Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Storms_TheReaper
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 68L
1,522 Elo+
Solo
Nu Wa
Nu Wa
beanedoffmymind
Nu Wa
Level 37
God Stats
12W - 10L
1,705 SR
Queue Stats
254W - 250L
1,544 Elo+
Solo
Charon
Charon
juanmy96
Charon
Level 155
God Stats
17W - 19L
1,494 SR
Queue Stats
1,085W - 983L
1,547 Elo+
Solo
Danzaburou
Danzaburou
urbanhamster16
Danzaburou
Level 25
God Stats
2W - 2L
1,806 SR
Queue Stats
17W - 15L
1,562 Elo+
Solo
Team Averages
Level 76
1,601 SR
1,535 Elo+

VS

Team Averages
Level 132
1,393 SR
1,510 Elo+
Izanami
Izanami
JordyJ737
Izanami
Level 236
God Stats
2W - 2L
1,168 SR
Queue Stats
115W - 87L
1,627 Elo+
Solo
Horus
Horus
KarTinGoD
Horus
Level 147
God Stats
6W - 5L
1,666 SR
Queue Stats
179W - 163L
1,533 Elo+
Solo
Vulcan
Vulcan
TreguaLessa
Vulcan
Level 118
God Stats
5W - 3L
1,314 SR
Queue Stats
68W - 72L
1,485 Elo+
Solo
Ra
Ra
YaBoyDuwan
Ra
Level 128
God Stats
51W - 55L
1,590 SR
Queue Stats
227W - 249L
1,410 Elo+
Solo
Mercury
Mercury
juanlolfra2002
Mercury
Level 29
God Stats
1W - 1L
1,228 SR
Queue Stats
14W - 12L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 2 / 1
6,208
621
4,115
10,751
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 0
6,991
699
2,144
8,178
3,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 4
7,105
711
7,180
8,138
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
juanmy96
Charon
14
2 / 1 / 2
7,102
710
8,340
7,683
5,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
urbanhamster16
Danzaburou
12
0 / 5 / 4
6,577
658
4,825
11,210
3,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JordyJ737
Izanami
15
8 / 0 / 4
8,260
826
11,489
9,463
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
KarTinGoD
Horus
14
2 / 1 / 7
7,237
724
10,426
7,683
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
15
3 / 0 / 4
7,879
788
6,849
3,770
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 1 / 3
8,076
808
5,486
6,848
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
1 / 2 / 2
6,808
681
3,235
5,481
1,983
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
4
Kills
16
16
Deaths
4
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Izanami
JordyJ737
Izanami
8
0
4
10
W
Horus
KarTinGoD
Horus
2
1
7
5.5
L
2
4
0
0.5
W
Vulcan
3
0
4
5
W
2
1
3
3.5
L
0
4
4
0.5
W
1
2
2
1
L
Charon
juanmy96
Charon
2
1
2
3
L
Danzaburou
urbanhamster16
Danzaburou
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,604
Damage
37,485
45,960
Taken
33,245
22,342
Mitigated
18,139
7,774
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,115
491
0
2,034
10,751
7,576
0
3,896
6,449
0
12,002
W
Izanami
JordyJ737
Izanami
11,489
7,298
0
2,154
9,463
4,228
0
3,343
6,040
0
40,032
W
Horus
KarTinGoD
Horus
10,426
3,852
1,390
2,615
7,683
6,673
0
3,161
4,302
0
18,491
L
2,144
530
0
1,707
8,178
3,040
0
1,357
6,543
0
12,813
W
Vulcan
6,849
4,394
353
304
3,770
1,675
0
1,900
1,711
32,853
0
W
5,486
90
479
2,432
6,848
3,580
110
4,063
2,684
34,077
0
L
7,180
2,770
0
0
8,138
2,850
0
2,354
5,784
29,032
0
W
3,235
755
0
0
5,481
1,983
0
2,850
2,631
0
15,436
L
Charon
juanmy96
Charon
8,340
281
0
1,715
7,683
5,013
36
2,344
5,216
31,251
273
L
Danzaburou
urbanhamster16
Danzaburou
4,825
2,092
0
2,318
11,210
3,863
0
2,268
8,572
0
17,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,983
Gold Earned
38,260
174
Minions Killed
251
0
Camps Cleared
0
1,021,838
Distance Traveled
975,891
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,208
621
18
2
0
225,355
0
W
Izanami
8,260
826
62
6
0
190,919
0
W
Horus
7,237
724
18
2
0
215,131
0
L
Thanatos
6,991
699
26
3
0
208,956
5
W
Vulcan
7,879
788
64
6
0
169,524
0
W
Ra
8,076
808
77
8
0
191,420
0
L
Nu Wa
7,105
711
62
6
0
182,572
0
W
Mercury
6,808
681
30
3
0
208,897
0
L
Charon
7,102
710
34
3
0
212,347
0
L
Danzaburou
6,577
658
34
3
0
192,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role