Player Matchup

Hercules
Hercules
Bronze V
 
Hercules
Bronze V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
xx_dragon_black
Discordia
Silver I
Level 157
God Stats
5W - 6L
1,225 SR
Queue Stats
128W - 182L
1,149 MMR
Party 1
Charybdis
Charybdis
Silver III
xx_dragon_yellow
Charybdis
Silver III
Level 157
God Stats
9W - 8L
1,672 SR
Queue Stats
146W - 191L
856 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,466 SR
1,168 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,385 SR
1,055 MMR
Maui
Maui
Silver IV
GrimmZyFTW
Maui
Silver IV
Level 60
God Stats
2W - 2L
1,335 SR
Queue Stats
44W - 65L
1,326 MMR
Party 2
Zeus
Zeus
Silver V
Shefprime
Zeus
Silver V
Level 108
God Stats
4W - 7L
1,395 SR
Queue Stats
7W - 20L
801 MMR
Solo
Anhur
Anhur
Bronze IV
peppah
Anhur
Bronze IV
Level 35
God Stats
4W - 7L
1,427 SR
Queue Stats
51W - 83L
1,038 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 0
9,016
644
4,556
16,001
16,191
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
xx_dragon_black
Discordia
12
1 / 5 / 0
9,432
674
8,899
12,097
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
11
0 / 2 / 0
8,947
639
4,641
10,631
3,886
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesBacchusMartichorasNikeMerlin

VS

Bans
Xing TianIx ChelHachimanMorgan Le FayFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
10,298
736
3,761
9,843
9,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
15
6 / 0 / 4
11,582
827
18,443
6,775
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
peppah
Anhur
15
4 / 0 / 6
11,136
795
10,567
10,687
4,767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
11
11
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
W
1
1
9
5.5
W
Zeus
6
0
4
8
W
Anhur
peppah
Anhur
4
0
6
7
L
Discordia
xx_dragon_black
Discordia
1
5
0
0.2
L
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,096
Damage
32,771
38,729
Taken
27,305
24,215
Mitigated
16,979
4,316
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,556
479
0
2,944
16,001
16,191
0
8,334
7,575
0
17,838
W
3,761
740
0
1,676
9,843
9,577
122
2,931
6,912
20,205
0
W
Zeus
18,443
1,566
0
1,976
6,775
2,635
876
2,410
4,297
60,342
0
W
Anhur
peppah
Anhur
10,567
6,506
0
5,048
10,687
4,767
2,070
4,729
5,958
0
48,569
L
Discordia
xx_dragon_black
Discordia
8,899
209
0
250
12,097
4,138
0
7,532
4,565
40,664
0
L
Charybdis
4,641
2,814
0
1,122
10,631
3,886
0
6,717
3,762
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
33,016
128
Minions Killed
164
0
Camps Cleared
0
724,778
Distance Traveled
832,064
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,016
644
22
2
0
244,909
0
W
Maui
10,298
736
26
2
0
278,978
5
W
Zeus
11,582
827
87
6
0
283,587
0
W
Anhur
11,136
795
51
4
0
269,499
0
L
Discordia
9,432
674
58
4
0
249,122
2
L
Charybdis
8,947
639
48
3
0
230,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role