149
8,209
114
62,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
44,544
335
Minions Killed
439
0
Camps Cleared
0
1,407,845
Distance Traveled
1,558,098
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,326
688
135
9
0
391,028
0
W
Khepri
7,070
471
33
2
0
279,465
4
L
Zeus
7,262
484
107
7
0
242,248
0
L
Ao Kuang
6,996
466
70
5
0
292,176
0
W
Anubis
8,742
583
85
6
0
289,354
0
L
Hachiman
7,204
480
101
7
0
300,780
0
W
Danzaburou
9,510
634
105
7
0
301,735
3
L
Bellona
6,040
403
33
2
0
272,546
0
L
Fafnir
6,989
466
24
2
0
300,095
2
W
Cu Chulainn
8,896
593
81
5
0
296,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role